LawAbidingCitizen
Bomb Setups & Ball Rolls(Mileena/Cyrax)
I'm not do sure I'm outraged by these stories. For one I don't think it's wrong for upper management to question and investigate temporary employees about losing millions of dollars. It hurts the company. It should be common sense permanent devs and staff are considered more trustworthy. They have careers thier and a lot of time and effort invested into the company. You don't put temp workers as permanent until they prove themselves in the industry and show promise at thier job. There work may not have stood out or made a huge impact in the final product or thier contributions may not have impacted the full game but just a small portion. There are 200+ devs making every facet of the game divided into small groups in many different stages and locations with management above each. In any job it's not common for temps to shine."That CEO leak meeting was scary," said one source present about the meeting. "We were unfairly blamed, almost dragged out of our chairs for an 'immediate meeting to discuss NDA issues.' His tone was absolutely unprofessional." Another source called the meeting "demoralizing."
"It was just awful. I felt like we were just corralled into a room to be screamed at," said another source present at the meeting. "It was disturbing. People were upset and crying and I was really shocked that it happened."
"There were a bunch of leads and full-time employees just standing there with their arms crossed, looking angry, and the head of the studio yelled at us about these leaks and basically told us we've lost millions of dollars in marketing." Our sources who were present at the meeting also recall that Himmerick "pitted us against each other basically saying, 'You guys should be investigating this, you know, one of you guys did this.'" One of our sources present recalls Himmerick telling the group, "one of your co-workers in this room is literally fucking you right now."
"It was humiliating to get grouped in a room and get screamed at by the studio head Shaun Himmerick," recalls a third source. "We were threatened with legal action and being blacklisted in the industry." Two other sources claimed Himmerick threatened that a security team comprising FBI agents were investigating the leak, possibly as a fear tactic.
"What upset me [about the meeting] was that the permanent employees of NRS did not get the same talking-down to. The temporary workers were made as a scapegoat-we were treated like second-class citizens."
Dangling the carrot happens in almost every industry since it's common practice to motivate team members.
Let's not forget these are news articles and 99% of them not only blow things out of proportion but get key points wrong and dramatize details for spotlight. Then we have the possibility these couple individuals where just angry they didn't make the final team or get promoted.
Crunch time isn't anything new to the industry and it's part of the demand of video game deadlines, if you don't put in the time most employers will find other workers who can.
It's absolutely possible but a few articles isn't enough to convince me.