What if you use levitate cancel(after blocked strings with push back) to continue preassure......is there something similar to Sindels cancel? It seems that 121 comes very fast after you cancel the levitate.
Its not the end-all be-all of throw setups, but ive had some odd encounters with it. Ill explain with bullets
-b114 is safe -b1~throw is useful (unexpected) -In my experience: After doing b1~throw enough times, the opponent actually stops blocking (to try and poke out of the grab) -Ergo, you are able to land b114 in situations that you shouldnt be allowed to -*Rational thinking ----> Irrational thinking ----> Mind game definition
Its not the end-all be-all of throw setups, but ive had some odd encounters with it. Ill explain with bullets
-b114 is safe -b1~throw is useful (unexpected) -In my experience: After doing b1~throw enough times, the opponent actually stops blocking (to try and poke out of the grab) -Ergo, you are able to land b114 in situations that you shouldnt be allowed to -*Rational thinking ----> Irrational thinking ----> Mind game definition
What if you use levitate cancel(after blocked strings with push back) to continue preassure......is there something similar to Sindels cancel? It seems that 121 comes very fast after you cancel the levitate.