Well I wanted there to be a block button so I can use my MK stick still...
you can still hold the stick back so its good. that button in the middle just wont do anything if you press it.Well I wanted there to be a block button so I can use my MK stick still...
Nah, I'm good.Oh, and for the record. All the people bitching are just proving the stereotype that MK players are only good in MK.
So just please, if you will...shut the fuck up.
Aren't most fighters hold back to block? Isn't doing that actually more of the same?Yes, I think most people kinda just want MK vs DC 2 - MK + MK9 gameplay. But why want more of the same all the time, you know?
But you........nm. -_-I don't play gooby fighters.
I think now its "legit" because you have to switch the sides with the block (stick position or pad) when someone crosses you up, not just hold a button and have it work both ways regardless of the cross upCan someone explain how CrossUps are "legit" now since there is no block button? I thought in MK9 when ou jump punch over its considered a "cross up".
Nonetheless everyone seems super excited about no block button and CrossUps now...
A cross-up only means that you're forced to switch block directions at the moment your opponent jumps over you. This creates many mix-up situations.Can someone explain how CrossUps are "legit" now since there is no block button? I thought in MK9 when you jump punch over it's considered a "cross up".
Nonetheless everyone seems super excited about no block button and CrossUps now...
Also, what's character specific meter?
The game auto-corrects as your character is still in blockstun when the cross-up occurs.If MK had a hold back to block it wouldn't be hard at all because you wouldn't be blocking, the game would do it. I imagine it would be like getting caught in the middle of a dhalsim ultra+teleport mixup scenario. If you're already blocking one way the game will auto-correct you to block in other directions.
Do any of you people complaining play any other fighting games, ever? This game looks like it plays absolutely NOTHING like Marvel. And "Capcom games"? This is the standard for just about every fighting game out there, Capcom or not, with the only exception I think being Soul Calibur.Yay... now it sounds like Marvel. This game could have a totally different feel from Capcom style games but nope NRS has to chuck that out the window for following what other fighters do. Awesome.
What?! That shit is hella fast. You'd have to be a jedi to react to smokes teleport unless your expecting it by holding forwardFor Smoke's Ex-Tele, you would have to block in the other direction yourself. Imagine successfully blocking it though during a high-level down-to-the-wire match, it would be HYPE lol... although it really wouldn't be all that difficult.