Ayyee, this is what I’ve been wanting since Injustice. And every single time I advocate for it, I get the same responses. “Idk, not nerfing the broken top tier characters sounds like a horrible idea!”. No one said anything about “never nerfing”. We said buff more than you nerf, pretty simple concept. I’ve talked about this so many times, so I’ll just keep it short. The goal of balance patches is obviously to make the game more competitively balanced so that more characters can be used and compete. The problem with NRS is they tend to be a bit too heavy handed with the nerf stick. Which just ends up with the characters they nerfed not really being used very much anymore. That said, they did a MUCH better job of this with MK11. Anyway, when you do that, you just accomplish what you said, it’s just a tier shift. When you can instead make the low & mid tier want to be used just as often as the top tier. Again, this doesn’t mean leaving in completely broken things or leaving characters completely broken. You just wouldn’t nerf the top tier into the ground.
Anyway, like I said, I’ve talked about this topic way too much. But yeah, hopefully they take this approach with MK1.