Immortal
Blind justice....
Yes.Are we able to buy the Aftermath characters separately?
Yes.Are we able to buy the Aftermath characters separately?
re loggin your steam cause it doesnt on mine.
Yeah nevermind, i suck balls. I had the dummy on stance instead of stance hold x)Wasn't it a character specific issue? Who is the test dummy?
I noticed that with her fans myself. I haven't played since the patch though. What's messed about Motion Blur?Motion Blur got bodied this patch from the look of it. I noticed instantly, and others confirming. Hopefully a quick fix, cuz I'm actually a mega fan of it for FGs
Kitana's fans still hang around forever, so the fun there continues.
Just ignores the setting.I noticed that with her fans myself. I haven't played since the patch though. What's messed about Motion Blur?
I actually do play with Motion Blur. I didn't like it a year or so ago in games, but tried it a little more and got used to it.Just ignores the setting.
Actually it looks like it kind of works at times and then fades into not working at all. IIRC you don't use it, so I imagine it's not a big deal for you and a lot of people, but I vastly prefer it on for fighters.
Not too worried about it RN. My network was freaking out yesterday so I'm hoping me doing stuff with it or a stealth improvement in the patch will let me play online again without stutters. Going to try that again sometime this weekend
Is your steam overlay in game enabled? Night and day difference in my case when disabledI tried another video card, and still drop frames. Nothing fancy, basically a more modern version of the same card I was using (1060 -> 1660 Super). Moderate but meaningful improvements in games and available GPU resources. DX12 mode is playable (ran at like 20fps before), and some hitching in specific fatalities that refused to respond to setting changes are now totally smooth.
I'm happy with what I got generally speaking, but I was hoping the same smoothing out would happen for whatever the hitching is I've been having online. It never responded to setting changes, doesn't happen offline, and now doesn't even seem to respond to a GPU change, so it appears to be something more than GPU related. IDK. Denuvo checks while computing the rollback frames stressing cpu out more when online? My CPU peaks at like 17% so everyone would be having the issue I'd think if I was.
I think I'm totally at QLOC's mercy on it.
I tried that awhile back. It's a good suggestion though. I was playing and chatting a lot when it first started and I noticed it would sometimes start or stop acting up after toggling the overlay to chat. I disabled it but it still happens.Is your steam overlay in game enabled? Night and day difference in my case when disabled
It used to do that a lot to me, but I haven't seen that in some time.In the last 2 days when I quit the game, steam still says that MK11 is running and if I press stop it doesn't do anything. I have to either force quit out of steam or end MK11 task in task manager. I don't remember this happening pre patch. Anyone else?
Is it that krypt event that spawned near the forge?BTW. yesterday's/today's krypt event is not working at all for us PC peasants. They fixed it on consoles but there is nothing on PC. WB won't even acknowledge it.
Yeah it just appeared one hour ago. And it's ending in 20 minutes, lol.Is it that krypt event that spawned near the forge?
Nuts, I could have gotten it after all. Oh well.Yeah it just appeared one hour ago. And it's ending in 20 minutes, lol.
Nice, going in now.Looks like the vault is still there! They extended it on PC.