-Nachtmahr-
Noob
Thank you! Hm remember quan chi's d3 into overhead summon oh+low bat? Sonic basically uses the slow ball like that, at least that is what he was gushing over on stream lol
So a good player would be able to predict when the blood tentacle comes and throw me right out of it. Dayum....time to change up strategies on whats a good string ender.It still lets you recover more quickly after certain moves. What are they doing? Don't hold it for 5 seconds or they can easily land jump attacks on you. A d3 is still better than being combo punished.
Also, Skarlet - Blood Tentacle is no longer throw immune during some of its startup & active frames
You could condition them to the tentacle and end with parry, I think BF2 would work tooSo a good player would be able to predict when the blood tentacle comes and throw me right out of it. Dayum....time to change up strategies on whats a good string ender.
People have been D1 poking my ass all day ending with BF2. It works 50/50 but once they catch on, then i go to tentacle but ill try throwing parry.You could condition them to the tentacle and end with parry, I think BF2 would work too
Dominic did gave a good share on what he thinks Blood Drive is insane, i don't disagree.No discussions about how Mr EddyWang's and SonicFox's opinions about her variations differ? I think she needs the parry, Sonic thinks her slow ball is broken op...
If your opponent its predicting your parries and using lows or jumps that's because you are holding them, the parry animation and the block animation are somewhat similar, you need to take a good look at it before pressing any buttons.The last matches I had I did completely horrible with the parry, It felt like the oponent was expecting it and using all the attacks that would work (I did try to not be predictible with it, but perhaps I failed miserabily doing so)
What are your strategies to implement it?
Are you really sure that the parry in it's current state does more good than bad againts high level oponents?
I'm starting to doubt it
It is a 2019 game.She really needs to have her frames adjusted. -13 on b1, f2, b2, f4 should he -4 etc. You can only do so many bf1s and db4s until people adapt. I really cannot get into this game, it feels so clunky and stiff and delayed, add the frame datas and block stuns and you would not think that this is a 2019 game.
I actually tried that move in the beta and honestly, its pretty good. I dont think its good enough to take away blood tentacle but it does change the way she plays. Her gameplan would be to get your opponent to the corner and blood mist that ass with staggers n throws.Do people think Red Mist would be viable (even though it replaces tentacle)?
I have been playing around offline with a custom variation equipped with: Red Mist, Bloodport, and CS. It's pretty interesting to try and rush people down with Skarlet.
I REALLY wish NRS would let custom variations ride online. I really think they are missing the boat on that.
I agree that it would generally not be worth it to take tentacle away. But, it's definitely a fun move to play around with and I just wish we had the option to use it in competitive online play.I actually tried that move in the beta and honestly, its pretty good. I dont think its good enough to take away blood tentacle but it does change the way she plays. Her gameplan would be to get your opponent to the corner and blood mist that ass with staggers n throws.
Blood Tentacle is too important in most matchups to just take away. So any move that replaces that is NOT worth it.I agree that it would generally not be worth it to take tentacle away. But, it's definitely a fun move to play around with and I just wish we had the option to use it in competitive online play.
I've gone full circle and think the 2nd variation is better.No discussions about how Mr EddyWang's and SonicFox's opinions about her variations differ? I think she needs the parry, Sonic thinks her slow ball is broken op...
I think I agree, overall. But I still want the option of choosing to play that way. I'm still extremely frustrated by the restrictions on custom variations.Blood Tentacle is too important in most matchups to just take away. So any move that replaces that is NOT worth it.
TRUST! I've been wanting Custom variations tournament legal since day 1.I think I agree, overall. But I still want the option of choosing to play that way. I'm still extremely frustrated by the restrictions on custom variations.
Same. My feeling is that, once they made the decision to both A) heavily market custom variations and B) Let them be used without restriction in the Beta, they had an obligation to let me ride, at the very least, for online competitive play.TRUST! I've been wanting Custom variations tournament legal since day 1.
I mean other characters have dumb shit they dont need. Why not give Skarlet this little change?She doesn't need it to be an overhead in my opinion. She's fine the way she is.
Her design is based around keep away and spacing. A string with a second hit overhead is more for close up mix characters. It would probably be punishable on block too.I just thought about this change. I think her 2 in 124 string should be an overhead attack.
What do you guys think about it ?Question mark?
I wish it was faster so I could use it more though...it's so slowHer B12 KB is underrated, it’s pretty good because of the health draining