Probably why she’s not playable since they want every charcter to be availableYeah she should be playable even if it’s only offline. She’s probably really broken. But like in SC6 with their boss character, he’s playable offline only and banned in tournaments.
You need to be shown what a real knife looks like.I mean...
I would rather have her over Baraka, Kano, and Jacqui...
Anything NEW would be welcome in their place
Where's it revealed that she created the Elder Gods?Kronika gave birth to GODS. I have no idea how we can realistically defeat her in Kombat.
It's hearsay. However, according to posters on here, there's a magazine called Game Informer that states Kronika is the mother of Shinnok and Cetrion.Where's it revealed that she created the Elder Gods?
Cool, be interesting to find out.It's hearsay. However, according to posters on here, there's a magazine called Game Informer that states Kronika is the mother of Shinnok and Cetrion.
And it’s shitty if it’s true. Elder God can’t have parents. One being was an Elder God while being the union of all the realms. If he had a mother it would make no sense.It's hearsay. However, according to posters on here, there's a magazine called Game Informer that states Kronika is the mother of Shinnok and Cetrion.
The lore is essentially a guy's soap opera that boils down to Character 1 saying "Hey you lets fight," and Character 2 saying "Them's fighting words."And it’s shitty if it’s true. Elder God can’t have parents. One being was an Elder God while being the union of all the realms. If he had a mother it would make no sense.
MK universe really sucks story wise
Right, but it must have consistency. MK doesn’t. It’s full of plot holes and overcomplication.The lore is essentially a guy's soap opera that boils down to Character 1 saying "Hey you lets fight," and Character 2 saying "Them's fighting words."
And then they fight. And it's wonderfully entertaining the entire time. Not every game needs The Elder Scrolls-level of lore.
"Must" is a very strong word, and it obviously doesn't need consistency _that_ bad, as the games are still doing great!Right, but it must have consistency. MK doesn’t. It’s full of plot holes and overcomplication.
Let’s say MKA ending and MK9 intro.
Why say that Shao Kahn defeated Blaze? Why not use the actual ending where Taven beats Blaze, makes every fighter even stronger than before and THEN let Shao Kahn kill Taven to take the power?
Why does Scorpion’s son and wife have different names in the game and the canon comics? Why the fuck do you let Sonya beat Sub-Zero, Stryker beat Ermac and Jax beat Liu fucking Kang? Raiden vs Liu Kang was also bullshit abd every other incosistent fight too. This isn’t even half of those problems. Fuck, they let young Shujinko beat Noob Saibot before Noob was even created, lol.
For someone called “Nothing Personal” you took that REAL fucking personalYou need to be shown what a real knife looks like.
^ This. I feel like this sentiment gets overlooked so often. MK has always had silly/goofy undertones in the story and games. You can see it since the first game, its like the devs also know this and poke fun at themselves as well, its a part of the charm. MKX took itself way too seriously imo and felt alot less charming because of this.Mortal Kombat has never taken itself seriously, and it's always had fun, both in terms of its storytelling and in the way it handles and jokes with itself.
I think the problem with Mortal Kombat X's story wasn't so much the tone (you still had plenty of silly moments in it), it's that they were trying to cover too much in to short a time frame.^ This. I feel like this sentiment gets overlooked so often. MK has always had silly/goofy undertones in the story and games. You can see it since the first game, its like the devs also know this and poke fun at themselves as well, its a part of the charm. MKX took itself way too seriously imo and felt alot less charming because of this.
ON TOPIC THO, I'm fine with Kronika being unplayable, I just wonder if she'll have some alternate form, or what her gimmick will be.
This too, I was thinking more along the lines of there was no 'TOASTY' and the fatalities felt lame and things like that. MK9 managed to Ooze personality on a lot of different stuff, even the Challenger tower had a lot of charm and fun.I think the problem with Mortal Kombat X's story wasn't so much the tone (you still had plenty of silly moments in it), it's that they were trying to cover too much in to short a time frame.
The game was trying to cover the NetherRealm War and subsequent invasion 25-ish years later while balancing an Outworld power struggle, a host of new characters who were clearly being tested as replacements for fan favourites, while trying to settle other character arcs (Scorpion and Sub-Zero making peace, as a single example).
That's a lot of stuff crammed in to about a dozen Chapters, and there were elements that were simply poorly covered as a result. An example is how exactly did Kano steal Shinnok's Amulet from Raiden's keeping in the first place? Or was it Rain who accomplished that; I recall the game actually flip flopping.
Remember Sonya was talking with Raiden via magic communicator when Raiden was checking his "vault" or whatever out, and something went wrong and Raiden had to cut out as he appeared he might be in trouble? That whole point was 100% dropped and never followed up on.
Characters like Ferra/Torr and Erron Black had no real exploration or any depth added to them as another example.
Things like that.
I think they would have done better if they would have kept the story more focused.
That's my one fear for the Mortal Kombat 11 story line; now with timelines mingling, I hope things don't get even more convoluted.