kabelfritz
Master
in case you didnt notice, smoke has cancel combos at 1:03:30 of the kombat kast
Yeah, I worry about this too. I actually thought Frost looked really strong until they said that all of her moves are summons. I think the kameo tier list will eventually look similar to the primary character one with a couple of S-tier kameos that everyone uses, most other kameos being good or situational, and a few that are pretty useless. Only time will tell, but that's my prediction.I just hope we won't have a couple OP kameos, I want to see diversity online and in tourneys. I don't care if it's crazy, as long as it's fun to play and watch.
Yeah, really hope they've made it so it's more on the side of overall craziness over a few standouts.Yeah, I worry about this too. I actually thought Frost looked really strong until they said that all of her moves are summons. I think the kameo tier list will eventually look similar to the primary character one with a couple of S-tier kameos that everyone uses, most other kameos being good or situational, and a few that are pretty useless. Only time will tell, but that's my prediction.
Yep, my biggest fear. It's a feature that can make or break the game.I just hope we won't have a couple OP kameos, I want to see diversity online and in tourneys. I don't care if it's crazy, as long as it's fun to play and watch.
You must be new to fighting games lol.I just hope we won't have a couple OP kameos, I want to see diversity online and in tourneys. I don't care if it's crazy, as long as it's fun to play and watch.
seems there will be "better" kameos, just like there is better fighters in any game... but there is the chance that Kameos may have diversity based on what is "missing" from a character. Like if you need a antizoning tool, you use a Kameo... I do not think the fighers or the kameos are going to be in a vacume... none are good or bad without the other and the "other" may change with each fighter.I just hope we won't have a couple OP kameos, I want to see diversity online and in tourneys. I don't care if it's crazy, as long as it's fun to play and watch.
I think there’s going to be a ton of Kameo variety. But the cool thing is they can also buff/nerf the Kameos too if some are too strong/weak.I just hope we won't have a couple OP kameos, I want to see diversity online and in tourneys. I don't care if it's crazy, as long as it's fun to play and watch.
there's a difference in what I'm asking for and actually getting my hands on it. it's not like this way hasn't been done before. the KI devs did character breakdowns and they went heavily in depth.where is the fun in exploring it yourself then when you get everything chewed up weeks or month before release.
thats exactly what its gonna be. its just the way it is. up to the devs to properly tune things. i just hope the good/fun stuff doesn't get shit onI just hope we won't have a couple OP kameos, I want to see diversity online and in tourneys. I don't care if it's crazy, as long as it's fun to play and watch.
honestly I feel like they did slightly better with smoke but it still feels like he just got skimmed over. geras got a lot of time. guess that was tyler biasCompared to Scorpion's where they seemingly just rushed through with just "oh he has an air spear and a couple other neat but very basic moves", these three were VERY in depth. I was watching Smoke in awe and just like I will be messing around with him for sure. Soooo many mixups, tools, and awesome animations. Scorpion has always been my fav for 30+ years, but I barely have any idea what they gave him compared with everything they did for everyone else! Like damn, can someone give him another breakdown that actually talks about move properties, high, low, overhead, etc.? This KK was just so much better and more hype than the first (ok Johnny looked damn good).
Edit: So far the only characters I've seen a bit and still have concerns for good/fun they'll be are Scorpion and Kitana both of who are my favorites of course, lmao. Hopefully with Open Beta I'll get to play for myself to see if Kitana is actually more fun (for me at least) to play as then alot of people were saying after the closed Beta I wasn't in.
This is what happens when they have time to go at their own pace and make a game, rather than trying to fit into the 2-year release window. Some of these things would be impossible to iron out without the extra time to give them some love.This game is insane.
It's just nutty.
Like, the gameplay team is going crazy, they are COOKING.
Why do you think I'm new to everything lmfao. I been playing fighting games since I was 7. Eternal Champions represent.You must be new to fighting games lol.
MK2 and SF2 were my firsts. I think I had/have somewhere every version of MK2. MK2 for SNES was I believe the first game for nintendo that actually had blood/violence. Plus at the time was using the maximum cartridge space. I still remember MK being released and was okay with it but MK2 .... wow. It was so exciting seeing Mileena's victory sai twirl. and Shao Kahn and Kintaro in the Colliseum and the crowd cheering. I still can play that an UMK3 with nearly every character like that back of my hand. The mid-90s was such a great time. The arcades were crowded. loud fun 90s music playing like Ace of Base, Shania Twain even, Green Day, Salt N peppa, Better Than Ezra, and even the ocassional fun 80s songs.Why do you think I'm new to everything lmfao. I been playing fighting games since I was 7. Eternal Champions represent.
Ye, we Happy, Day one meme straight from tha devsAshrah looks friggin' spectacular.
-Dualist Liu Kang Light + Dark Stances
-Slasher Jason Slash Charge
-Magic Sword Sonic Boom
-Shoryuken that can be meter-burned into Kameo insanity
-A more elaborate version of MK11 Sindel's Phantom Charge
-The best Fatal Blow in the game
We happy. We very happy.