UsedForGlue
"Strength isn't everything"
Hey guys.
Loving injustice and all the tight gameplay.
But I have to say, the Supermoves are a bit of a let down, there seems to be no advantage to using them except damage, no situational or strategic methods so far, except armour and interruptions, only GA and Harley can combo afterwards.
Also, batman throwing a projectile at point blank during his Supermove right before the bat mob comes in...weak, I expected more limb breaking, or forearm strikes or something.
Little electronic bats...
Not very batman-ish.
Any thoughts?
Loving injustice and all the tight gameplay.
But I have to say, the Supermoves are a bit of a let down, there seems to be no advantage to using them except damage, no situational or strategic methods so far, except armour and interruptions, only GA and Harley can combo afterwards.
Also, batman throwing a projectile at point blank during his Supermove right before the bat mob comes in...weak, I expected more limb breaking, or forearm strikes or something.
Little electronic bats...
Not very batman-ish.
Any thoughts?