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Match-up Discussion Kitana's Current Standing in the Community <3

that is the thing she does not have to be a complete zoning or rushdown character she can be both because she is good at both. . . and her footsies and wiff punish are both great as well and let not even talk about her unbreakble combo for 29%-32% with one bar or 22% unbreakble with not meter

lets be real here the only thing kitana is missing is an armor move and as a kitana player myself i know her wakeup options are not god like but saying her wakeup options sux in my opinion is under rating her wakeup. the fact that you are limiting your oponent to ducking attacks because if they do not duck they will get hit by her wakeup attack it is a much better option than most of the character in this game have. and lets not forget that a lot of the characters in this game only have a good wakeup option by using one bar of meter

to be fair there is very very few characters in this game that have a good wake up move without having to use meter kenshi knightwolf , noob , kabal
ass out is an option in a character people would die for...
 
why 5 5 shang?i thought it was 6 4
Shang hits hard with those frame traps, kitty can't wake-up (like always), he can bait wakeups against his upskull, it's not overwhelming for kitana, she can zone him out from max full screen only, but kitana should really just play a footsie game vs shang.
 

rev0lver

Come On Die Young
I agree with this list as well, only thing I would change is Cyrax at 5-5 and Lao at 6-4. I agree with 8-9 at this point, I'd say 7 at best. She's definitely not as good as people have thought for so long but will of course remain a good competitive char.
 

SZSR

Noob
Based on this list, I'd say she's on equal footing with Smoke. Honestly don't know who I would put higher on a tier list.
I believe they're around 6-8 in the tier list. Kenshi, Kung Lao, Kabal, Sonya and Jax all come to mind when placing them above her.

I whole-heartedly agree with the 5-5 on the MU for Kitana Smoke, just tons of movement in the matchup, great list Mr. Mileena.
 
Mr. Mileena, i think the Jade matchup is 6-4, maybe 5.5/4.5 if the Kitana isn't trying to rushing down.
I think I have you on PSN. What makes you (and you too Mr. Mileena) think Jade vs Kitana is bad for Jade? It's even IMO, Jade only loses up close, she renders Kit's air control and zoning nearly useless. Your goal as Jade in this MU is to keep Kit away as much as possible. Kit can't be too reckless when rushing down because of glow. They both have great range, and Kitana wins in the damage department, but I play Jade and Kitana and I think it's even.
 

AK Vip3r

Ghost of Vip3r
Kitana hates freddy. I honestly feel its even worse than the kenshi MU for her. You can never safely use an air-dash vs freddy to gain ground. haha
 

AestheticLove

Staff Tier
I think I have you on PSN. What makes you (and you too Mr. Mileena) think Jade vs Kitana is bad for Jade? It's even IMO, Jade only loses up close, she renders Kit's air control and zoning nearly useless. Your goal as Jade in this MU is to keep Kit away as much as possible. Kit can't be too reckless when rushing down because of glow. They both have great range, and Kitana wins in the damage department, but I play Jade and Kitana and I think it's even.
i agree with your statement that jade loses up close but wins zoning, the only reason i'm giving Kitana the advantage is that she can do 50%, and the jade barley at best gets 40%, also kitana is more mobile than Jade so it's easier for kitana to get in on jade than jade keeping kitana out.
 

Konqrr

MK11 Kabal = MK9 Kitana
This list, I agree with. Kitana is for sure in the 7-9 range IMO.

I think I have you on PSN. What makes you (and you too Mr. Mileena) think Jade vs Kitana is bad for Jade? It's even IMO, Jade only loses up close, she renders Kit's air control and zoning nearly useless. Your goal as Jade in this MU is to keep Kit away as much as possible. Kit can't be too reckless when rushing down because of glow. They both have great range, and Kitana wins in the damage department, but I play Jade and Kitana and I think it's even.
It is not hard for Kitana to get in. Jade messes up twice, it's over. Jade d3 to stop crossups eats 40% jk~air fan combos, so she has to respect the jp which builds Kit meter.

I play Jade and against a high level Jade player offline who used to beat me but now I win more because I know the matchup better. Jade's options are really limited in footsie range where Kitana shines.

6-4 Kitana for sure.
 

Noserfatu

My eyes! The goggles do nothing!
I don't agree with a lot of these matchups. I think Cage, Kabal, Kenshi, Reptile, Sektor, and Skarlet are all harder than you make it out to be (maybe Jax as well). Cage, reptile, sektor have slight adv.. 5.5. Kabal and Kenshi are 3/7. Skarlet is a 5/5. Kitana is barely top 10, if at all. She isn't used to counterpick ANYONE, none of the top players are picking her up as a secondary, she's becoming less popular. As much as I like CDsr he hasn't been placing as high as he was in the past. As much as I like OSU, he's very vocal about not being as strong as he once was.

Sektor and Cage have been FAR more impressive than Kitana in the past several tourneys. Kabal and Kenshi speak for themselves. I haven't seen Kitana have success against any of these characters in tournament play in months, or ever.

FYI every character I mentioned has armor (except Sektor) and can blow up Kitanas wakeups. Sektor is essentially a better Kitana.. he has better zoning, equal meterless dmg, better footsies, and the same weakness (bad wakeups).

In NPO:
Kabal
Kenshi
Kung Lao
Freddy
Cage
Sonya
Jax
Smoke
Sektor
ALL better than Kitana, which makes her 10 at BEST

----------------
Mileena
Raiden
Cyrax
Kang (just wait for xBlades at MLG, and Curbo's MLG whenever he shows it... kang is the next big thing)

Possibly better than Kitana
 
I don't agree with a lot of these matchups. I think Cage, Kabal, Kenshi, Reptile, Sektor, and Skarlet are all harder than you make it out to be (maybe Jax as well). Cage, reptile, sektor have slight adv.. 5.5. Kabal and Kenshi are 3/7. Skarlet is a 5/5. Kitana is barely top 10, if at all. She isn't used to counterpick ANYONE, none of the top players are picking her up as a secondary, she's becoming less popular. As much as I like CDsr he hasn't been placing as high as he was in the past. As much as I like OSU, he's very vocal about not being as strong as he once was.

Sektor and Cage have been FAR more impressive than Kitana in the past several tourneys. Kabal and Kenshi speak for themselves. I haven't seen Kitana have success against any of these characters in tournament play in months, or ever.

FYI every character I mentioned has armor (except Sektor) and can blow up Kitanas wakeups. Sektor is essentially a better Kitana.. he has better zoning, equal meterless dmg, better footsies, and the same weakness (bad wakeups).

In NPO:
Kabal
Kenshi
Kung Lao
Freddy
Cage
Sonya
Jax
Smoke
Sektor
ALL better than Kitana, which makes her 10 at BEST

----------------
Mileena
Raiden
Cyrax
Kang (just wait for xBlades at MLG, and Curbo's MLG whenever he shows it... kang is the next big thing)

Possibly better than Kitana
Stop downplaying Kitana.
She isn't that bad.
 

rev0lver

Come On Die Young
I don't agree with a lot of these matchups. I think Cage, Kabal, Kenshi, Reptile, Sektor, and Skarlet are all harder than you make it out to be (maybe Jax as well). Cage, reptile, sektor have slight adv.. 5.5. Kabal and Kenshi are 3/7. Skarlet is a 5/5.
I totally disagree. The only thing I'd agree with is Kit-Skarlet being 5-5. The Cage matchup is all about footsies. Whoever's is better wins. Kitana definitely has options vs Kabal when she gets in on him. Kenshi is probably 6.5-3.5, but I wouldn't go full 7-3. Reptile and Sektor there's just no reason for... they are both some of the most balanced matchups in the game IMO.
 
I don't agree with a lot of these matchups. I think Cage, Kabal, Kenshi, Reptile, Sektor, and Skarlet are all harder than you make it out to be (maybe Jax as well). Cage, reptile, sektor have slight adv.. 5.5. Kabal and Kenshi are 3/7. Skarlet is a 5/5. Kitana is barely top 10, if at all. She isn't used to counterpick ANYONE, none of the top players are picking her up as a secondary, she's becoming less popular. As much as I like CDsr he hasn't been placing as high as he was in the past. As much as I like OSU, he's very vocal about not being as strong as he once was.

Sektor and Cage have been FAR more impressive than Kitana in the past several tourneys. Kabal and Kenshi speak for themselves. I haven't seen Kitana have success against any of these characters in tournament play in months, or ever.

FYI every character I mentioned has armor (except Sektor) and can blow up Kitanas wakeups. Sektor is essentially a better Kitana.. he has better zoning, equal meterless dmg, better footsies, and the same weakness (bad wakeups).

In NPO:
Kabal
Kenshi
Kung Lao
Freddy
Cage
Sonya
Jax
Smoke
Sektor
ALL better than Kitana, which makes her 10 at BEST

----------------
Mileena
Raiden
Cyrax
Kang (just wait for xBlades at MLG, and Curbo's MLG whenever he shows it... kang is the next big thing)

Possibly better than Kitana
I don't agree with some of these statements. Kitana is one of the hardest chars of the game to lock down, can start a 45% meterless combo from nearly full screen away, and the only character that beats her in terms of air control is Kabal. She has both air control and ground control, with her fast advancing strings. I don't think Sektor and Lao are better than her.

IMO her only bad MUs are Kenshi, Kabal and Freddy. The reason why she's not as popular as she used to be is because there are characters (like Cage and Sonya) who have essentially the same bad MUs that she has and have more advantages overall. But she's still very viable, and definitely top 10.

The characters that are better than her IMO.

Kabal
Kenshi
Smoke
Jax
Sonya

Maybe Freddy and Cage.
 

DanCock

Cock Master!!
I don't agree with a lot of these matchups. I think Cage, Kabal, Kenshi, Reptile, Sektor, and Skarlet are all harder than you make it out to be (maybe Jax as well). Cage, reptile, sektor have slight adv.. 5.5. Kabal and Kenshi are 3/7. Skarlet is a 5/5. Kitana is barely top 10, if at all. She isn't used to counterpick ANYONE, none of the top players are picking her up as a secondary, she's becoming less popular. As much as I like CDsr he hasn't been placing as high as he was in the past. As much as I like OSU, he's very vocal about not being as strong as he once was.

Sektor and Cage have been FAR more impressive than Kitana in the past several tourneys. Kabal and Kenshi speak for themselves. I haven't seen Kitana have success against any of these characters in tournament play in months, or ever.

FYI every character I mentioned has armor (except Sektor) and can blow up Kitanas wakeups. Sektor is essentially a better Kitana.. he has better zoning, equal meterless dmg, better footsies, and the same weakness (bad wakeups).

In NPO:
Kabal
Kenshi
Kung Lao
Freddy
Cage
Sonya
Jax
Smoke
Sektor
ALL better than Kitana, which makes her 10 at BEST

----------------
Mileena
Raiden
Cyrax
Kang (just wait for xBlades at MLG, and Curbo's MLG whenever he shows it... kang is the next big thing)

Possibly better than Kitana

Oh no i think you got lost some where this isn't a reptile, sektor or mileena match up discussion thread. It's a kitana match up discussion thread.


Sent from my iPad 2 using Tapatalk
 

TheChad_87

Bad Reputation
I agree with your match-ups 100%, actually. Good work on this. You've really done your homework and it shows.

From my mains, Cyrax is 4-6 (Kit), and Mileena is 5-5.
Cyrax gets zoned out in this match-up. He does get HUGE damage if he catches her, but he has to catch her first. Also, she gets pretty large damage herself. In the end, it comes down to either character winning if the other makes 2-3 mistakes (after factoring in breaker and need for meter to get big damage). I think her better zoning and comparable rushdown make this a 4-6 (Kit) in the end.
Mileena is VERY good at countering Kitana. With good reads, she runs all over her; but in the end, her higher damage output, coupled with Mileena's inherently risky playstyle, brings it back to even, I think.

So I agree on both of those.
 
I agree with your match-ups 100%, actually. Good work on this. You've really done your homework and it shows.

From my mains, Cyrax is 4-6 (Kit), and Mileena is 5-5.
Cyrax gets zoned out in this match-up. He does get HUGE damage if he catches her, but he has to catch her first. Also, she gets pretty large damage herself. In the end, it comes down to either character winning if the other makes 2-3 mistakes (after factoring in breaker and need for meter to get big damage). I think her better zoning and comparable rushdown make this a 4-6 (Kit) in the end.
Mileena is VERY good at countering Kitana. With good reads, she runs all over her; but in the end, her higher damage output, coupled with Mileena's inherently risky playstyle, brings it back to even, I think.

So I agree on both of those.
thanks <3 also ive been meaning to watch your mileena tutorial vid, i only read the details and good job on that! i can tell its very good. will give it a watch tonight. cheers!
 

TheChad_87

Bad Reputation
thanks <3 also ive been meaning to watch your mileena tutorial vid, i only read the details and good job on that! i can tell its very good. will give it a watch tonight. cheers!
Thanks. ^_^
I'm hoping to get the other parts out asap. If you'd like to have any input on them, I'd be happy to discuss some things about the character with you. I know you know her strengths, and more importantly, her weaknesses better than just about anyone else around.

And to keep it on topic, I have her at #6-7 on my list, tied with Smoke
 
I agree with your match-ups 100%, actually. Good work on this. You've really done your homework and it shows.

From my mains, Cyrax is 4-6 (Kit), and Mileena is 5-5.
Cyrax gets zoned out in this match-up. He does get HUGE damage if he catches her, but he has to catch her first. Also, she gets pretty large damage herself. In the end, it comes down to either character winning if the other makes 2-3 mistakes (after factoring in breaker and need for meter to get big damage). I think her better zoning and comparable rushdown make this a 4-6 (Kit) in the end.
Mileena is VERY good at countering Kitana. With good reads, she runs all over her; but in the end, her higher damage output, coupled with Mileena's inherently risky playstyle, brings it back to even, I think.

So I agree on both of those.
You are probably more experienced with Mileena than I am, so, how do you counter Kitana using Mileena? I play both, and I feel that once Kitana is in, Mileena is hopeless. And when Kit has the life lead, she can zone Mil, and she has to take a huge risk to get in. The risk/reward factor just seems to favor Kitana.
 

TheChad_87

Bad Reputation
You are probably more experienced with Mileena than I am, so, how do you counter Kitana using Mileena? I play both, and I feel that once Kitana is in, Mileena is hopeless. And when Kit has the life lead, she can zone Mil, and she has to take a huge risk to get in. The risk/reward factor just seems to favor Kitana.
I agree that Kit runs all over her up close. The footsie game is close, but in the end, Kit does so much more damage. One thing you can do is use Bite on wake-up instead of Roll. It is only -11 on block, so Kit has a much harder time punishing it and you get all those juicy Bite Reset follow-up options if it hits. (iAS, D4, U4, B1-Throw). It's still full combo punishable though and the payoff is smaller than with Roll. Pick your poison.
Mileena has to take some risk and make good reads, but I feel like Kit has a hard time zoning in this MU as Telekick v iAF is 26% combo punish. I actually think Mileena WANTS Kit to try to zone. Both characters punish aerial opponents hard, so eventually, Kit will wise up and start mixing in grounded fans (since trades with a sai wont cause knockdown for her and she can continue zoning pressure), when this happens is when the tide turns as Telekick leads to safe jump and now Mileena is the one applying pressure. Even still, the goal is to combo into uppercut or blockstring into tick throw and get Kit back out into zoning range.
Another BIG thing is that Roll can punish a blocked D1 every time. It is 12 frames and D1 is -15 on block. Land this ONCE and the footsies game becomes yours to control.

I think Mileena has to be patient and she has to be mostly reactive, but she can win this one. Also, getting the life lead and "laming it out" is probably the best way.
 

RiBBz22

TYM's Confirmed Prophet/Time-Traveler
It is so hard to place people into a single numbered spot anywhere on the list honestly... I think Kitana is awesome and most definitely in the top ten, probably on par with a lot of characters outside of the top 3 or 4.