What's new

Support for MK1 Supposedly Cancelled

Do you think this is the end of MK1?


  • Total voters
    64
  • This poll will close: .
I'm not at all saying they should be harassed. Im saying you can't be broadcast as the supposed public faces of NRS and not expect to have to explain the situation when things like this happen.

This goes all the way back to 2019 and waiting to get even ONE KK episode where they even hinted at the fact that MK11 was announced, with Stephanie and all the other shills all over the broadcast, talking about how we were getting essentially Super MKX, with customized variations and the broadest spectrum of competitive possibilities ever. That was January, that was Baraka and Skarlet are back, that was the last time MK was truly exciting. And then, the Beta ended, and we got the news that all of that was bullshit. And not one single solitary time since then or up to now did we ever get any meaningful elaboration. And the complete lack of communication has only gotten worse since.



I tip my hat to you for being eloquent and on point.


It's not about harassment. It's about accountability. And WAY WAY WAY too many people and businesses are way too quick to cry about a need for accountability as though it's harassment.

I want to know why there was never an explanation as to why MK11 went from being sold before the Beta as Kustomized Kombat, only for us to be told immediately after it was over that we were going to be rocking with even less creative material than we had all the way back in MKX.
I want to know why the people who are labeled as the communicative ambassadors between us, the competitive community, and the Boons and WB"s who make the games, get to sit back and say nothing for the past five years except "hey, look at this super cool watered down version of the violent badassery you were accustomed to in the before times", and no one bats an eye.

Most importantly, I want to know why they're literally doing the Hulk Hogan in WCW and letting the few competitive honeypots our community has left exercise creative control over the game itself, because it feels like every bit of "this will find a way to get better, it always does" morbid enthusiasm we had went out the window after the Cyrax Final Kombat debacle. Say what you like, I don't care. Things have changed. There was a chance, and the there wasn't.

We live in an age where no accurate criticism goes unpunished. I don't care. I love this community and this game too much not to want to barf.

In closing, I think 16 Bit should resign in protest and go on the warpath all the way to the EVO Finals.

Kitana appears to be pretty solid right now.
It would make for a great story.

Let this game die.
Do the ultimate nostalgia reboot.
Crack Raiden's Amulet again.
Leave MKX and the Run Button alone.

UMK9.
Just do it.
You know it would work.
You know the time is right.
You know you would get a billion views.

The FGC needs a hero.
It needs a game brave like Chad Kroeger, and Josey Scott, and Alfred Molina.

It needs its' Spider-Man 2.

UMK9.

Fine I’ll bite, and how can The KK provide all of that? Especially after the mistreatment? Their KK felt noticeably more different than the previous ones, I highly doubt they will willingly give out that information, especially here? I’m also pissed off but it seems like no one knows who to redirect that anger to. WB? Ed Boon? Tyler? Stephanie? Touch some grass bro, UMK9 is not gonna happen.
 

Eji1700

Kombatant
I'm not at all saying they should be harassed. Im saying you can't be broadcast as the supposed public faces of NRS and not expect to have to explain the situation when things like this happen.
You really don’t understand modern marketing if you think any sort of advertiser or spokesperson gets to say anything other than what’s on script, and NOTHING like that will ever be on the script. Period.
You MIGHT get a tweet from someone like Ed but expecting their marketing to somehow address your issues, legit or not, is naive.

It’s extra out there to blame what are fundamentally actors. No one on the KK has the agency to address issues that they choose. No one is risking their career to explain some random business decision that makes no one happy anyways.
 
Last edited:

ImpostorOak

Goro is a Pokémon
I could never imagine being so cynical.

I suspect you don't know what a whataboutism is. Moreover, this is a super hostile tone when the only point I'm making is that there are plenty of top players and people that do like the game.

I think it's strange that you're trying to use some vague consensus in order to "objectively" prove something you don't personally like is bad.

Sure, some players do produce content for money, but players like Rewind have full-time jobs outside of this realm. I don't personally think he'd stream and make edited content if he didn't at least derive some manner of enjoyment from it.

A note on people doing things for money: Destroyer streamed MKX tournaments with prize pools and made content for MKX long after the game was dead for a few years. It's definitely possible to make money off content creation for it.

Anywho, I sure hope you overcome whatever has made you so angry. It's definitely NOT positive!
I find it funny that you always argue with my posts. You love me. Or at least the attention you get from trying to or succeeding in riling me up. That's a lie, I don't find it funny. I find it telling of who you are.

I'm not trying to prove anything. I do not care if you agree. I don't care if anyone does. You are nitpicking and biased bye bye
 

Vulgar

Kombatant
I find it funny that you always argue with my posts. You love me. Or at least the attention you get from trying to or succeeding in riling me up. That's a lie, I don't find it funny. I find it telling of who you are.

I'm not trying to prove anything. I do not care if you agree. I don't care if anyone does. You are nitpicking and biased bye bye
Gosh, this is some serious projection. Didn't you choose to unblock me?

To be honest, there's nothing special about you or what you post. If I see a take I disagree with, I'll comment on it. Same if it were Dave or Tom or Kiss the Missile or Saltshaker or Juggs or anyone. I'm pretty sure I've disagreed with everyone at one point or another.

I'm not sure what spawned these unwarranted personal barbs you throw my way, but I hope you work through it. I will include you in my prayers tonight.

And didn't anyone tell you? I'm in my POSITIVE Era. I love everyone!
 

Vulgar

Kombatant
I was under the impression that you had acquired the maturity not to engage in ad hominem attacks.

If an old man like me may stoop to your level...



Actually, you have not!

Because you never placed top 8 at EVO.

Moreover, you seem to love typing essays on this website.

Whenever you gather your courage, you remain cordially invited to the podcast with Tom and me. Feel free to bring Crimson as well.

What ad homs? I certainly don't see any.

How many years ago was that EVO?

What happened when you tried your Freddy vs oDittle's 1 hour Johnny Cage and did you ever pay him his money?

Inquiring minds would love to know!
 

YagamiFire

Mortal
explain some random business decision that makes no one happy anyways.
This is precisely why large companies are undermining so much confidence in themselves. They steamroll over all criticism, deflect and fail to take any responsibility. Other, smaller studios make missteps but will more often make a show of trying to connect with their actual audience, admit the mistakes and try to take steps towards addressing it. Arrowhead, for example, made quite a few mistakes with Helldivers 2 but have remained in contact with the community and have even admitted mistakes which goes a long way with people.

Some of these big companies, especially western ones that are repeatedly eating shit right now, need a come to Jesus moment where they admit fault publicly and try to get back into the good graces of their fans.

With the level of bubble they're existing in right now I don't see it happening any time soon. It's ironic, in their unwillingness to show 'weakness' they've shown just how weak, fragile & incompetent they really are. Having worked in the industry, I can't say I'm surprised...nor am I bothered by it. AAA publishing is largely fucking trash and the industry is better off without its dominance.
 

just_2swift

MK1 is the best MK period.
This is why I call it the SFV of the MK era. People see it as a diss, but always forget S4 and S5 of SFV was epic with S5 being truly a great game, but the stain of launch, S1, and S2 were like a stain so deep you had to throw the shirt away lol. MK1 is actually a good game right now but the damage from the launch and word of mouth hurt it. They'll need a SF6 revamp to repair the image I think across the greater group of players which should be more than possible if they take in all the feedback and apply it.
SFV still launched in a better state than mk1 despite its pitfalls.
 

just_2swift

MK1 is the best MK period.
Imagine if Summoner Quan Chi in MKX could set up puggles on a block string safely and enforce the 50/50 after and do so by just doing a string. That's how MK1 plays and I see people say MKX was more Unga bunga. Blows me away.



I've said this months to a year ago. MFs talk down on MKXL for mix yet mk1 gives you access to HTB sequences.

Last time I checked a HTB is worse than a 5050 since ..... Ya know.... HTB is close to an unblockable? At least a 5050 you have a chance.

And before the retarded ass MFs wants to argue this, look no further than Kung Lao Kameo. Let's not forget this Kameo gave everyone accessible HTBs.

Its hilarious to me during the launch of MK1 everyone was posting "look at my mix ups with X character #mk1_character name"

Saying this shit is hype. Yet dog MKXL for having mix....


Even Sonic said he hated MKXL then turns around and says he loves ghost face for the same reason he hates MKXL.

The community needs a purge.
 

just_2swift

MK1 is the best MK period.
Kameos are just a gimmick on a long list of cop outs NRS has compiled over the years and I'm glad they're not returning.

WB actually found a way to monetize special moves as DLC and you MFs praising this? Because that's all I see when it comes to DLC Kameos.

Good riddance. Hopefully we get completely fleshed out characters no variations and no wack ass diet coke variations (Kameos) just create complete characters that's true to their legacy.
 

M2Dave

Zoning Master
The main things I do agree is that MK1 is an offensive-based game. You aren't really rewarded for zoning, trap, or defensive play styles most times and a couple of kameos can just negate it out right. Whereas in Tekken you can still play defensive even if it's to be oppressive lol. But I think in MK1's case it's more of intentional design as a response to MK11 more than anything.
I agree, and Tekken 8's intentional design is clearly to play aggressively as a response to Tekken 7's meta.

However, I think that you are exaggerating the effects of the heat system. By your own admission, you can still play defensively and win in Tekken 8 because the game offers you a plethora of universal defensive tools (i.e., movement, low parry, power crushes, crush system, extensive wake up options, etc.)

Moreover, Mortal Kombat 1 lacks characters like Jun, Steve, and Yoshi who can play an effective defensive game. Yoshi is particularly frustrating to fight against because you never know when the player will commit to the flash or the instant side step. Pre-patch Kung Lao and Tanya arguably matched Yoshi's level of frustration, but their safe, armored launchers have obviously been removed.

By the way, I stand corrected in the sense that I no longer consider Mortal Kombat 1 kusoge. LOL. I am having fun with Sektor/Mavado in Kombat League. Nonetheless, unlike in Tekken 8, the defensive options are abysmal in Mortal Kombat 1. So my opponent got hit by an armor move that does 11% of damage. Who cares? I felt more confident defending in Mortal Kombat X when armored launchers existed.
 

ImpostorOak

Goro is a Pokémon
Gosh, this is some serious projection. Didn't you choose to unblock me?

To be honest, there's nothing special about you or what you post. If I see a take I disagree with, I'll comment on it. Same if it were Dave or Tom or Kiss the Missile or Saltshaker or Juggs or anyone. I'm pretty sure I've disagreed with everyone at one point or another.

I'm not sure what spawned these unwarranted personal barbs you throw my way, but I hope you work through it. I will include you in my prayers tonight.

And didn't anyone tell you? I'm in my POSITIVE Era. I love everyone!

It is reference friend

Edit: What's special about you or your posts? What a weird thing to say. It's okay sweet child, I can't hurt you, it's just an internet forum.
 
Last edited:

Vulgar

Kombatant

It is reference friend

Edit: What's special about you or your posts? What a weird thing to say. It's okay sweet child, I can't hurt you, it's just an internet forum.
It IS just an internet forum! You finally get it! :)

Like watching the baby bird leave the nest. I'm so proud of you!
 

SaltShaker

In Zoning We Trust
SFV still launched in a better state than mk1 despite its pitfalls.
Lol what?

-Lack of content like MK1 okay, but literally not even a story mode or arcade mode (!!!)
-Broken PS2 Adapter levels of online
-literally 8 frames of input lag (!!!)
-balancing that made MK9 look like the most balanced game ever
-Player 2 could not even rematch (!!!)
-Corporate greed overdrive on early dlc options
-etc etc

This is what I mean. SF5 is objectively the worst modern FG launch ever. Maybe even the worst FG launch in history outright. Everything attached to MK shouldn't just be "the worst" just because.
 

Vulgar

Kombatant
Lol what?

-Non-existent content like MK1 okay, but literally not even a story mode or arcade mode (!!!)
-Broken PS2 Adapter levels of online
-literally 8 frames of input lag (!!!)
-balancing that made MK9 look like the most balanced game ever
-Player 2 could not even rematch (!!!)
-Corporate greed overdrive on early dlc options
-etc etc

This is what I mean. SF5 is objectively the worst modern FG launch ever. Maybe even the worst FG launch in history outright. Everything attached to MK shouldn't just be "the worst" just because.
Thank you for jumping in before I could! The launch SFV revisionism actually made me nearly spit out my drink.
 

Vulgar

Kombatant
How many hours you think you've spent here this past week? For ME this is just an internet forum. :coffee:
I dunno...given how quickly you speculate on my personal life and how you're constantly trying to insult me for... checks notes disagreeing with you about a video game, one of us definitely takes this more seriously than the other.

But you're getting there! I've never felt more proud, son.
 

just_2swift

MK1 is the best MK period.
Lol what?

-Lack of content like MK1 okay, but literally not even a story mode or arcade mode (!!!)
-Broken PS2 Adapter levels of online
-literally 8 frames of input lag (!!!)
-balancing that made MK9 look like the most balanced game ever
-Player 2 could not even rematch (!!!)
-Corporate greed overdrive on early dlc options
-etc etc

This is what I mean. SF5 is objectively the worst modern FG launch ever. Maybe even the worst FG launch in history outright. Everything attached to MK shouldn't just be "the worst" just because.
What? SFV didn't have black screen of death or prevented players from going online. Not too mention DLC characters breaking the game mid set.

Players moving before round start. I could keep going but I don't want to pile on a pile of shit known as Mk1.

Worst Launch in FGC history. After boasting about sales and initial trailer views comparing them to T8 and sf6's it's come down to this.

Look where the game is now? GranBlue is kicking MK1's ass and ousted from the big 3.
 

SaltShaker

In Zoning We Trust
What? SFV didn't have black screen of death or prevented players from going online. Not too mention DLC characters breaking the game mid set.

Players moving before round start. I could keep going but I don't want to pile on a pile of shit known as Mk1.

Worst Launch in FGC history. After boasting about sales and initial trailer views comparing them to T8 and sf6's it's come down to this.

Look where the game is now? GranBlue is kicking MK1's ass and ousted from the big 3.
Yes, SFV did have issues with going online, staying online, shutters and tears randomly highjacking your matches, among many other online issues. I played SFV at launch, online was legitimately terrible to play. And again, 8 (EIGHT BRUH) Frames of input lag BEFORE you joined online for online lag delay. This cannot be understated. Just try to imagine what that feels like. Matches regular felt like you were underwater. There's no way this can be compared to any FG on the market.

For casuals. You literally couldn't even do anything offline but a random endless 1 vs 1 against the CPU. No ladder. No story mode. No arcade mode with endings. Nothing at all. Casuals destroyed this game even more than the competitive community.

By any measure no launch compares to a game that launched with legit nothing to even do for casuals and an online that was mostly unplayable for competition.
 

haketh

Champion
SFV still launched in a better state than mk1 despite its pitfalls.
NO THE FUCK IT DID NOT LOL

The input lag alone made SFV a worse launch than anything MK1 has had to deal with. SFV was straight up unplayable for me in any facet with how it functioned on release and the netcode situation was leagues worse than anything MK1 had to deal with. THAT SHIT INSTALLED A ROOTKIT

This is what I talk about when I say a lot of y'all don't actually know what the grass is like on other lawns
 

Felipe_Gewehr

Twinktile
The question remains though: will WB/NRS/whoever is responsible for MK1's bad initial launch and consequently (supposedly) poor sales number from Khaos Reigns ACTUALLY get their shit together for their next MK?

Or will they just launch an even more rushed product not 3 years from now on, in hopes to quickly capitalize on the franchise's name to save their underperformed sales from MK1, delivering an even more polarizing product, potentially getting a disastrous result?
 

Marlow

Champion
The question remains though: will WB/NRS/whoever is responsible for MK1's bad initial launch and consequently (supposedly) poor sales number from Khaos Reigns ACTUALLY get their shit together for their next MK?

Or will they just launch an even more rushed product not 3 years from now on, in hopes to quickly capitalize on the franchise's name to save their underperformed sales from MK1, delivering an even more polarizing product, potentially getting a disastrous result?
Tough question. I think whatever they release, it's going to get pretty mixed reviews from the Competitive player community base. Pretty well established cycle.

Big question is whether they can regain the good graces of the casual market, and how they go about doing that.
 

just_2swift

MK1 is the best MK period.
NO THE FUCK IT DID NOT LOL

The input lag alone made SFV a worse launch than anything MK1 has had to deal with. SFV was straight up unplayable for me in any facet with how it functioned on release and the netcode situation was leagues worse than anything MK1 had to deal with. THAT SHIT INSTALLED A ROOTKIT

This is what I talk about when I say a lot of y'all don't actually know what the grass is like on other lawns
That's all y'all talk about is the netcode. The game still functioned something MK1 didn't do and also faltered when adding characters.

I don't know what happened to the majority of you with all these smooth brain takes knowing god damn well MK1 is an absolute pile of horse shit. At the very least acknowledge SFV is an objectively better game than MK1.
 

Juggs

Lose without excuses
Lead Moderator
One thing that definitely helps Capcom is that they're their own publisher.

It makes a huge difference, I think. They don't have Papa WB breathing down their necks.

Capcom does their own scummy stuff tho. So..

Idk man. Lol
Also, if you compare Capcom to NRS, the difference in manpower is staggering. Capcom has 3k+ employees and considering fighting games are a big part of the company, I’d say a large number of those employees work on the fighting games. Compared to NRS that has, according to Google, just over 100 employees. I’d imagine it’s more than that but not by anywhere near enough to be comparable to Capcom