I think ermac vs smoke is 6-4 in ermac favour.
Metzos.
I'll link you to the matches of me vs KT Smith.
But..... In this MU, if you space properly and be very patient, you do not have to do a single thing.
Smoke does not do chip damage or any damage at all if you are just waiting.
After every blocked smokebomb, pressure him right back with a tkp.
Once you have a life lead, camp him. Camp him HARD. Force him to come to you and make mistakes and take his health away with your biggest situational combo. Almost all combos can be done with double jk, all punishes too!
Do not use a single fireball. It does not matter that he can parry it, the problem is when he parries this, he can use this to get closer after the knockdown.
Any air teleport he uses to come from behind you, can be punished.
Regular smoke towards and smoke away can instantly be punished with TKP during the animations.
EX smoke towards/away can not be tkp, it has invincible frames. So be careful
If you know how to block his blockstrings you only need to be careful for grabs and if you see this then you just have to tech properly.
This is because you just need to stand block, he has a sweep yes, but he cant stop strings and just sweep without being poked back.
The only thing smoke can do in this MU, is try and land a hit and go for the smoke resets. Even then, the resets are not guarenteed.
What do you think.
http://www.twitch.tv/teamsp00ky/b/320899333
Starts at 3:25:00
Dont ask me why i didnt punish those blocked nomads. >_____>
/scrub