I think most people just want to have a real discussion about the games without all the facts fudged.
For example, Guilty Gear's growth actually started with Xrd, not Strive. That was 10 years ago. In 2015 they were
bigger than Tekken. At EVO 2016, if you remove Pokken and Smash, Revelator had the second biggest entrants of any fighting game.
The anime community never disparaged their community because entrants were low. If Blazblue had 49 entrants, they celebrated the top players who showed up and they still promoted hype for their scene. That's how you build a scene rather than tearing it down.
Outside that core anime community, their scene now has a bunch of casuals who hop from game to game, who were brought in by the idea of a Dragonball fighting game. These people have no loyalty whatsoever, which is why DBFZ had 86 entrants at CEO. Now DBFZ is entered mainly by the people who actually care about that game.
I saw someone say here that no one's ever heard of Under Night In-Birth. UNIST had 1156 entrants at EVO 2019, five years ago.
So it'd be great to start a discussion about entrants from the actual facts, rather than from people making up whatever they want.