haketh
Champion
It is so funny to see lmao, even the “beloved” nowadays final patch had this place so fucking pissed & over the gameMKX? Nah lol there has been a LOTtttt of revisionist history with that game the last few months.
It is so funny to see lmao, even the “beloved” nowadays final patch had this place so fucking pissed & over the gameMKX? Nah lol there has been a LOTtttt of revisionist history with that game the last few months.
Eh, fair enough.Mortal Kombat 1 is MK vs DC for Zoomers and I'll
Bro, I'm being so deadass with you.
I didn't have to cherry pick. I don't have an agenda here. I went to my own personal social media pages and searched "Mortal Kombat" and these were TOP, RECENT results.
I'm responding to your claim that I only pay attention to TYM. I'm refuting that with evidence that I see this opinion EVERYWHERE.
So boom you lose goodnight
Now your next point, are you on the discord? I never saw you on there. Screenshots don't seem to prove anything, but I opened the app and there was someone saying they hate the game in the general, and the gamesearch is dry, and they have Tekken Monday now, and I really doubt Tekken has an MK Monday on their top discord if we're keeping it a buck.
They numbers is dropping, too, family. And a couple of those YT Bois, I watch, and they aren't exactly positive on the game. I think divisive would imply it's somewhat controversial. It isn't.
I think 100% of the people that like the game as much as they do, are sweats, pros, competitive players, or what have you. I get it. This is much better than mk11 and I played the shit out of that game. People hated MKX, apparently, and people played the shit out of it, too. It's what we all do. This is our game. That's a very small number of people, though. The public reception has been damaged, at large. If you believe the leaks, which I do, it's obvious that this is true.
And then, out of us, the more dedicated community, a LARGE portion of us really expect a lot more from Mortal Kombat at this point, or didn't want an assist fighter, or think the game is either too busted or too limited depending who you ask, or some combination of all of that.
I believe people genuinely like this game. It's just not enough people for me to call it divisive. I just think you guys really enjoy a bad game.
I used to call Mortal Kombat 1 "kusoge", but I genuinely believe that this game is not bad any more, which Tom and I had a heated private conversation about.I just think you guys really enjoy a bad game.
Either one tbh. But more interested in the “good game” side.In regards to a good game, in regards to a market success, or both?
I've seen so many crazy ideas from the community, both on twitter and on youtube.For those who think MK1 is a failure and that NRS is in a bad place, what do you think they should or could do for either MK1, or for the next title, that would make you label it as a success and also what would make you say that NRS is heading in a good place? Just curious to know what solutions y’all have in mind.
General Dave with the bars hahahahReally?
Your entire spiel on TYM involves gaslighting, false equivalencies, and the misrepresentation of people's opinions.
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Please do not stop posting, though.
Mortal Kombat 1 and by extension this website are kind of dead.
When we have a bad day at work, we need a clown to entertain us.
You always deliver.
Personally i think next game should not be a fighting game, they have so much heat on them at the moment that anything less then the greatest mortal kombat ever released and fighting game of the decade will probably sink the studio altogether and might even be the end of mk.For those who think MK1 is a failure and that NRS is in a bad place, what do you think they should or could do for either MK1, or for the next title, that would make you label it as a success and also what would make you say that NRS is heading in a good place? Just curious to know what solutions y’all have in mind.
i already answered this question and even openned a thread about it, you however didn't finished, and proceed to say that, that wasn't they focus currently, so it's like beating a dead horse at this point.For those who think MK1 is a failure and that NRS is in a bad place, what do you think they should or could do for either MK1, or for the next title, that would make you label it as a success and also what would make you say that NRS is heading in a good place? Just curious to know what solutions y’all have in mind.
The last few ones that could be considered for that category but still not exactly like the game mksm was, are gotham knights and suicied squad.The best move, as I understand it, would be to make the next MK an adventure game on par with the original Shaolin Monks. If they manage to pull the atmosphere and gameplay off, which the original did PHENOMENALLY, you have an entire game cycle to regain the consumer's (and mostly, the casuals') faith in the franchise again before pumping out another fighting game. I'm not familiar with WB's other adventure games to know if they could do it right, though. Making a new adventure game only for it to be like the suicide squad fiasco would likely kill the franchise for a looong time.
The thing is, casuals aren't asking for Shaolin Monks by the millions. They'd completely tear NRS apart for repeating an idea that is based on a currently failing genre and say "why didn't you just make a fighting game?"The best move, as I understand it, would be to make the next MK an adventure game on par with the original Shaolin Monks. If they manage to pull the atmosphere and gameplay off, which the original did PHENOMENALLY, you have an entire game cycle to regain the consumer's (and mostly, the casuals') faith in the franchise again before pumping out another fighting game. I'm not familiar with WB's other adventure games to know if they could do it right, though. Making a new adventure game only for it to be like the suicide squad fiasco would likely kill the franchise for a looong time.
Either you have a crystall ball or that's just plain out a lot of assumptions.The thing is, casuals aren't asking for Shaolin Monks by the millions. They'd completely tear NRS apart for repeating an idea that is based on a currently failing genre and say "why didn't you just make a fighting game?"
The general public is speaking with their wallets, and right now MK11 is the biggest success by far, and MK1 is the best-selling FG (that we know) of the current generation.
The solution is not to hop genres, but to continue to make improvements and have better launches. And for WB to adjust their pricing and monetization strategy, which adds insult to injury.
I think you have this backwards. We found out that MK1 had sold 4 million copies in August, when the game had been out less than a year. That's the number that everyone will use for comparison until we get a new update, which usually happens only once a year if that. That doesn't mean it's "stuck".As for MK1 selling, it's still stuck at 4Million copies since last year?
That's a huge drop considering MK11 sold 15 million ridding on MKX success which on it's own sold 11 Million copies
Meanwhile SF6 has already reached 4 Million copies and will definitely pass that bar by the time Elena comes out
While there isn't much information going for tekken 8 Sells which were 2 million copies on launch day, and we haven't got any update in the past 7th months, but expect one by the time season 2 comes out.
Sparking! Zero sold 3mil in 1 day. MK1 is not the best selling fighter out right now.I think you have this backwards. We found out that MK1 had sold 4 million copies in August, when the game had been out less than a year. That's the number that everyone will use for comparison until we get a new update, which usually happens only once a year if that. That doesn't mean it's "stuck".
SF4 didn't hit 4 million until a year and several months after it released.
All we know is that Khaos Reigns probably didn't have the impact WB wanted it to, but from everything we know MK1 is still the best selling fighting game out right now. That's why MK11 is the peak of success, not SF.
And I don't see anyone asking for Shaolin Monks except for hardcore fans who've been following the series for decades. Most casuals have no idea what Shaolin Monks is. Casuals are the people begging for Sonya to be a playable character in every Twitter thread. And the people still playing MK11 after the new game is out.
Ok, if we expand the definition outside the FGC to include arena fighters, then this becomes a different discussion entirely.Sparking! Zero sold 3mil in 1 day. MK1 is not the best selling fighter out right now.
Moving goal posts huh? Cool dude.Ok, if we expand the definition outside the FGC to include arena fighters, then this becomes a different discussion entirely.
So far, no arena fighter has outsold MK11, and it remains to be seen if one ever will.
Is UFC 5 a fighting game?Moving goal posts huh? Cool dude.
UFC 5 is also higher on PS5s best selling list, right now.
You can't talk about moving goalposts if you're throwing in UFC games that haven't even sold a million copies, lolMoving goal posts huh? Cool dude.
UFC 5 is also higher on PS5s best selling list, right now.
Shaolin monks remake/sequal has been requested and talked about since the mk9 days.The thing is, casuals aren't asking for Shaolin Monks by the millions. They'd completely tear NRS apart for repeating an idea that is based on a currently failing genre and say "why didn't you just make a fighting game?"
The general public is speaking with their wallets, and right now MK11 is the biggest success by far, and MK1 is the best-selling FG (that we know) of the current generation.
The solution is not to hop genres, but to continue to make improvements and have better launches. And for WB to adjust their pricing and monetization strategy, which adds insult to injury.