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Sindel General Discussion Thread

Lokheit

Noob
So I think I'm now 100% convinced of what my PVE/whenever they allow kustoms variation is going to be.

Basically V2 minus the march plus the OH whip.

The march completely removes the fear of scream KB from opponents as pokes go under the shriek which hinders her gameplan, while adding the whip to her aerial mind games is great, she gets more spacing extra KB and her combos end with extra damage.

If anyone can prove me wrong about march being a better option than I think it is I'm all ears, but switching those moves makes it feel perfect.
 
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Damis

Noob
Hi guys... i saw some of you talking about levitation cancel being useless, but i have some good success using that cancel as a mindgame
. Check it out my games with her:
im open to criticism \o
 

Zviko

Noob
Does anyone have Birthright to Rule skin unlocked? Was there a tower for it already? I have 4 skins to unlock and I'm not getting any from tower rewards anymore.
 

Raider

Noob
I love everything about her design. Easily one of the best models in the game and voice acting is so good.

Sadly after playing her more, i am not feeling her gameplay. It looks like i just can't find one, super fun character to play in this game (Jade and D'Vorah being the closest to that).

Her scream is disappointing, her levitation and "flying" is useless, her not having any projectile in the base kit... i really want to love her but i can't. :(
 

Kiss the Missile

Red Messiah
Sindel is the first character that I'm actually struggling to choose abilities for. I feel like I need Hair Kut to make her whiff punishes more dangerous, but I can't decide if I want a projectile or air move. Hair Kut being 2 slots hurts my soul
 

CrimsonShadow

Administrator and Community Engineer
Administrator
Just popping in to say that the end of that canned low string autocorrecting on whiff tilts me to no end.

But also that I hope you guys are having fun learning and exploring the character. <3 Sindel community

(But lemme whiff punish you :p)
 
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Pazuzu

Noob
I have a lot of trouble getting consistency in her combos. Sometimes the links work, sometimes they don't. She stops in the middle of a combo, for no reason. She's the only character I have this problem with. And the levitation is useless without abilities.
 
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FreshFromTheDeli

FrostFromTheDeli
I hate how they locked the fireball behind the least interesting variation. When characters like Sonya have mixups and great zoning and fast recovery to boot. Sindel has unsafe moves with nothing to challenge opponents at full screen. I would have taken a double high hitting amped projectile over nothing at all.
 

kevkopdx

Noob
I hate how they locked the fireball behind the least interesting variation. When characters like Sonya have mixups and great zoning and fast recovery to boot. Sindel has unsafe moves with nothing to challenge opponents at full screen. I would have taken a double high hitting amped projectile over nothing at all.
I don’t understand what they did with these variations... they don’t feel like they make much sense, or they feel incomplete. She should def have a universal projectile and they might as well have deleted her levitate move completely, it’s useless!
 

JGillette

My thirst for knowledge cannot be quenched
Apparently the thing about claiming a female dlc being too op right after the release is coming from Tanya's situation right after her release (her release date status has been the most broken thing ever to appear in NRS games, MK9 Kabal can't even match tbh). Since then I have been able to observe that every people are bandwagoning the female dlc and claiming her to be op because they think Tanya's status could somehow be repeated, that happened in i2 as well.