@MKF30 Keep in mind, The Xbox was more powerful than the PlayStation 2, but lost out in terms of hardware sales. The PlayStation 3 was more powerful than the Xbox 360, but the Xbox 360 crushed that console hard until the very, very later years of the generation (when Microsoft started getting more arrogant like Sony was at the generation's beginning). The Xbox One X is more powerful than the PlayStation 4 Pro, but the PlayStation 4 has clearly dominated over the Xbox One.
So having the most powerful system will only sell consoles to hardware buffs, and very rarely influences the overall long term sales of the market.
Having said that, exclusives influence more than hardware,
but even that's not the be-all-end-all either, as so many big games are multiplatform today.
I personally believe that today, image is the biggest system mover (and Microsoft's image was horrible in 2013).
I mean I have owned every Playstation and the exclusives were always incredible compared to other platforms. I owned a lot of nintendo consoles as well and I see why people would get a Switch since there are some great exclusives.
Last Xbox
What exclusives are "better" is entirely subjective though. Look at
this list of the 20 best PlayStation exclusives.
Marvel's Spider-Man is the only one I would say is a must have, maybe
The Last of Us. I'd have a passing interest in
God of War, the
Uncharted franchise, but nothing there is screaming at me that I must have it.
For me, I really enjoy the
Halo franchise though, and
Killer Instinct is fantastic. So for me, it's clear which platform is better for my own tastes.
I'm not ripping on you for what you like, simply pointing out what you're saying is not factual but subjective.
What
is factual is that the PlayStation 4 has more console exclusives than Xbox One. Many of the exclusives Microsoft has released this generation have also not performed as well, along with the console itself. That's 100% fact, and it looks like Microsoft is doing a 180 for Xbox Series X. As you may know, they've purchased a lot of development studios now, so it'll be interesting to see what they make for their new console.
They started off the Xbox One with a wishy-washy focus that did not centre on gaming, and it hurt them. Phil Spencer seems to be taking the brand back to the core gamer, and focusing the console on game's first. He's been doing that since the Xbox One S, actually, and the Xbox One X was a further step in that direction.
@portent I agree. I'm not a platform elitist, and I believe people should game and enjoy their games on their platform of choice. Having said that, I do believe that the PC is the most versatile and powerful gaming platform available. It is my primary platform, and my Xbox One X is my companion platform to it.
For your list of cons, the only one I disagree with is your first point, as we saw this console generation that you had to upgrade your console for the best performance as well. This con now seems shared between PC and console, save that you have more choice, options, and control over your upgrading on PC.
For your fourth point, this is 100% true, however we've also seen plenty of games developed for multiplatform that were ported poorly to console as well.
Overall though, good list.
For your list of pros, you've nailed pretty much everything. I'd add:
- There a greater variety of input devices, suiting preferences and genres better. From mice and keyboards to gaming versions of those, to Controller support for both Xbox and PlayStation pads as well as third party, a PC offers more input support than a console, natively, with no need for converters.
- Because the PC is one continual platform, "backwards compatibility" is much simpler on it, especially in more recent times. Interestingly, Microsoft seems to be changing this up in the console market with their exceptional backwards compatibility support for Xbox Series X.