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Reiko Kombos

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Eldriken

Life was wasted on you.
Forgot I already asked this and came here to ask this very same question... @Eldriken you have the sauce?
I honestly have no idea what his corner optimals are.

If I do get a corner combo, it's usually 12~knee, 21~knee, or b3~knee into 21 > 12 > 12 > bdf4 > Tremor > 3~bdf4 or air 121/214 after EX slide. I don't know the damage numbers off the top of my head.

Sorry I don't have a better answer or more information.
 
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wsj515

This is my billionth life cycle.
I honestly have no idea what his corner optimals are.

If I do get a corner combo, it's usually 12~knee, 21~knee, or b3~knee into 21 > 12 > 12 > bdf4 > Tremor > 3~bdf4 or air 121/214 after EX slide. I don't know the damage numbers off the top of my head.

Sorry I don't have a better answer or more information.
Huh, I'm not able to connect slide or db3 after knee 21 > 12 > 12, am I understanding the notation right? Might be execution error though.

Edit: I get it now, you meant command grab into tremor - how are you connecting ex slide after tremor? Gravity seems really high.
 
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Eldriken

Life was wasted on you.
Huh, I'm not able to connect slide or db3 after knee 21 > 12 > 12, am I understanding the notation right? Might be execution error though.

Edit: I get it now, you meant command grab into tremor - how are you connecting ex slide after tremor? Gravity seems really high.
After I do the command grab and call Tremor, I just press right+RB (kameo button) to make him do the OTG ground pound and then EX slide into 214/121 or 3~bdf4.

If you call Tremor right away after doing the command grab and do the OTG, Reiko stays in the corner which allows him to EX slide. If you delay the OTG and make the opponent stay in the corner, the gravity doesn't allow for EX slide. You just have to do 3~command grab.
 

wsj515

This is my billionth life cycle.
After I do the command grab and call Tremor, I just press right+RB (kameo button) to make him do the OTG ground pound and then EX slide into 214/121 or 3~bdf4.

If you call Tremor right away after doing the command grab and do the OTG, Reiko stays in the corner which allows him to EX slide. If you delay the OTG and make the opponent stay in the corner, the gravity doesn't allow for EX slide. You just have to do 3~command grab.
Got it now - pretty solid ender into safe jump. I was doing the normal timing + back roll for extending command grab with tremor, which was keeping them cornered after launch - seems like its actually pretty decent to do this if you want to stay meterless, ending the combo with b2 for oki
 

wsj515

This is my billionth life cycle.
After I do the command grab and call Tremor, I just press right+RB (kameo button) to make him do the OTG ground pound and then EX slide into 214/121 or 3~bdf4.

If you call Tremor right away after doing the command grab and do the OTG, Reiko stays in the corner which allows him to EX slide. If you delay the OTG and make the opponent stay in the corner, the gravity doesn't allow for EX slide. You just have to do 3~command grab.
For EX slide, if you simply do knee > 34 > dbf1 > tremor > EX slide > j121, you get <1% less damage than the 21 12 12 route, but you get a safe jump
 

Eldriken

Life was wasted on you.
What's the most damage y'all have been able to manage from a BnB with Tremor? The best I can do is like 436 damage, I believe it was for a bar and the Kameo bar.

You can either start with b3 or s3 since those give the most overall damage as starters.

It's b3/s3~bf3 knee, 34~db3, a LATE OTG from Tremor, s3~bf3 EX slide, s3~bdf1.

You flirt with the line of it messing up what side Reiko ends up on after the OTG if you do it too late and it messes up the route and overall damage. It takes some time. What you're aiming for is to get as many punches in from Reiko's db3 before you call in Tremor.

That's the best I've been able to come up with. It's clearly nothing to scoff at. You can get over 40% easy off of any of Reiko's grounded conversions into the above combo route. If you do s12/s21 into bf3 knee and then the rest and follow it as laid out and you'll consistently get 40%.
 

wsj515

This is my billionth life cycle.
What's the most damage y'all have been able to manage from a BnB with Tremor? The best I can do is like 436 damage, I believe it was for a bar and the Kameo bar.

You can either start with b3 or s3 since those give the most overall damage as starters.

It's b3/s3~bf3 knee, 34~db3, a LATE OTG from Tremor, s3~bf3 EX slide, s3~bdf1.

You flirt with the line of it messing up what side Reiko ends up on after the OTG if you do it too late and it messes up the route and overall damage. It takes some time. What you're aiming for is to get as many punches in from Reiko's db3 before you call in Tremor.

That's the best I've been able to come up with. It's clearly nothing to scoff at. You can get over 40% easy off of any of Reiko's grounded conversions into the above combo route. If you do s12/s21 into bf3 knee and then the rest and follow it as laid out and you'll consistently get 40%.
I'm pretty sure this is the optimal for 1 bar + tremor, I've never found anything better
 

Eldriken

Life was wasted on you.
I'm pretty sure this is the optimal for 1 bar + tremor, I've never found anything better
Okay. Good to know. Almost 44% for a bar and Kameo isn't too bad. I just wish Tremor recharged faster. Other Kameos lead to much more oppressive shit and recharge fast as fuck.