For his character in
Halo 4, 343 Industries really began incorporating more aspects of the expanded universe (i.e. the novels), so how he acted in
Halo 4 overall felt right to me. There are a few things they didn't properly explain in-game though. A specific example being the Covenant. Most people don't (or at least didn't at the time) know that this Covenant was completely different from before; this was a splinter faction formed after the Covenant collapsed in
Halo 3, formed years later. That's why the Elites and Grunts have different, lesser armour, because they're not formal military.
For the games themselves, absolutely, there's a game for everyone with different flow and feel to them. My personal ranking of the Campaigns for the first person shooters, combining both gameplay and story, is:
- Halo 2: Anniversary
- Halo 4
- Halo: Combat Evolved Anniversary
- Halo 3: ODST
- Halo: Reach
- Halo 5: Guardians
- Halo 3
- Halo 4: Spartan Ops
"Spartan Ops" would have been much better if it had been balanced better, instead of being perma set for four players.
Halo 3 is to me what
Halo 5: Guardians is to you, a complete mess of gameplay ideas and an awful story that marred everything the previous two games accomplished. To this day, I still remember how horribly disappointed with it I was by the time I'd only made it to the game's third level.
Unrelated to
Halo, are you playing on a 4K TV, and if so, have you tried
DOOM (2016) on your Xbox Series X?