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Capcom has confirmed that there were talks about potentially doing some kind of crossover between its Street Fighter franchise and NetherRealm Studios’ Mortal Kombat games. But the Japanese company made a collective decision to turn down the opportunity.
In a new interview with Capcom producer Yoshinori Ono and Eurogamer, the longtime Street Fighter producer shared the details behind how collaboration between Street Fighter and Mortal Kombat failed to materialize.
“It’s true that a proposal for a Street Fighter character in Mortal Kombat was rejected by Capcom,” Ono says. “But it wasn’t me personally!”
Instead Ono said that there “were many people at [Capcom] that felt that it wasn’t a good fit for our characters.” When pressed for details, Ono said that a “major concern” for Capcom was that the two franchises simply didn’t mix.
More:
https://www.ign.com/articles/2019/11/06/street-fighter-5-producer-reveals-why-capcom-turned-down-a-mortal-kombat-collaboration
https://www.eurogamer.net/articles/2019-11-06-what-does-the-future-hold-for-street-fighter-5
In a new interview with Capcom producer Yoshinori Ono and Eurogamer, the longtime Street Fighter producer shared the details behind how collaboration between Street Fighter and Mortal Kombat failed to materialize.
“It’s true that a proposal for a Street Fighter character in Mortal Kombat was rejected by Capcom,” Ono says. “But it wasn’t me personally!”
Instead Ono said that there “were many people at [Capcom] that felt that it wasn’t a good fit for our characters.” When pressed for details, Ono said that a “major concern” for Capcom was that the two franchises simply didn’t mix.
More:
https://www.ign.com/articles/2019/11/06/street-fighter-5-producer-reveals-why-capcom-turned-down-a-mortal-kombat-collaboration
https://www.eurogamer.net/articles/2019-11-06-what-does-the-future-hold-for-street-fighter-5