Oop-I was talking about her D2, aka. uppercut.
I kept hearing that and contesting it. But now I see the light. F4 is stupidKnowing NRS’ history with DLC, Mama is gonna be broke.
I’m here for it. She deserves it after MK9.
Lmao whatWhip and Flip needs to a mid not an OH
Exactly what i said xDLmao what
Why?Exactly what i said xD
Online it is Impossible!Why?
You can fuzzy her mix, and it's punishable. It just takes practice like almost everything gimmicky in this game.Online it is Impossible!
That Jade and Liu sound like what I do against the hair flip variation. Online I find it is the only thing to get out of her weird 50/50sAh'm at my wits end folks... Been playing Splitting Hairs since launch and doing pretty good, but the last couple of days have been disheartening. Ill use a recent example:
So I just fought a Liu Kang set. Flawless first round, they landed one hit second. But the next four, they win with nothing else expect runaway fireballs, mix of high low and EX. That's all it took, even with good dodging, both matches were are chase, they were straight laughing at me.
Previous set, some other dude picks Noob. I win first two rounds handily. They change to Jade, same deal, they take four rounds straight.
I'm so disheartened that even with quality Sindel play (not amazing but good enough) combined with mostly successful dodging, I'm literally having people just play runaway projectiles, and they're wiping the floor with me.
All variants need something to deal with this, a reflector, a teleport, or simply low fireball.
Have I got to throw Splitting Hairs in the trash? I don't want to, but I just don't see any other way around it. Cheers in advance.
Low fireball might beat Sindels fireball, but you can just jump over bf3. Her third variation wins the zoning battle against most of the cast.For a projectile to matter, it would have to better than whatever the opponent's throwing at you. And for that, you can already pick the 3rd variation (though it's still worse than Liu's low fireball, so not much changes).
Having to chase down backpedallers is aggravating, but NRS has no concept of zoning beyond spamming it.
V2 works well for me. You get unbreakable damage, Air to Air conversions, a safer scream, plus meaty setups, and air mobility. It’s just a higher execution variation. Once you play it for a bit, you’ll be able to do the unbreakable combos much easier and know when you’re able to convert with a J2 instead of staying safe with a J1.can her jumping 2 please get a hitbox buff already for heaven's sake? it whiffs waaay too easy, it needs a hitbox slightly below the hair so you don't have to time it completely late and unintuitively in her V2, which is the variation that needs the most help
speaking of how clunky her v2 is, it was not necessary for them to make her scream a high... that is an extremely painful downgrade as well