Why does Kabal continue to fly under the radar? He's lowkey the most busted in all the cast.I am aware this thread exists, but the discussion is dead. From playing and watching the game, particularly what was seen last weekend at East Coast Throwdown, who do you think are the new and current top tier characters (i.e., the top 10)? Here is what I think at the moment (alphabetical order).
- Cetrion - self-explanatory.
- D'Vorah - I am not at all sure about this one. I am merely going by the fact that Sonic Fox appears to have dropped all of his former main characters except D'Vorah. I was originally going to add Jax to this list instead of D'Vorah. The hit range of the fatal blow being changed to a high attack is a significant nerf.
- Frost - the augers in the third variation add another layer of depth to Frost's strings and mid range game. Apparently, the augers do not jail all characters, though. Could she become another Show Stopper? Time will tell.
- Geras - self-explanatory.
- Jacqui - self-explanatory, but I would like to add that she is very well-balanced in terms of varations. All three seem to be very good.
- Johnny Cage - Outtake has become one of the very best zoning variations in the game. Show Stopper has superior offense and comeback potential, but EX forceballs still whiff on most female characters.
- Kitana - fixes to razors and a couple of universal buffs solidify Highborn as a top 10 variation. Maybe even top 5. The first and third variations have conspicuous weaknesses and are no better than mid tier.
- Liu Kang - f+4 has been changed to 11 frames, which is a noticeable nerf but not noticeable enough to drop from the top 10.
- Nightwolf - this character is simply very good at Mortal Kombat 11. Great low poke. Great jab string. Great throws. Mid strings are good but not among the best. Now Nightwolf just needs a fundamentally strong player to get results. Foxy, the floor is all yours.
- Sonya - self-explanatory
What do you think? Who are the new and current top tier characters?
Why does Kabal continue to fly under the radar? He's lowkey the most busted in all the cast.
I love reading your posts because they are almost always hella informative. With that being said, I do think that Cassie isn't in the top 10 anymore easy and it's not because of her lack of tools. Its simply because with character buffs and adjustments, other characters are just better.As someone who mains Cassie, the reason why people are selling her shorter than before is because of mainly amplfied upglow kick being punishable now without needing meter to react. I don't think F4's change is what stops her. F4 was a good change to her. She shouldn't have been 0 after that anyway. -3 is good. They nerfed Ex glowkick to where people can flawless then punish to the point that the gap is very seeable. If they would've made it like -7 or 8 with the gap, they'd have to spend meter so she would just give up her turn even more, but it's -10 without strings, -14 with strings. She never really was "0". She was -4 after she amplified but people didn't like she had too much safety & viewed it as a "get out of jail free card".
I don't think it puts her far below to like B - or anything like Rewind although he has her at A (still though looking at his list he put her way lower than she should be imo like he put Kotal & Scorpion above her) & I think she still deserves to be like A+ to A somewhere, but her being top 10 now is definitely arguable. She can still throw people's timings off by shortening the strings & have the same pushback,. So it's easier said than done, but point is she takes more risks offensively.
That’s a Fendi FactHe wasnt as good as people made him out to be even when it was a mid.
Zoning: Cetrion (goes without saying), Sonya, Liu Kang, CageOut of the top 10, who has best zoning? Best rush down? Best AA's? Best footsies? Would be interested to hear that as well from some people here.
I simply can’t agree with Shang being a top tier character due to the fact that every top ten list he is in has 5-7 other characters that beat him pretty bad with him. The simple fact that he struggles A LOT against Geras and Kang is enough to make him unviable as a main at the highest level, as you really need to have another character to cover the most used characters in tournament.Shang Tsung - his gap game got stronger from the KB nerf. 10 frame low combo starter or poke. Excellent zoning and his v3 smoke parry make him an all round powerhouse.
Upgraded is fine. The thing people don't understand is that almost all of her kit is punishable for big damage (raw leap, air blast, ABC on block, slam, etc). You will never guess correctly every time -- but the risk reward is more often in your favor, not in hers.Jacqui - the barely minus staggers and pokes are real. Also, cheetah is back and she’s never been as good. I still think she needs some serious adjustments to her frame data and now to that broke leap special.
Truth prevails.Wow... I never thought I would ever agree with you but I do. Kabal is top 10 EASY.
Upgraded would be fine if the game had decent anti airs. Giving a character a fullscreen leap and moves that mess with her jump arc in a game where stats show us the top players only anti air 1/5 of the time at the highest level bc jump ins are beyond broken is everything but fine.Upgraded is fine. The thing people don't understand is that almost all of her kit is punishable for big damage (raw leap, air blast, ABC on block, slam, etc). You will never guess correctly every time -- but the risk reward is in your favor, not in hers.
So it requires an very smart player to play her, she can't make mistakes, and imo that's how a character should be. Good payoff at a high level, but not anywhere close to braindead.
If she's actually jumping in, you can hit her out of the leap before the normal comes out. If she's doing anything else (air burst, ABC, ground pound) it's unsafe/full combo punishable on block, or even whiff in some cases (like after AB and ABC). So it's a read, and in general the risk/reward on it is even in some instances, and in your favor in the others.Upgraded would be fine if the game had decent anti airs. Giving a character a fullscreen leap and moves that mess with her jump arc in a game where stats show us the top players only anti air 1/5 of the time at the highest level bc jump ins are beyond broken is everything but fine.
Don't get me wrong, upgraded is hella good but I think the one I'm really seeing become a problem, at least online, is Next Gen imo. I really think people are sleeping on it.If she's actually jumping in, you can hit her out of the leap before the normal comes out. If she's doing anything else (air burst, ABC, ground pound) it's unsafe/full combo punishable on block, or even whiff in some cases. So it's a read, and in general the risk/reward on it is even in some cases, and in your favor in the others.
Yeah, imo Next-Gen is a really great MU-specific counterpick. There are a bunch of characters that can pretty easily zone her through the grenade launcher -- but then there are other charcters who really struggle with getting in through the DOT, and then she still has her staggers once they're up close. It's an excellent tool for her to have in the bag depending on the situation.Don't get me wrong, upgraded is hella good but I think the one I'm really seeing become a problem, at least online, is Next Gen imo. I really think people are sleeping on it.
https://testyourmight.com/threads/hot-take-third-variations-will-have-little-to-no-effect-on-the-meta.71938/- Frost - the augers in the third variation add another layer of depth to Frost's strings and mid range game.
- Jacqui - All three seem to be very good.
- Johnny Cage - Outtake has become one of the very best zoning variations in the game.
Tournament results suggest otherwise.Why does Kabal continue to fly under the radar? He's lowkey the most busted in all the cast.
So... 3-4 third variations are tournament viable out of how many?
Finally someone's taking notice of Sub Zeros 3rd Variation. Its hella strong. I thought I was going to get blown up for saying that.Tournament results suggest otherwise.
So... 3-4 third variations are tournament viable out of how many?
By the way, I am thinking about replacing Frost with Sub Zero (third variation) and D'Vorah with Jax.
I have seen:So... 3-4 third variations are tournament viable out of how many?
By the way, I am thinking about replacing Frost with Sub Zero (third variation) and D'Vorah with Jax.
Has Sonic Fox or Ninjakilla played Kabal and lost with him yet and I missed it?Tournament results suggest otherwise.
No. They only choose and learn top tier characters.Has Sonic Fox or Ninjakilla played Kabal and lost with him yet and I missed it?
As Tom said, when you are wrong, the whole world must know every day. When you are right, nobody cares because everyone already knew. Besides, when I make a mistake (i.e., Zod and Tremor), I admit that I am wrong, but I am not going to apologize to someone who does not understand basic arithmetic and protects NRS no matter the circumstances.forget it Crimson.. Dave is incapable of admitting he has made a mistake or misunderstood something. I mean after all these years you should know that!!
You're full of shit.No. They only choose and learn top tier characters.