Tokiwartoothxdk
『T R I G G E R E D』
too much TnA, please think of the children watching our Eleague in between fortnite matchessnip
too much TnA, please think of the children watching our Eleague in between fortnite matchessnip
MK is an M rated game, children shouldn't be watching. Please consider the kind of content some games are. Let them stick to Fortnite. I don't think it's that hard with adult supervision if necessary.too much TnA, please think of the children watching our Eleague in between fortnite matches
I thought this would be another one of those "NOT ENOUGH TITS!1!!!" posts from Twitter, but I completely agree. As someone who wears over the top clothing himself, I loved Cassie Cage in MKX because she was so stylish in her Hollywood variation. Now, it's not the same. She looks like a generic soldier and I don't have the same connection to her. Cosmetics are very important to character design and it goes way deeper than being conventionally attractive.If you haven't seen them yet, here are Cassie's skins in MK11. And they're bad. Really bad.
Remember how stylish and fun Cassie was in MKX, between her eye-popping black S-F outfit, her hot jacket and gym shorts outfit, and her weirdly classy Hollywood "undercover" skin? That's all gone now. Her default is a beige combat outfit, a variation with slightly less armor, and another variation with a generic jacket on top of the armor. Then she has a space suit (non-canon by the way) and two more variations on that space suit.
Because nothing screams Cassie Cage like a beige color palette, or a turtleneck space suit.
And if you think that's an isolated incident of a female character's outfits not showing their personality, or being otherwise generic, look at this:
Wow. Many unique design. Such personality.
We have three female Special Forces characters in the game, who have pretty much interchangeable Special Forces armor outfits.
And before you say "well of course, they're all in Special Forces." No, motherfucker! Johnny's in Special Forces too, and this game gives him more variety and personality in his outfits than he's ever had before. Jax is in Special Forces too, and between his stylish leather jacket and metallic arms, no one's confusing him with anyone else. Liu Kang and Kung Lao are both Shaolin monks, that doesn't mean they look alike. Shao Kahn and Kotal Kahn are both Kahns of Outworld, it doesn't stop them from wearing COMPLETELY different armor and looking like COMPLETELY different characters.
Then we have the issue of "Injustice" designs creeping in on MK. Cetrion is already the most controversial character in MK11 and a lot of that has to do with her appearance, which focuses almost entirely on visually telling us her powerset, and tells us almost nothing about her personality as an individual. Jacqui and Frost both have sleek "Kronika's Army" design skins that look like they would fit better in Injustice than in MK. Then we have Skarlet's weirdly weird Eastern European goggle-hat default, which while certainly being distinct, is neither cool nor makes any kind of story sense.
I'm looking at characters like Noob Saibot, Scorpion, Kabal, Erron Black, Kano, Johnny, Jax, Liu Kang, Kung Lao, Shao Kahn, Kotal Kahn, Raiden, on the male side of the roster, whose visual designs are all so wildly different from one another and all exude personality... and you want to tell me these female characters exist in the same game? And had as much work put into them? That's just sad, man. The female characters of MK deserve much better than this.
I have more to say but I'll leave it here for now. And before anyone tries to make this to be about skin, it's not fundamentally a question of more or less skin. D'Vorah's entire body is carapace, and her primary outfit is still one of the best female designs in MK11. The used-to-be stylish, now-ragged black cloak alone tells the story of everything she's been through.
What really annoys me too about Cassie's stuff is her 2nd Variation look is actually just a slightly different version of her 1st. Like, she removed a bit of body armor on her arms and put a jacket on. And that's it.I thought this would be another one of those "NOT ENOUGH TITS!1!!!" posts from Twitter, but I completely agree. As someone who wears over the top clothing himself, I loved Cassie Cage in MKX because she was so stylish in her Hollywood variation. Now, it's not the same. She looks like a generic soldier and I don't have the same connection to her. Cosmetics are very important to character design and it goes way deeper than being conventionally attractive.
From what I've seen, every character has been designed that way. They each have three unique outfits, then three variations of them that remove or combine certain parts.What really annoys me too about Cassie's stuff is her 2nd Variation look is actually just a slightly different version of her 1st. Like, she removed a bit of body armor on her arms and put a jacket on. And that's it.
Just like everything else, fucking moral busy bodies ruin everything. I am so sick of it. In an effort to be super woke, Steve Beran's dumb ass has talked about how Mortal Kombat is a "realistic" game and women in a fight would definitely be wearing burkas and not swim suits. I can go on for an hour about how unbelievably stupid that is, but my point is instead of focusing on making good designs, period, they have gone the Respec Wahmen route, which is blatantly disrespectful to EVERYBODY. Nobody asked for it, nobody wanted it, and nobody is happy about it. And if you mention this to the designers, guess what? "If you don't like it, don't buy it." HOPEFULLY the gameplay is good, guess we'll know soon enough.If you haven't seen them yet, here are Cassie's skins in MK11. And they're bad. Really bad.
Remember how stylish and fun Cassie was in MKX, between her eye-popping black S-F outfit, her hot jacket and gym shorts outfit, and her weirdly classy Hollywood "undercover" skin? That's all gone now. Her default is a beige combat outfit, a variation with slightly less armor, and another variation with a generic jacket on top of the armor. Then she has a space suit (non-canon by the way) and two more variations on that space suit.
Because nothing screams Cassie Cage like a beige color palette, or a turtleneck space suit.
And if you think that's an isolated incident of a female character's outfits not showing their personality, or being otherwise generic, look at this:
Wow. Many unique design. Such personality.
We have three female Special Forces characters in the game, who have pretty much interchangeable Special Forces armor outfits.
And before you say "well of course, they're all in Special Forces." No, motherfucker! Johnny's in Special Forces too, and this game gives him more variety and personality in his outfits than he's ever had before. Jax is in Special Forces too, and between his stylish leather jacket and metallic arms, no one's confusing him with anyone else. Liu Kang and Kung Lao are both Shaolin monks, that doesn't mean they look alike. Shao Kahn and Kotal Kahn are both Kahns of Outworld, it doesn't stop them from wearing COMPLETELY different armor and looking like COMPLETELY different characters.
Then we have the issue of "Injustice" designs creeping in on MK. Cetrion is already the most controversial character in MK11 and a lot of that has to do with her appearance, which focuses almost entirely on visually telling us her powerset, and tells us almost nothing about her personality as an individual. Jacqui and Frost both have sleek "Kronika's Army" design skins that look like they would fit better in Injustice than in MK. Then we have Skarlet's weirdly weird Eastern European goggle-hat default, which while certainly being distinct, is neither cool nor makes any kind of story sense.
I'm looking at characters like Noob Saibot, Scorpion, Kabal, Erron Black, Kano, Johnny, Jax, Liu Kang, Kung Lao, Shao Kahn, Kotal Kahn, Raiden, on the male side of the roster, whose visual designs are all so wildly different from one another and all exude personality... and you want to tell me these female characters exist in the same game? And had as much work put into them? That's just sad, man. The female characters of MK deserve much better than this.
I have more to say but I'll leave it here for now. And before anyone tries to make this to be about skin, it's not fundamentally a question of more or less skin. D'Vorah's entire body is carapace, and her primary outfit is still one of the best female designs in MK11. The used-to-be stylish, now-ragged black cloak alone tells the story of everything she's been through.
And WHEN, pray tell, has Mortal Kombat ever done that?I don't really wanna start this whole discussion again, but there's a pretty big difference between a Bruce Lee/Van Damme archetype and literally dressing a character like a stripper. Bruce Lee was considered sexy without being sexualized.. They didn't have to turn him into Magic Mike to have him be an attractive lead. That's a far cry from where most of the female outfits have been, so I just don't think it's a sound comparison.
If you look at female MMA outfits, you can see a good example of what fighters actually look like (read: not bikini tops and thongs)
As always, if it actually fits the character's origin, that's different. But forcing overt sexualization in "because female" is pretty silly.
You're being such a putz. I don't know about Evil, but you definitely sound Canadian.over here its taboo and shameful to talk about how much you are angry video game characters do not meet your masturbatory needs, yes.
That's the prob with Cassie's 2nd unique look is it's not really unique. She has the same stuff as her 1st just minus the armor on her arms, and has a jacket.From what I've seen, every character has been designed that way. They each have three unique outfits, then three variations of them that remove or combine certain parts.
I think I speak for many when I say showing skin more like "increases" the sex appeal on something that already looked nice. If you were already ugly to begin with, no amount of skin showing can change that. Just look at Sheeva. She wears pretty much just a slingshot bikini in most of her appearances, but you don't really see people going on about how hot she is.In this thread, some posters think being sexy means you show skin.
The female character designs are great, except for Cetrion and Sheeva. Kronika is like one of the best female designs NRS has ever come up with.
(Women) "sexualized" is only a NEWSPEAK-word ("1984", George Orwell) of the feminist ideology for to demonize or criminalize the beauty or the sex appeal. The FANS legitimately want the classical outfits like those of MK9 or another. There is nothing wrong with the fanservice, the fan is a customer and the companies must SERVE to the FANS. The feminists are not fans. All this because feminists want to censor sexy women.I don't really wanna start this whole discussion again, but there's a pretty big difference between a Bruce Lee/Van Damme archetype and literally dressing a character like a stripper. Bruce Lee was considered sexy without being sexualized.. They didn't have to turn him into Magic Mike to have him be an attractive lead. That's a far cry from where most of the female outfits have been, so I just don't think it's a sound comparison.
If you look at female MMA outfits, you can see a good example of what fighters actually look like (read: not bikini tops and thongs)
As always, if it actually fits the character's origin, that's different. But forcing overt sexualization in "because female" is pretty silly.
It's funny how female characters are accused of looking "masculine" for sporting short hairstyles, yet apparently it's fine for several of the guys to have long, "feminine" hair.Mortal Kombat 11 Skarlet Was Masculinized And I HATE IT
It would seen that NRS is using this to illustrate that if people really want the over the top MK9 sexiness back they are no better than dirtbag kano.NRS should hire Kano to do the female character designs:
Compared to that the female characters looked like nuns in MK9, LUL!
Are you trying to justify obvious poor skins designs by this " to be realistic" mantra?You don't have a personality in the army, you have a uniform. It's realistic.