AtlasM
Into dust!
So, almost a college grad. Then, masters. I've done a large amount of researching, and how it's done and why, and tbh it's...pretty easy. Alot of article finding, first hand responses, numerics, etc. Gets old after awhile but helps you find logistics to questions not answered.
It had me thinking of what i would research in a fighting game sense, as i have had some interning experience with that with Marvel Studios and MVC talks behind the scenes. To start, i'd like to post some here. But i'd definitely want some ideas.
So go ahead and shoot me some, and i'll start off with that. It can be anything. Interest of a character, what is a fair microtransaction in a fighting game, how newcomers socially feel getting into a new scene, anything.
So far, a few recommended to me by some friends have been;
Ease of use in fighting games, non-intrests of guest characters, and giving up on fighting games.
Shoot me anything!
It had me thinking of what i would research in a fighting game sense, as i have had some interning experience with that with Marvel Studios and MVC talks behind the scenes. To start, i'd like to post some here. But i'd definitely want some ideas.
So go ahead and shoot me some, and i'll start off with that. It can be anything. Interest of a character, what is a fair microtransaction in a fighting game, how newcomers socially feel getting into a new scene, anything.
So far, a few recommended to me by some friends have been;
Ease of use in fighting games, non-intrests of guest characters, and giving up on fighting games.
Shoot me anything!