GodsLonelyman
Kombatant
@metzos13 Yea you're right now lao has to be very careful about the spin. His low hat on block is not at advantage anymore, I believe it is neutral, so he can't really lock you down. His 2,4 overhead is now safe on block but that is easily fuzzy guardable if you're blocking low. His overhead F2 slash is quite slow and can be poked if he tries it up close.After reading you matchup chart you convinced me to pick up Ermac again, I used to use him in the beginning. I played a few Kung Lao's (Online) so take it for what its worth, and it definitely seemed like an even match. I had a way easier time using Ermac against Lao than Freddy. I didn't have a hard time keeping him out with constant safe ranged force push checks and with D4's and D1's. Also another advantage Ermac has in this match is that he BLOWS UP Kung Laos teleport unless he burns meter and does EX so I see why you only fear Laos Ex teleport. D1~Lift - combo blows it up all the time.Well if you take it only that Ermac now can punish with a full combo Kl's spin for a 38% since its nerfed like hell and generally all his moves are extremely punishable on block. Up close as you very well said up close Ermac's best bet is indeed d1 with d3 too. Also his low hat combo pressure up close is very unsafe on block now too, correct me if i m wrong. The only thing i respect and fear from KL atm is his EX teleport.
All in all I truly believe your matchup list is very solid and is very close to what Ermac really is. I do believe he is massively underrated. Maybe he's not top 5 material but he's a very strong character. Another thing people seem to be neglecting about Ermac is that he forces you to block more than you should be in fear of the TK push. That gives Ermac the ability to jump at opponents more often than other chars and cross them up and pressure them with His supposed "Crap Pressure".