Upd: Uh, that is joke. But, anyway, my text will be useful
Where is answer NO, of cource NO in the poll?
1) with such absurd cheap-damage, like in NRS-games, blocking is always not good option
2) with stupid deaths from cheap-damage block is always not good option
3) tech like PBlck is tryhard and need strong execution and tens of hours in training room
In other fighting games block is MUCH MUCH BETTER, than in NRS games -
1) in many fighting games cheap-damage not lead to damage (grey damage) until you will hit or even no cheap-damage at all (no cheap)
2) in most of fighting games you can kill opponent ONLY in hit, no cheap-damage style from NRS, and that make sooo hype comeback-potential
3) in couple of other defence mechanics (for example - sc6, we have 1) block, 2) GI, 3) RE, 4) Step and duck) we have much more synergy for block, as defensive mechanic and not only attacking player have a mixup - defensive player have mix-up too (sc6)