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Maximilian's issues with MK11

M2Dave

Zoning Master
Max is definitely right about the lack of depth, execution, and creativity. When developers vehemently prioritize balance and take little to no risks in terms of innovative moves and gameplay styles, the result tends to be a fighting game in which every character plays similar. The decision to design the game in this manner may be criticized yet respected considering how broken previous games were.

Anyone talking about how this game is "fundamentals intensive" is actually insane.
You can make the case that the game is a lot more fundamentally intensive in comparison to previous games because you can no longer win by tossing projectiles the entire match (Injustice 1 and 2) or by applying safe 50/50 mix ups over and over again (Mortal Kombat X) or a combination of both (Mortal Kombat 9). So NRS decided that the game's meta would revolve around a basic strike and throw mix up and that the game's zoning would remain relevant but not oppressive. Again, the decision to design the game in this manner may be criticized yet respected considering how broken previous games were.

I see you lecturing people about "footsies" and "fundamentals" a lot in this forum. Perhaps if you yourself watched Max's video, you would know that he dismisses this argument by citing Tekken 7 as the only current fighting game with traditional footsies. Before you even contemplate using Mortal Kombat 9 as an example, please do not.
 
The Man who is never using flawless blocks, fast crouch, footsies, Frame traps.... The Man who doesn't give a fuck about MK 11 rules and just randomly trying to do some combos in his kasual matches.... And still keep saying " ooo this is a very simple game, i don't like it bla bla".. get off... You are not playing MK 11.. you are cheating yourself.. i am not saying mk11 is the best MK, i am just saying this is not that easy because you are not fully able to understand this game and it's rules because you never uses them, or you cannot perform them, which means this game is hard and you cannot handle it and complaining.
wait he doesn't do bnbs? i expected more from max.
 

Blewdew

PSN: MaxKayX3
How can this game not be more fundamental intensive than previous nrs games when you‘re way more likely to win when you‘re able to anti air, throwtech and flawless block gaps and counter pokes consistently which are barebones fundamentals. The only thing that is hard to defend is fatal blows since it‘s the exact opposite of being a fundamentally strong tool.
 
What is boring to some is fun to others due to the focus on fundamentals. Not every fighting game need be the same.
That's not what I'm saying. People who genuinely like the new samsho agree that it is a boring play style of a game. They still have fun and enjoy it
 
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How can this game not be more fundamental intensive than previous nrs games when you‘re way more likely to win when you‘re able to anti air, throwtech and flawless block gaps and counter pokes consistently which are barebones fundamentals. The only thing that is hard to defend is fatal blows since it‘s the exact opposite of being a fundamentally strong tool.
One of the things people talk about intensively is that mk11 has shit anti airs though and throw teching is still a 50/50.
 

Blewdew

PSN: MaxKayX3
One of the things people talk about intensively is that mk11 has shit anti airs though and throw teching is still a 50/50.
There are a lot of characters who at least have one option with s1, a poke or any other button plus you always have the option to flawless block with every character. I never struggled anti airing in this game with any character I played yet.
teching is a 50/50 yes, but depending on your position you have a way better chance to tech. Even if you tech wrong and get thrown out of the corner, if your opponent only has one throw kb chances are his next throw is gonna be that direction.
 

Roy Arkon

I will leave my seal on you!
There are a lot of characters who at least have one option with s1, a poke or any other button plus you always have the option to flawless block with every character. I never struggled anti airing in this game with any character I played yet.
teching is a 50/50 yes, but depending on your position you have a way better chance to tech. Even if you tech wrong and get thrown out of the corner, if your opponent only has one throw kb chances are his next throw is gonna be that direction.
Worth mentioning is that in MKX you could've also tech throws based on that as well, considering how it was very common for your opponent to push you into the corner.
 
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PapaRegadetho

All hail emperor Liucifer Kang!
The Man who is never using flawless blocks, fast crouch, footsies, Frame traps.... The Man who doesn't give a fuck about MK 11 rules and just randomly trying to do some combos in his kasual matches.... And still keep saying " ooo this is a very simple game, i don't like it bla bla".. get off... You are not playing MK 11.. you are cheating yourself.. i am not saying mk11 is the best MK, i am just saying this is not that easy because you are not fully able to understand this game and it's rules because you never uses them, or you cannot perform them, which means this game is hard and you cannot handle it and complaining.
Maximilian is the reflection of the typical casual MK fan. He plays only ninjas, LOVES guest characters, doesnt love zoning and is huge fan of straight offense play.
 

craftycheese

I tried to throw a yo-yo away. It was impossible.
There are a lot of characters who at least have one option with s1, a poke or any other button plus you always have the option to flawless block with every character. I never struggled anti airing in this game with any character I played yet.
Ya I've never understood this struggle either. If I read jump, I usually have no problem anti airing.
 

Dante

Noob
Max played games like Guilty Gear. You cant act surprised if anyone says the games doesnt have much to do in the gameplay department. Even if Max doesnt do everything mk11 has to offer, its easy to understand how poor it is.
 

mastermalone

Use only logic, please
That seems like a bit of a stretch lol. Got anything to back that up with?
It very well could be a stretch, but based on the history of this series, this is usually the case.

Case in point:
We threw a Halloween party at my new job and I brought my Switch and my PS4. I mentioned that I had MK11 to which some of them mentioned that they love. We played and needless to say, they were not about that tournament life. I was pulling off shit that they were not used to seeing like basic set ups and corner combos. All of them were casual players only.

This is unlike when I run into players who like Street Fighter V. They usually all know how to play that game at a high level. But, I could very well be wrong about MK11 but it still seems to be the same.
 
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It very well could be a stretch, but based on the history of this series, this is usually the case.

Case in point:
We threw a Halloween party at my new job and I brought my Switch and my PS4. I mentioned that I had MK11 to which some of them mentioned that they love. We played and needles to say, they were not about that tournament life. I was pulling off shit that they were not used to seeing like basic set ups and corner combos. All of them were casual players only.

This is unlike when I run into players who like Street Fighter V. They usually all know how to play that game at a high level. But, I could very well be wrong about MK11 but it still seems to be the same.
As Max said, this is definitely true.
Smash = Party game with the Nintendo IP. 8 people on a screen mashing random aerials and fully charged smash attacks over and over until people SD their stocks away or get Link Up B'd to death.
MK = Gory game to shock people with fatalities. You can spam D2 and JKs and take a decent amount of life off a good player. Hell, you might be able to win 1 out of 100 games vs a good player.
Tekken = Literally can't even move if you don't actively try to improve and practice basics. There is no way a casual could even take one round off a good player.
 
Max's schtick is he runs a YouTube channel where every time a new entry to a fighting game series is released he suddenly needs to dive into it, get good enough to post some ranked videos, and tough it out until the next game release comes out. He's never going to like games that require alot of time put into them and don't immediately have crazy broken bullshit that you can use- unless of course he already has a decade of experience to bypass that process (Tekken, 3rd Strike, etc)

MK11 just isn't conducive to the kind of youtube channel he runs. You can't "drive by" on this game.
 

Roy Arkon

I will leave my seal on you!
I have learned by now that as much as Max tries so hard to be objective (and it causes him to say other that also are not true), he is clearly to defensive (no pun intended) in favor for his personal preferences and can't except that not all fighting games are gonna be like how he likes them, and he won't shy to make outrageous and non-true comments like against Zoning in NRS games and including in MK11 (and he doesn't mention the Zoning in MK9 or MKX, mind you) but in favor of the games that he likes like KI. I think I had enough of him and his channel. His friend Kenny at least gives proper MK content to some extend, I would prefer to watch him instead as Unroolie.

Max played games like Guilty Gear. You cant act surprised if anyone says the games doesnt have much to do in the gameplay department. Even if Max doesnt do everything mk11 has to offer, its easy to understand how poor it is.
GG is a fast-paced, offensive-based anime fighting game. Of course he is gonna like GG. It's the style that he cares about, not the substance.

It very well could be a stretch, but based on the history of this series, this is usually the case.

Case in point:
We threw a Halloween party at my new job and I brought my Switch and my PS4. I mentioned that I had MK11 to which some of them mentioned that they love. We played and needles to say, they were not about that tournament life. I was pulling off shit that they were not used to seeing like basic set ups and corner combos. All of them were casual players only.

This is unlike when I run into players who like Street Fighter V. They usually all know how to play that game at a high level. But, I could very well be wrong about MK11 but it still seems to be the same.
Of course that it's gonna happen in MK a lot more often, because MK11 has sold a lot more in order to reach to casual players (which is what MK was since the very beginning, regardless of the style of the depth., unlike SFV that it took 2 years for it to suit casuals enough and even then it was too little, too late. So when you do find players that play SFV, it will be extremely unlikely to find some that play the game casually, unlike in MK11 that you will find them more. That's not to say however that it's not that uncommon to find players that play MK11 competitively. I for one have met a good number of people since MK11 came that want to learn the game and be good in it, I've even met a couple of people from other games that wanted to try it out. One guy's experince isn't enough to tell anything.

As Max said, this is definitely true.
Smash = Party game with the Nintendo IP. 8 people on a screen mashing random aerials and fully charged smash attacks over and over until people SD their stocks away or get Link Up B'd to death.
MK = Gory game to shock people with fatalities. You can spam D2 and JKs and take a decent amount of life off a good player. Hell, you might be able to win 1 out of 100 games vs a good player.
Tekken = Literally can't even move if you don't actively try to improve and practice basics. There is no way a casual could even take one round off a good player.
Typical comment from an informed individual on TYM. NEXT.

Max's schtick is he runs a YouTube channel where every time a new entry to a fighting game series is released he suddenly needs to dive into it, get good enough to post some ranked videos, and tough it out until the next game release comes out. He's never going to like games that require alot of time put into them and don't immediately have crazy broken bullshit that you can use- unless of course he already has a decade of experience to bypass that process (Tekken, 3rd Strike, etc)

MK11 just isn't conducive to the kind of youtube channel he runs. You can't "drive by" on this game.
^This.
 
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GLoRToR

Positive Poster!
Guess he wouldn’t like Samsho either. Different strokes for different folks.
I don't like it either, tbh but that's a personal preference.
I'm really hoping that they'll not listen to people wanting more brokenness than there already is, and will keep curbing all the 1button nonsense in this game, though.
 

ExpectFlames

Lord of embers
There are a lot of characters who at least have one option with s1, a poke or any other button plus you always have the option to flawless block with every character. I never struggled anti airing in this game with any character I played yet.
teching is a 50/50 yes, but depending on your position you have a way better chance to tech. Even if you tech wrong and get thrown out of the corner, if your opponent only has one throw kb chances are his next throw is gonna be that direction.
Would you consider tthe majority of your matches reside in kombatant and warrior? The really good characters dont jump the characters who do jump cannot be AA reliably enough to generate an effective win percentage.
 

Blewdew

PSN: MaxKayX3
Would you consider tthe majority of your matches reside in kombatant and warrior? The really good characters dont jump the characters who do jump cannot be AA reliably enough to generate an effective win percentage.
Wow what a pleasant way to call me a scrub. You can call me a low tier player how you want but I play against very good people on a regular basis and these people can garantuee you that I’m very well able to anti air almost all the time conistently.
What you‘re saying isn‘t true, there Are some jump attacks you have to respect but the majority is anti airable. depending on the jump arch and distance I do s1 or d3 with kabal and I can do It cosistently. There is a sweet spot in the corner though where it‘s almost impossible to anti air reliably except with flawless block. I spent a lot of time in mkx practicing jab aa‘s and even in that game I got it down consistently.
it‘s not the games fault that you don‘t invest your time in practicing your fundamentals.
 

Gooberking

FGC Cannon Fodder
Just to be sure, everyone did see that despite him obviously wanting something different from the game personally, he did loop around and say there are people that really do like MK11, and that they may like it for the very reasons he is discussing, AND that he can totally get why someone would like MK11 for those reasons?

This wasn't an MK11 blows video.
 

xenogorgeous

.... they mostly come at night. Mostly.
Why do yall even care what this clown thinks?
agreed .... Max used to be entertainment fun in the past, however , nowadays, sounds like more like a whining fucking boring cry baby pretending to be reference of a franchise series that he is not a specialist to. :p
 

ExpectFlames

Lord of embers
Wow what a pleasant way to call me a scrub. You can call me a low tier player how you want but I play against very good people on a regular basis and these people can garantuee you that I’m very well able to anti air almost all the time conistently.
What you‘re saying isn‘t true, there Are some jump attacks you have to respect but the majority is anti airable. depending on the jump arch and distance I do s1 or d3 with kabal and I can do It cosistently. There is a sweet spot in the corner though where it‘s almost impossible to anti air reliably except with flawless block. I spent a lot of time in mkx practicing jab aa‘s and even in that game I got it down consistently.
it‘s not the games fault that you don‘t invest your time in practicing your fundamentals.
Wasnt calling you nub I'm saying that at the different tiers different things apply master and below you can AA preaty fairly not because those people arnt good its demi-God and above will consistently put you in disadvantageous grounded positions because of the characters they play and skill obviously. I play cetrion I never get jumped on the point of my argument is AA without the best AA ever is an unrealistic expectation.
 

Blewdew

PSN: MaxKayX3
Wasnt calling you nub I'm saying that at the different tiers different things apply master and below you can AA preaty fairly not because those people arnt good its demi-God and above will consistently put you in disadvantageous grounded positions because of the characters they play and skill obviously. I play cetrion I never get jumped on the point of my argument is AA without the best AA ever is an unrealistic expectation.
I mean someone who knows cetrion should know that jumping at her is a bad idea so it‘s no surprise you don‘t get jumped at much especially at a higher level.
I‘m not talking about the players who you can easily read when they jump but reacting to it which isn’t really hard.I just don‘t see how people say aa‘s in mk11 Are Bad with so many options when we had mkx and even in this game some characters had crazy good anti air tools. Even in bad situations like geras belly jump crossup, neutral jk or weird angle jk‘s you can always flawless block.