MetalPete
MACHKAAAAA!!!!!
I thought I could keep the bitching to myself, but it's just too much to hold in at the moment. I am so freaking salty about this game having more in common with MKX than Gods Among Us that I am at the point of shelving I2 until at least 3 patches have happened. It's flat out not fun at the moment.
GAU, albeit after at least 2 patches, was one of the most well balanced fighting games I have ever played. Even though there were some really difficult match ups, no character was necessarily better than the other. You could win with almost anyone once you figured out the core mechanics of the game. Wake ups were great and actually had some invincibility, reversals weren't stuffed 90% of the time, throws didn't always win even though you should have a clear window to attack after a successful blocks (unless you are Doomsday), etc.
Injustice 2 is the exact opposite. Wake ups are complete garbage, allowing almost all of them to be stuffed with ease. Getting out of a corner situation is much harder when wake up attacks are virtually useless. The basic throw, as it stands now with certain characters, is your best offense and defense when up close. It will beat low pokes, uppercuts and specials. Not to mention some characters are basically useless in this game from a competitive stand point. Sure Bane and Canary are fun to play with, but are almost useless against anyone with a range attack.
Etc, etc, etc.
I guess in short. Fix wake ups, reversals, and the overpowered throws.
GAU, albeit after at least 2 patches, was one of the most well balanced fighting games I have ever played. Even though there were some really difficult match ups, no character was necessarily better than the other. You could win with almost anyone once you figured out the core mechanics of the game. Wake ups were great and actually had some invincibility, reversals weren't stuffed 90% of the time, throws didn't always win even though you should have a clear window to attack after a successful blocks (unless you are Doomsday), etc.
Injustice 2 is the exact opposite. Wake ups are complete garbage, allowing almost all of them to be stuffed with ease. Getting out of a corner situation is much harder when wake up attacks are virtually useless. The basic throw, as it stands now with certain characters, is your best offense and defense when up close. It will beat low pokes, uppercuts and specials. Not to mention some characters are basically useless in this game from a competitive stand point. Sure Bane and Canary are fun to play with, but are almost useless against anyone with a range attack.
Etc, etc, etc.
I guess in short. Fix wake ups, reversals, and the overpowered throws.