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Dragon Ball FighterZ Discussion Thread (Game)

EntropicByDesign

It's all so very confusing.
I tried hit and I cant play him lol , like in training i can do his combos and stuff but online i get bodied with him even by scrubs . I like this character very much but sadly cant play him.

Yeah he's an odd character to make work. In trying to figure him out myself. It seems like the idea is to use his odd grounded movement to make yourself a nuisance, then use the opponent's frustration and confusion to catch them with 5Ms and such, and once you get them under pressure Hit can start to run his left/right game along with the unblockable. He seems to build a lot of damage through small hits here and there as well, unlike most of the cast who just touch into combo.. that said, godlike hitconfirms and an extension assist turn those incidental touches into solid damage. Hit seems to rely on Vanish more than most as well .

So far my best results are when I play him as obnoxious and frustratingly as possible
 

Tanno

The Fantasy is the Reality of the Mind
I dont do it too but I noticed that its good to do it sometimes . For example I played one guy and he was winning but then I used my spark and started to go crazy with super dashes and stuff and he didnt knew how to react cuz I went from not doing a single dash to going crazy with it . I made a comeback and won :D

Up close super dashes after string are hard to react to if someone dont do them often .
If he knew, you'd be in trouble. SD is punishable in three ways. 2H, Reflect and Vanish with good timing. Didn't test the Sparking moves though. Will do so soon. Other option would be to stay away from your sparking till the Sparking effect fades away.

I tried hit and I cant play him lol , like in training i can do his combos and stuff but online i get bodied with him even by scrubs . I like this character very much but sadly cant play him.
I can play Hit, because he's my 2nd main. To my experience, he's much like Chipp Zanuff (GG). His TimeSkip is a strong weapon in the CQC zoning. He's, also, a good counter-zoner with his 2S. His counter is doable everywhere, except of any throw (Dragon Rush and Command Grabs). I'm looking for a way to use his S powers for a mind game.

Bardock looks boss
The true boss is Broly.
 

God Confirm

We're all from Earthrealm. If not, cool pic brah.
If he knew, you'd be in trouble. SD is punishable in three ways. 2H, Reflect and Vanish with good timing. Didn't test the Sparking moves though. Will do so soon. Other option would be to stay away from your sparking till the Sparking effect fades away.



I can play Hit, because he's my 2nd main. To my experience, he's much like Chipp Zanuff (GG). His TimeSkip is a strong weapon in the CQC zoning. He's, also, a good counter-zoner with his 2S. His counter is doable everywhere, except of any throw (Dragon Rush and Command Grabs). I'm looking for a way to use his S powers for a mind game.



The true boss is Broly.
Hit is a lot morelike Sin + Slayer imo
I wish I could *love* my last pick as much as my first two. Like, 21 and Kid are just... MINE, but I haven't found that connection with my last pick. I've been maining 16 and I damn sure have no complaints about him or his effectiveness, and hes a lot of fun.. but I just don't click with him like I did my first two choices.

Hit the closest I've come, but he doesn't seem to mesh with 21 much. Kid does ok because he can cover Hit's pressure a little, but I've struggled to get 21's assist to really do much for Hit. I'm betting players better than me can get it done.. but..

I'd run Hit probably 2nd.. IF he meshed well with 21 and she could reliably extend his combos then I'd like to lead with him.. and I feel like this super important for him regardless though, to have the option to extend off an assist.

I dunno. I keep trying Hit and then putting him up for a while, but I just KEEP coming back and that's probably a sign.
I feel as though you might like Trunks, a character that can go kinda beast up close but still has great buttons excellent projectiles, and he can extend your combos with assist.
 

EntropicByDesign

It's all so very confusing.
Hit is a lot morelike Sin + Slayer imo

I feel as though you might like Trunks, a character that can go kinda beast up close but still has great buttons excellent projectiles, and he can extend your combos with assist.
I really like him actually, but he's the core member of my main training partners team, and we have a basic rule to never choose each other's characters. So sadly he's kind of out for me unless my buddy drops him. But he is an excellent recommendation though.
 

God Confirm

We're all from Earthrealm. If not, cool pic brah.
I really like him actually, but he's the core member of my main training partners team, and we have a basic rule to never choose each other's characters. So sadly he's kind of out for me unless my buddy drops him. But he is an excellent recommendation though.
Try Yamcha. Kameha and the game's fastest Divekick shenanigans. Very easy assist to get high damage extensions with anywhere on the screen. Later on in the game he can just go AWOOO very hard with all that meter and go wild.
 
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Juggs

Lose without excuses
Lead Moderator
I think A.Gohan has the best solo pressure and mixups in the game. Am I wrong? At least in the corner, I should say. Like, I love the character and he’s my main main, but I can admit he has some pretty nutty stuff. I still believe Cell, 16 and probably Black are better, but man, A.Gohan finally trained and is good now B O Y Z
 

EntropicByDesign

It's all so very confusing.
I think A.Gohan has the best solo pressure and mixups in the game. Am I wrong? At least in the corner, I should say. Like, I love the character and he’s my main main, but I can admit he has some pretty nutty stuff. I still believe Cell, 16 and probably Black are better, but man, A.Gohan finally trained and is good now B O Y Z
I don't disagree. I think he's absolutely up there with 16 and Cell and Black, but he requires a little more work generally. I can't wait to see him evolve and start slotting into more and more teams - I think he's hype AF to watch.

I think Hit is probably in the same tier as that bunch too. He's not easy to use at that level, harder by far than anyone else there (imo that is Cell-16-AGohan-Kid-Black-Hit-?) but the more I look, objectively at what he can do, the more I can see the potential there and the more I learn the more that potential starts to become utterly absurd.
 

HeroesNZ

Baconlord's Billionaire Sugar Daddy
I don’t know how to do the lightning legs loop. Haven’t looked it up just been trying it on my own, it looks so sick.
Those leg loops got me to pick up A. Gohan and damn yo this char is hype. Loving him right now, might just make him my point.

Those leg loops are no joke though lmao, the easier versions are fine but that Alioune combo with 3 leg loops took me all day to pull off lool. A day well spent
 

Juggs

Lose without excuses
Lead Moderator
Those leg loops got me to pick up A. Gohan and damn yo this char is hype. Loving him right now, might just make him my point.

Those leg loops are no joke though lmao, the easier versions are fine but that Alioune combo with 3 leg loops took me all day to pull off lool. A day well spent
Do have the notations? I can’t find them anywhere and apparently they are character specific. I tried to emulate what I see in the videos but it’s hard to tell what buttons exactly they are pressing. And if they are doing something I’m unaware of.

I got the machine gun legs block string down, but that one is hella easy. You can legitimately make someone block for so long in a true block string with A.Gohan. All while doing a 50/50 with the overhead after the ex MGL’s. You can do a double overhead, one overhead, or drop and go low. And also OH into low, etc.

A.Gohan basically is an anime UMK3 character. His corner pressure and damage is very reminiscent of UMK3 in general. I love it.
 

HeroesNZ

Baconlord's Billionaire Sugar Daddy
Do have the notations? I can’t find them anywhere and apparently they are character specific. I tried to emulate what I see in the videos but it’s hard to tell what buttons exactly they are pressing. And if they are doing something I’m unaware of.

I got the machine gun legs block string down, but that one is hella easy. You can legitimately make someone block for so long in a true block string with A.Gohan. All while doing a 50/50 with the overhead after the ex MGL’s. You can do a double overhead, one overhead, or drop and go low. And also OH into low, etc.

A.Gohan basically is an anime UMK3 character. His corner pressure and damage is very reminiscent of UMK3 in general. I love it.
I can try and type out the combos but I'm not exactly confident with anime notation lool. A practical route I've got is (only tested vs Hit/Tien/Ginyu):
2M 5M 3H 8H Light Legs (Hold) 5L jLML2H Super Dash jLML2H jLMH

Only tested on Ginyu but practical, doesn't work on baby characters and at least Hit:
2M 5M 3H 8H Light Legs (Hold) 5L (one hit) jLMH Light Legs (Hold) 5L (one hit) jLML2H Super Dash jLML jLMH

Alioune's:
2M 5M 3H 8H Light Legs (Hold) 5L (one hit) Light Legs (Hold) 5L (one hit) Light Legs (Hold) 5L jLML2H Super Dash jLML jLMH

Then I've got a more practical 7.1K one I uploaded that works on a wider range of characters, though it uses Level 2 Sparking. I just like it cos it looks cool lool but idk if it's optimal or even worth it, I can try and check tomorrow:
2M 5M 3H 8H Light Legs (Hold) 5L jLMH Light Legs (Hold) Sparking 5L (one hit) IA Light Legs (Hold) 5L (one hit) jLML2H Super Dash jLML jLMH 2S Bros Kamehameha
 
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Juggs

Lose without excuses
Lead Moderator
Found a cool combo with my team with Vegeta on point. I was trying to find a way to incorporate A.Gohan’s assist in a combo and you can do it with Vegeta. Also used Goku Black’s assist in the combo. Probably not optimized, but it’s the best I could get. Also, it’s 110 hits so that’s pretty cool too, lol.

 

iNoScopedJFK

Silent Salty Solider
I'm amazed at how many people I face that just super dash in neutral when I'm holding down clearly waiting for it or just mash buttons on wake up. If these people were to play Injustice 2 Im certain they would all main Robin.
 

EntropicByDesign

It's all so very confusing.
I'm amazed at how many people I face that just super dash in neutral when I'm holding down clearly waiting for it or just mash buttons on wake up. If these people were to play Injustice 2 Im certain they would all main Robin.
It's terrifying isn't it?

My favorite is to find the trigger for SD. A lot of the crazy ass players I run in to have some trigger point for SD.. a specific range or action that automatically causes then to SD you.. it's like they can't help it.
 

EntropicByDesign

It's all so very confusing.
Does anyone else eat shit occasionally because thousands of hours of more "traditional" fighting games overrides your reactions?

For instance, when I block a Cell 2M, my brain screams "I GOT YOU NOW YOU SON OF A BITCH YOU CAN'T THROW OUT HALF SCREEN SLIDING LOWS LIKE TH....."

50% of my life later,

I remember this isn't SF, that wasn't Bisons cr.rh and the rules here are quite different.
 

God Confirm

We're all from Earthrealm. If not, cool pic brah.
Does anyone else eat shit occasionally because thousands of hours of more "traditional" fighting games overrides your reactions?

For instance, when I block a Cell 2M, my brain screams "I GOT YOU NOW YOU SON OF A BITCH YOU CAN'T THROW OUT HALF SCREEN SLIDING LOWS LIKE TH....."

50% of my life later,

I remember this isn't SF, that wasn't Bisons cr.rh and the rules here are quite different.
i know the feeling

 

iNoScopedJFK

Silent Salty Solider
It's terrifying isn't it?

My favorite is to find the trigger for SD. A lot of the crazy ass players I run in to have some trigger point for SD.. a specific range or action that automatically causes then to SD you.. it's like they can't help it.
Its insane. I have Gotenks at point and usually after 2 dfS I throw out a 5S and they almost always SD in after. Its like they never heard of conditioning either. I played someone last night that was pretty good but would SD at the end of almost every block string and I punished it with 2H every time.
 

BurdaA

Frost-Byte
Does anyone else eat shit occasionally because thousands of hours of more "traditional" fighting games overrides your reactions?

For instance, when I block a Cell 2M, my brain screams "I GOT YOU NOW YOU SON OF A BITCH YOU CAN'T THROW OUT HALF SCREEN SLIDING LOWS LIKE TH....."

50% of my life later,

I remember this isn't SF, that wasn't Bisons cr.rh and the rules here are quite different.
Yup, all the freaking time... like that exact sequence....
 

EntropicByDesign

It's all so very confusing.
Yep. Im just hardwired to try and punish certain things.. my brain refuses to accept certain things as being safe/plus/etc. I get so mad at myself lol..

And it works against me in other ways as well, I'll vanish and get blocked, only to the block as well because I fear a punish. Again, my brain refuses to accept a full screen, fast, cross-up teleport isn't complete death on block.