It’s pretty commonly accepted that throws are busted in this game at 140, man. Off plus on block jump kicks. Throng then back rob 22 percent and thatll be fine.He's not "phasing through" you if he's doing a very specific rolling animation, spending a bar of meter, glowing, making a god damned noise, and even triggering words to pop up on his side of the screen.
Do you think throws are cheap too cause you can't block them?
It's fun and definitely one of my fav MK's but perfect? ehh not sure I'd go that far lol. It's definitely one of MK's best though I agree there. I also feel MK 4 was vastly underrated, if you compare it to some of the 3D MK's, MK 4 was actually much better balance, gameplay and competitive wise but it's kind the step child of MK.Nah man I think the game was perfect. Basically the bar for me with fighting games.
By who? You're saying throws are too powerful in the thread asking if rolls are too powerful? What exactly do you want here, man?It’s pretty commonly accepted that throws are busted in this game at 140, man. Off plus on block jump kicks. Throng then back rob 22 percent and thatll be fine.
How much are you going to Dick ride this game?? Everyone worth mentioning has said throws are too good in this game. (That does include you). REO is Completely on point with his critique.By who? You're saying throws are too powerful in the thread asking if rolls are too powerful? What exactly do you want here, man?
UMK3 = Ultimate Mortal Kombat 3.Bro this game mix is no where near marvel level your reaching now LMAO.
Good to know you let others peoples' opinion govern your own.How much are you going to Dick ride this game?? Everyone worth mentioning has said throws are too good in this game. (That does include you). REO is Completely on point with his critique.
Or I just happen to gravitate towards significantly more educated opinions. Having played the game nonstop for a month, knocking down your opponent actually puts the offensive player at a disadvantage if the defending player has full bar. There's no MB F3 in this game to make them respect your offense. It is a dice roll. They claimed they wanted to make an honest game. This isn't it. It takes 50/50's to a new degree.Good to know you let others peoples' opinion govern your own.
He's not "dick riding" the game just because he has a different opinion than you. For a new account, you sure do like to be argumentative in a completely unnecessary way. Hm...
You make them respect your offense by conditioning them. Conditioning your opponent is an integral part of the game.Or I just happen to gravitate towards significantly more educated opinions. Having played the game nonstop for a month, knocking down your opponent actually puts the offensive player at a disadvantage if the defending player has full bar. There's no MB F3 in this game to make them respect your offense. It is a dice roll. They claimed they wanted to make an honest game. This isn't it. It takes 50/50's to a new degree.
I've already said my piece it's not just the wakeup roll. It's the threat of the wakeup roll that has fostered a meta where people mash buttons or jump on wakeup. There are simply too many options to consider at this point.You make them respect your offense by conditioning them. Conditioning your opponent is an integral part of the game.
There are several answers to wake-up roll and if enforced properly, will make your opponent reconsider doing them.
They, in my opinion, are fine. They punish impatience and it shows.
I don't think we're going to keep anything throughout the game's lifespan. It's obviously going to change. It just seems some of us are more okay with the game right now than others are in a variety of ways.I've already said my piece it's not just the wakeup roll. It's the threat of the wakeup roll that has fostered a meta where people mash buttons or jump on wakeup. There are simply too many options to consider at this point.
It's a sloppy system. Using a delayed D2 is almost always a better option than U2 on wakeup for instance, unless you're Geras. MKX literally changed its entire game a year and a half after release. If you seriously think we're going to keep YOLO fatal blows and 25/25/25/25 wakeup for the duration of this game's life span, you're living in a fantasy world.
I'm gonna dick ride the game until you provide me a reason not to. The only person I see complaining about throws is you, the guy who thinks rolls (which are beaten EASILY by throws) are too good.How much are you going to Dick ride this game?? Everyone worth mentioning has said throws are too good in this game. (That does include you). REO is Completely on point with his critique.
So am I. I'll be honest, I fall into the camp of not really liking the game right now that much. It's causing me more frustration than fun. My W/L ratio is still pretty good but what's holding me back from enjoying it is the wakeup system and Fatal Blows. I haven't touched it a few days since I just don't find myself having fun in the same way I did with Injustice 2 or MKX after they sorted out the armored launching mess. I'm 28 now and just can't dedicate time anymore to something that's causing more frustration than fun.I don't think we're going to keep anything throughout the game's lifespan. It's obviously going to change. It just seems some of us are more okay with the game right now than others are in a variety of ways.
I'm genuinely curious to see what the first balance patch will contain.