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Hopefully the smart ones.Who planned that? What tournament organizer is turning hazards off?
Hopefully the smart ones.Who planned that? What tournament organizer is turning hazards off?
So a testing team of top-tier MK9, MvC3, AE, and SFxT players aren't good enough to make sure they're balanced? dayumHopefully the smart ones.
You mean back when nobody knew anything and the entire community just assumed this game was gonna be Smash Bros with more capes?Considering the date you joined TYM, you weren't there when stage hazards were first revealed here.
I agree with this. I think for the initial stage choice, it's totally fair, but after the first round, the loser should be able to select their preferred stage.If we are going by our current rules, then if cage losses he still gets pick on next stage anyway and kabal would have to concur
No, the time where the community rightfully claimed that the Clash system and Stage hazards are going to kill the game. And NRS acted on it.You mean back when nobody knew anything and the entire community just assumed this game was gonna be Smash Bros with more capes?
They're a gimmick. Supposed to be for fun. if there's an option to turn them off, I say turn them off. Besides, are you really going to rely on testers that are only testing the game for a short amount of time and not while in development? Look at MK9.So a testing team of top-tier MK9, MvC3, AE, and SFxT players aren't good enough to make sure they're balanced? dayum
We don't have current rules for IGAUIf we are going by our current rules, then if cage losses he still gets pick on next stage anyway and kabal would have to concur
"the community" fixed a thing they'd never even got their hands on, and was noted incomplete from day one? How do you even quantify that?No, the time where the community rightfully claimed that the Clash system and Stage hazards are going to kill the game. And NRS acted on it.
Says who? Show me your Gimmick Police badge. NRS has said time and again they want them to be an important part of the gameplay. Or is this something else "the community" just knows and needs to save tourney life as we know it from?They're a gimmick. Supposed to be for fun. if there's an option to turn them off, I say turn them off.
Ever hear that saying dont deny it till you try it??Hopefully the smart ones.
Never said I wouldn't give it a chance. But to leave it in for tournament standard I think will be bad.Ever hear that saying dont deny it till you try it??
why you so prejudice about it, before even trying it?? cmon man give it a chance and yeah i have seen a few heads in the early days say they dont like it, but as time goes by i see them same heads change their minds and actually embrace the idea.
If the community hadn't "bitched" about the stage hazards and the clash system, they wouldv'e left it as is and would've ruined Injustice altogether."the community" fixed a thing they'd never even got their hands on, and was noted incomplete from day one? How do you even quantify that?
Says who? Show me your Gimmick Police badge. NRS has said time and again they want them to be an important part of the gameplay. Or is this something else "the community" just knows and needs to save tourney life as we know it from?
I am!Who planned that? What tournament organizer is turning hazards off?
Way to blow up every one who tested MK9.So a testing team of top-tier MK9, MvC3, AE, and SFxT players aren't good enough to make sure they're balanced? dayum
That's exactly the opposite of what I'm trying to say. I believe that everyone who tested MK9 was 100% competent and given the short period of time they had, they did an excellent job. For 1 week they did great, imagine what NRS can do with all of these diverse people and even more testing time! This is nothing but singing praise of NRS.Way to blow up every one who tested MK9.
You don't even have a fraction of proof that any of the changes are the result of people bitching. Is it not even remotely possible NRS is capable of making game design changes without your benevolence?If the community hadn't "bitched" about the stage hazards and the clash system, they wouldv'e left it as is and would've ruined Injustice altogether.
You can turn off the timer too, is that a result of the tournament crowd's intervention? Maybe they were just tired of people like you complaining about something you'd never seen.There was also an announcement that Hector made in an interview which claimed that stage hazards could be turned off for tournament play.
It's good to show concern, which is why NRS gave us the ability to turn it off "Just in case." But I believe they are still trying to make a legit part of the touranment experience.Never said I wouldn't give it a chance. But to leave it in for tournament standard I think will be bad.
If the community hadn't "bitched" about the stage hazards and the clash system, they wouldv'e left it as is and would've ruined Injustice altogether.
There was also an announcement that Hector made in an interview which claimed that stage hazards could be turned off for tournament play.
The only other caveat you'd have to cover is P1 vs. P2 side -- presumably, if the hazards are different on each side of the stage, then one player will start closer to a particular item/interaction. So there would need to be a fair way of working that out if stage interactions become important elements of gameplay.
At this point you're just whiteknighting. It's like you're saying NRS is perfect and make no mistake. MK9 was a very good game but far from perfect. If they wish Injustice to improve they have to listen to criticism.You don't even have a fraction of proof that any of the changes are the result of people bitching. Is it not even remotely possible NRS is capable of making game design changes without your benevolence?
You can turn off the timer too, is that a result of the tournament crowd's intervention? Maybe they were just tired of people like you complaining about something you'd never seen.
You're saying this like I have zero experience in Fighting Games. I know how different stages work in traditional 2d, traditional 3d and even Smash Bros. Yes they add depth to the game but seeing how INJUSTICE( this ONE GAME, NOT OTHERS) handles stage hazards it's looking a little bit ridiculous and random.It's good to show concern, which is why NRS gave us the ability to turn it off "Just in case." But I believe they are still trying to make a legit part of the touranment experience.
Let me explain it this way, since your mind can't seem to grasp how this can work.
In MK9.... there are these things called corners. Some people do REALLY REALLY well in them. Some people if not most, can greatly increase their combo damage by having this "positional advantage"
how is opening up a combo in the corner, gonna be any different than opening up a combo with dangling electric wires to extend your combo?
If anything this will make combos more DEEP, because you're gonna have to convert your combos based on your positioning, and it's not as simple as "oh I'm in the corner." Now you're gonna have "On top of the car combo" mid screen away from the car combo. Or direclty under the dangling electric wire combos. or the dangling wires are full screen away but you have a way to combo into them to extend combo.
Do you see the potential for skill gap here?
One of the reasons I love smash is because the combo system in Smash bros with the DI/SDI (direcitonal influence) combos had to be created/converted/reacted to the entire way through.
These stage hazards will create a small similar type thing. The opponent won't control themselves, but they can control their positioning, so if they make a mistake at one spot on the stage, they will eat alot less damage than if they make the same mistake at a different location.
It creates a very interesting aspect of positioning making a much bigger impact than before.
It's not like the stage is going to randomly attack you. like random falling bombs are gonna fall from a B-10 bomber flying by.
the first tournaments should DEFINITELY give it a shot. let the community break the game (if it can be broken) then either stage fixes will come, or the community will ban it.
But until then. If you can't see the potential, You're extremely narrowminded.