If melee is balanced than so is Injustice 1.I'd put my vote on super smash bros melee. The top tier characters in the game are strong like any fighting game really but just the overall play style feels very balanced with lots of offensive and defensive options for every character
Railgun wasn't as powerful as it was in Quake 2. Namely, hitbox size was noticeably reduced (so now you have to be very precise), and it takes a bit longer to fire again which means missing a shot in close quarters can be guaranteed death.Quake 3 is sooooo fucking fun. But man, FUCK anyone who was skilled with the railgun. >=O
Idk if you're being serious but I second this. Aside from two outlier characters, everyone in the game is completely viable and balanced.Soul Calibur V
Yea but we can't ignore those outliers when they are the likes of Viola. If we're trying to say "what is the most balanced game" Pyrrah, Viola and Alpha Pat existing doesn't help its argument. And when you have the OTHER end of the spectrum being ZWEI who was just a complete garbage can of a character (Irony being a man named Toilet played him, which is exactly what that character was) i don't think we can put SCV as the most balanced. Fun as fuck game though, #NightmareBoys #GiveUsSCVIIdk if you're being serious but I second this. Aside from two outlier characters, everyone in the game is completely viable and balanced.
Quake 3 was so good till, cronus max and Titan one modders killed the game with the damn railbotQuake 3.
That game relies purely on skill, knowing each map ins and outs, having good reflexes and aim, knowing each weapon's strengths and weaknesses and when to apply each weapon in a specific situation, not to mention additional tricks like rocket jumping, plasma gun wall climbing that you gotta learn. It's also fast as fuck.
About the only complaint I have is that barring TDM, it's not that oriented towards team style gameplay, in that there's barely any team mode content (CTF in particular) The game was purely made for deathmatch FFA and 1 vs 1.
But holy fuck is it GOOD.
Melee only has 4-5 characters that could win a tournament solo with top competition. Not to mention over half the cast is unviable at a tournament level. It is the farthest thing from balanced.I'd put my vote on super smash bros melee. The top tier characters in the game are strong like any fighting game really but just the overall play style feels very balanced with lots of offensive and defensive options for every character
Which ones? As far as I know thereas a pool of dominant characters and instabans in every patchI mean are we talking current patches or what cause there were a couple of dota/dota2 patches that were incredibly well balanced until they introduced new items/characters into the mix. That being said Ima just be a smartass and say SF1 was perfectly balanced.
There usually are 2-4 top tier ban worthy heroes but in competitive dota the way the picks/bans work out it usually ends up fine. I'm talking more about patches where all the laneing formats were viable instead of how in some patches it's every team deathballs or everyone runs 2-1-1 jungle, or 2-2-1 etc. honestly hard to remember exact patches but I do remember significant stretches where variety was way higher than on average.Which ones? As far as I know thereas a pool of dominant characters and instabans in every patch
Well in dota a ban is quite often not used for balance but to make it harder for the enemy team to use their strategy. You take turns picking and banning so you both see what you're trying to do and adjust on the fly. The bans are in most cases used to stop high level specialty players from getting their best characters, to get rid of your planned teams best counter picks, or stop the enemy team from getting strong synergys. It's rare for there to be a hero you would ban simply because it's busted(happens but it's not common).Is your game actually balanced If you have to ban things I don't think so
Pong
Pong boyzPong
Sooooooooo sf1. Like I said lol.Pong boyz
Seriously, can a videogame be more balanced than that? Same exact set of rules for both players. Only thing that matters is skill, there are no choices or additional tools that help you to win. Obvioulsy it's not the hypest thing in the world xD
A comparison with fighting games would be any fg where you could only select one character.
Is it balanced If p1 has the hit advantage?Sooooooooo sf1. Like I said lol.
I mean it's not perfectly balanced but it's the most balanced a fighting game has been.Is it balanced If p1 has the hit advantage?