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Dragon Ball FighterZ Discussion Thread (Game)

xQUANTUMx

Twitter: @xxQUANTUM
What the fuck are these blue vegeta changes ...

Wait a sec...he can combo from command grab now?

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Invincible Salads

Seeker of knowledge
yes but if they got rid of it completely then the air combo where you jump cancel 2h wouldnt be possible anymore, you usually have to do the first 2 hits of your auto combo to float up a bit higher to finish your arial combo when you do that, if they remove the tracking completely that'd become impossible, which would suck :/
 

Invincible Salads

Seeker of knowledge
"Now players will be able to recover from the ground when hit by Android 16's Dynamite Driver"

is that a big change? im just a bit confused how that changes anything with the character.

also im confused what they mean about goku blacks fierce god kicks locking someone down.....wut? pls explain
 

JBeezYBabY

Mr. Righteous
so vortex is gone for 16?

also so did they actually make Reflect fking worse? did i read that correctly?

and what exactly do the changes to goku blacks divekick do?
I was reading that too. "Made some adjustments to make it harder to execute the Z reflect for the 2nd time in succession."

*sigh* WHY!?
 

EntropicByDesign

It's all so very confusing.
Yeah 16 losing his HKD is a nice, but welcome to the bottom? Lol. His armor, damage, + frames, assist, crazy normals and ability to snatch your ass at any time is still 100% intact. Hes still better than 85% of the cast.

Unless I'm reading things incorrectly, barely anything was really changed...

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JBeezYBabY

Mr. Righteous
Yeah 16 losing his HKD is a nice, but welcome to the bottom? Lol. His armor, damage, + frames, assist, crazy normals and ability to snatch your ass at any time is still 100% intact. Hes still better than 85% of the cast.

Unless I'm reading things incorrectly, barely anything was really changed...

Sent from my VS996 using Tapatalk
That was literally his whole gameplan lol. I hate the character so this is good news for me cuz i was tired of dealing with the same bullshit over and over. This will take his ass down to the bottom for sure. WATCH how many ppl abandon him. ;)
 

JBeezYBabY

Mr. Righteous
Frieza is getting buffs! YAAAAAAAAAASS! Adjusted the hit box on his 2H AND increased damaged to his combos. FUCKING SWEET!
 

villainous monk

Terrible times breed terrible things, my lord.
BROLY:
• Fixed an issue where the energy ball goes up in the air when Broly's Gigantic Meteor is clash canceled
• Fixed an issue where Broly's Jumping Heavy Attack doesn't clash cancel
• Fixed an issue where the Powered Shell effect appears for a split second when Broly gets K.O-ed
• Fixed an issue where an opponent wall bounces when a player hits the opponent with Broly's Gigantic Strike with corner on the back
• Fixed an issue where hit count doesn't increase when hitting an opponent with Broly's Jump Heavy Attack, the medium and the heavy versions of Lariat Express
• Matched the number of times Broly's Jumping Down Heavy attack can endure hits with other moves to allow an opponent to counter it with a Crouching Heavy attack
• Fixed an issue where Broly's Powered Shell disappears when hit by certain ranged Special Moves
• Fixed an issue where Broly is able to cancel into his Super Attack at the moment he catches an opponent with his Eraser Blow the medium and the heavy versions of the Lariat Express, Gigantic Claw and Gigantic Strike
• Fixed an issue where Broly’s barrier effect is out of sync when canceling into Sparking Blast 1 frame after the start of a Super Dash

Smh. My only saving grace is the fact others also got nerfed.

Wtf!

And not on mention on the subpar online ass connections that really should be getting a buff.

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Sultani

Warrior
These 16 changes do NOT make him bottom tier. I main him, and i said that what he needs is 5H toned down and the removed ability to continually loop back into hkd mix. Thats basically EXACTLY what they did.

Armor is only reduced vs ranged attacks.

He still has ridiculous ranged normals and big damage. Dynamite driver is the grounded slam, so thats just not gonna be a hkd anymore.

People will still combo into dynamite driver. Why? Go ahead and risk teching out and getting air grabbed instead or smacked with a 5H into another assisted block string or 214S. You still get to deal with continued pressure, its just like other characters now instead of hkd.

Oh also.. if you get combo'd into level 3, you get to deal with the mix anyway.

From what im reading vegeta's hitstun is the same, so no impact to combos.

Cell just basically doesnt get the bnb corner carry cuz teleport hits on the same side? Thats the move they're talking about right? Haha.

Bardock and Cell are going to win every single event until the next patch
 

Sultani

Warrior
Think about this. Yeah... go ahead and ground recover.

Dynamite driver combo ender.... then Dynamite driver. Dynamite driver. Dynamite driver.

Have fun.
 

EntropicByDesign

It's all so very confusing.
That was literally his whole gameplan lol. I hate the character so this is good news for me cuz i was tired of dealing with the same bullshit over and over. This will take his ass down to the bottom for sure. WATCH how many ppl abandon him. ;)

That's not his only plan though.. he can still bully the SHIT out of you. He can still combo into and assist cover out of, DD..

Some people will drop him sure, but he's still one of the best characters in the game.

Edit: Sultani said it better than I did.
 

Tanno

The Fantasy is the Reality of the Mind
So the nerf hammer started hitting SSB Veggie, SSJ Veggie, A. Gohan and Kid Buu,

Looking at Beerus, Piccolo and Hit.

Beerus' issues with his orbs have been fixed, while they seemed to have buffed his 2M. Gotta test this out.

Hit's nothing to worry about. If only they could give all of his supers less recovery, so that I could cancel them one power after another (1 to 3, or 1 to 1 to 3). Hit's goddamn fast. I could notice the recovery frames before I attack after the power, while the opponent has yet to touch the ground.

Piccolo's Assist OKI seems to be fixed, but I didn't understand what did they mean. Seems like they fixed this unblockable OKI. Gotta test this out.

They have yet to fix A21's infinity glitch, and Broly and Goku Black's bug, or did I read wrong?

About the other characters, I dunno what to make out of them. Yours call.
 

EntropicByDesign

It's all so very confusing.
These 16 changes do NOT make him bottom tier. I main him, and i said that what he needs is 5H toned down and the removed ability to continually loop back into hkd mix. Thats basically EXACTLY what they did.

Armor is only reduced vs ranged attacks.

He still has ridiculous ranged normals and big damage. Dynamite driver is the grounded slam, so thats just not gonna be a hkd anymore.

People will still combo into dynamite driver. Why? Go ahead and risk teching out and getting air grabbed instead or smacked with a 5H into another assisted block string or 214S. You still get to deal with continued pressure, its just like other characters now instead of hkd.

Oh also.. if you get combo'd into level 3, you get to deal with the mix anyway.

From what im reading vegeta's hitstun is the same, so no impact to combos.

Cell just basically doesnt get the bnb corner carry cuz teleport hits on the same side? Thats the move they're talking about right? Haha.

Bardock and Cell are going to win every single event until the next patch

And Kid.