Okay, so I've done some labbing, and I
REALLY like what Khameleon has to offer our girl. I've gone through all three of her forms and tried to figure out some dirt, and I've gotta say, while individually, there's no 'Low Hat Vortex' levels of filth, there's some stuff here that, when combined, makes Mileena even more annoying to play against than she already is.
MILEENA FORM
This feels like the most basic and straighforward of the three forms. It's biggest strength by a country mile is the fact that it gives Mileena 50/50s off of literally any blockstring. Along with any natural low in her strings (F24, F144), she can use EX Low Sai into Air Sai assist to enforce a guess between either that or KhamMil's ungodly fast overhead Roll. The pushback on the Roll will definitely be a gimmick until people figure out how to punish it properly, but it's still funny seeing people whiff their punishes.
KITANA FORM
Yeah, Fan Lift lets Mileena combo off of things that she has no business comboing off of. Combo off of Low Sai, combo off of 21 1+3, combo off of Ex Down Telekick, and if you time it correctly, she can even get a combo off of her F4.
Worth noting that all of these combos use Close Fan Lift.
The main downside with these is that they all require some pretty intense finger dexterity in order to pull them off, but fortunately, these aren't what I consider to be the biggest strength of this form. No, that would be the throw combo. Not only does it do an impressive 24.5%, but it plays into something that I'll get into near the end of this post. Whereas KhamMil specializes in OH/Low 50/50s, KhamKit gives Mileena a very scary Strike/Throw mix that most kameos can't offer her, and it is far more reliable and far less expensive than the ones that can.
Oh, and here's an extra something if you ever want to play like a true degenerate. Use Far Fan Lift:
EDIT: Oh, wow. I just found this out. You can also combo off of meterless Up Telekick with Far Fan Lift. I think it keeps you safe on block too:
JADE FORM
This is the form that sold me on this entire kameo because it deals with two of Mileena's biggest weaknesses: her lack of solid space control, and her subpar projectiles. Glaive has got to be one of the biggest fuck-yous to neutral that I've seen in this game, and it fits Mileena like a glove. Pop on Glow to negate projectiles, move in to about round start distance, throw Glaive, and now your opponent has to make a choice. Either they jump out after the first hit and risk getting anti-air'd for 30% minimum, they risk the armored reversal, or they just hold it and have to guess between strike or throw follow-up. You'll be close enough at roughly round start distance to dash in and frame trap with F1 or even jail with S1 if you're fast enough.
Speaking of Glaive, here's a cheeky 45% combo for no super meter. The trick is to input F1xxBall Roll literally as close to frame 1 as you're able to, otherwise you won't hit at the same time as the glaive:
With all of that said, I wanna offer what I think could prove to be an effective way to use this kameo with Mileena, considering how new Khameleon still is:
SEQUENCES:
Due to Khameleon's timed rotations, one of the first things I wanted to get a better hold of was how to get the most bang for my buck without getting screwed over by an unfortunate form switch mid-combo. After a few hours, I think I've found something that touches on the strengths I've mentioned above for all three forms, so this is that basic concept I worked out.
This first one relies on starting with KhamJade, and only works once the opponent's been conditioned to stop jumping out of Glaive:
And here's an example of what you can do if they do try and jump out of Glaive:
This one starts with KhamKit:
This last one starts with KhamMil:
EDIT #2: I've also found sequences that work off of punishes. Starter can be anything you want, but the trick is to input Back+Kameo so that you'll switch over to the next form. That way, you'll have the maximum amount of time to work with while also minimizing the chances of getting an unexpected form switch:
Starts with KhamMil:
Starts with KhamJade:
Starts with KhamKit:
Again, I am very
, very happy with this kameo, and we've only just scratched the surface of what she has to offer. I'm not exaggerating when I say that she's probably one of Mileena's best kameos right now. Depending on how she develops, she might even dethrone Lao as #1. Better enjoy her now, because it ain't gonna be long before this chick gets hit with nerfs lol.