My main for certain.
Looks like his moves are almost all down toward or down back motions which is perfect for zoning. I'm betting the -> <- is the input for his slide. So far I think this character looks great. He has some nice combos off of jump ins, can air juggle with projectiles, his front and back dash are great, and he can fire both straight up or down in a jump. Plus once he cocks an arrow he can still aim forward, crouch, jump, walk, or aim it at an angle to be horrible to people wanting in. Not certain if slide is a good get out of dodge on jump ins, but it looks like a low that can go under some stuff.
Best thing is his hyper move looks like it creates a HUGE hitbox and its a delayed explosion on whif that can still confirm. On hit you initiate it and on whif if they drop their guard or it goes off before they can block it then it hits from the look of the new Superman vs GA vid. This means aim can be lenient on confirming it in the middle of combos so no difficult frame links if you end up too far out or something to fully hit confirm.
Freeze arrow looks to be the A-hole move of the set though. Cock it, load it, and start crouching, jumping and aiming. The ability to shoot someone out of the air into the slide is an idea I want to explore combo potential with.
So excited for this character.