G4S KT
Gaming4Satan Founder
So Death says Jax is one of KL's worst match ups and foxy says the exact opposite.
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So Death says Jax is one of KL's worst match ups and foxy says the exact opposite.
Death said Sonya, not JaxSo Death says Jax is one of KL's worst match ups and foxy says the exact opposite.
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Read his whole post.Death said Sonya, not Jax
Lol not to hate on you but thats really old news. and it was about kung lao's BAD matchups. you guys should just counterpick on KL imo. Final round proved it even CD's kitana is gonna need a second character to deal with that kenshi.Kung Lao vs Sub is 6.5-3.5 Lao's favour. Posted opinions on that in the sub forums and can't be bothered to post them here as well. Probably Sub's hardest matchup after Kitana.
I didn't see anybody mention it here. If people want to understand how to beat Sub with Kung lao, they can visit the Sub forums, because it's detailed there. I'd rather beat Lao with Sub, anyway, I like figuring matchups out. It's not going to kill me is it...Lol not to hate on you but thats really old news. and it was about kung lao's BAD matchups. you guys should just counterpick on KL imo. Final round proved it even CD's kitana is gonna need a second character to deal with that kenshi.
i think the exact opposite. check Mayos latest video. but other than that, ive played against kenshis on my level who can do nothing against KL. firstly theres the teleport to get past the zoning. then, up close KL is simply too fast for kenshi to fend off.I know my opinion doesn't mean much since I haven't attended any tourneys yet, but I think Kenshi is a formidable threat to KL when used correctly.
Spinning out of pressure is still risky and liu kang punishes a lot harder than lao. liu kangs instant air fireballs can give kl a lot of trouble. its a 5-5 imoWhat do you guys think about the LK vs KL match-up? I'd agree with 6-4 for KL. (reluctantly) He can spin out of our pressure, and a well timed teleport will shut down our zoning. It might be an up-hill battle for LK.
Off-topic: Have you guys fought SIKLOUIS on PSN (KL player)? He's like #3 on Ranked. I've more or less won, but he always pulls when his health bar gets below 10%. I sent him messages, (not rage) asking why (they were really good fights tbh) he pulls. I think he blocked me, as I haven't seen him for ages.
Yea, but in my opinion they both have to take risks, it's a tricky MU no doubt there. But KL's general gameplay keeps alot of the kast reluctant to what they normally do. I get shaky when playing KL. KL's pressure isn't something to ignore either, and not to mention Liu's footsies isn't that good. I'd say 6-4 for KL. I'd agree with with 5-5, but more out of preference then cold hard facts and theory.Spinning out of pressure is still risky and liu kang punishes a lot harder than lao. liu kangs instant air fireballs can give kl a lot of trouble. its a 5-5 imo
Yea, but in my opinion they both have to take risks, it's a tricky MU no doubt there. But KL's general gameplay keeps alot of the kast reluctant to what they normally do. I get shaky when playing KL. KL's pressure isn't something to ignore either, and not to mention Liu's footsies isn't that good. I'd say 6-4 for KL. I'd agree with with 5-5, but more out of preference then cold hard facts and theory.
Im not saying they are not accurate though.Because when you think about it, you do sit back and realize how hard of a time you will have with a character and look at the thread and say it's true.but yea some of them don't make sense though.Yea, I think the statistics are based on high-level gameplay. Like two equally good players against eachother. It'd be odd if they based it on low level play, or if they put a noob against a pro. I love these match-up threads. Healthy arguements, or helpful facts.
Spin is not the only thing you need to fear actually, his standing 24 overhead is safe on block and starts at 7 frames which beats your b3. your pressure doesnt serve chip and meter building necessarily in this matchup. the best things to do is bait those spins and once they respect that, you can start your constant pressureGeneral fear lol. Up-close i'm reluctant to throw out constant pressure (spin). Mid-screen to full-screen i'll zone, but again, a well timed teleport or dive-kick will catch me. I don't have any gameplan against KL, I just act on spacing really.
Well I think right now in america there is only morty and riu48, both always place high, Its just a matter of time, she is top 3 imoSonya is lame, however I was just asking the opinion of the community on how to make a fight like Cage effortless.
Since we are on the topic of Sonya. What is Sonya's problem that keeps her from winning tournaments, and what can Kung Lao do to exploit it?