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Should DLC be temporarily banned from tournaments like mk9/inj not mkxl

Should DLC be temporarily banned until further tested?

  • Yes

  • No


Results are only viewable after voting.

coolwhip

Noob
Seemed to be work out fine when we did it in MK9. As a matter of fact: it made the "tournament debut" of those DLC characters all the more exciting to witness. There was a sense of suspense to it all.
That is true, but things were a bit different at the time. Players are quicker to recognize what makes a character cheap nowadays and exploit brokeness. I don't remember what state Kenshi or Freddie were in upon release in MK9, but if it's anything like their final state, imagine what would have happened if we had players catch on to how broke they were right away and we watched a tournament infested with Kenshis running wild.
 

trufenix

bye felicia
I get what's being lambasted here, and I agree it needs to be dealt with but the logic here is shit. There's no evidence dlc, even broken dlc = wins. All these dlc sabotaged tournaments were still run and won by the best of the best in the community.

Whose the rebelo that stole a top 8 spot with two week old dlc gimmicks? Does he not get to use his character because nobody else had time to hit the lab or run some sets before the tourney?
 

SneakyTortoise

Official Master of Salt
I don't understand how there could be an argument against a time ban for DLC. Like what's the only downside, you have to wait an extra month before you can use/watch your desired dlc character in tournament?

One thing I'm not sure people are considering though, is will all dlc characters be automatically unbanned after their respective 1 month bans?

What I mean by that is, say Spawn is released as DLC, he's banned for a month, the community is fairly unanimously agreed he's low tier and so when the 1 month ban is up, no issue in unbanning him.

But let's say Sub Zero is released as DLC and is stupidly strong. Nothing "broken" like block infinites or 100% combos, but is widely recognised as easily being the best in the game. Is he then also unbanned after his one month? If not, who's going to decide it?
 

Pig Of The Hut

Day 0 Phenomenal Dr. Fate and Darkseid player
I don't understand how there could be an argument against a time ban for DLC. Like what's the only downside, you have to wait an extra month before you can use/watch your desired dlc character in tournament?

One thing I'm not sure people are considering though, is will all dlc characters be automatically unbanned after their respective 1 month bans?

What I mean by that is, say Spawn is released as DLC, he's banned for a month, the community is fairly unanimously agreed he's low tier and so when the 1 month ban is up, no issue in unbanning him.

But let's say Sub Zero is released as DLC and is stupidly strong. Nothing "broken" like block infinites or 100% combos, but is widely recognised as easily being the best in the game. Is he then also unbanned after his one month? If not, who's going to decide it?
Well I guess a better question is wtf did we allow them day 1 to be legal at tournaments during mkxl
 
Only voted no because a month seems excessive. With the amount of people looking for broken things on release two weeks should be enough to find it and ban the character before it can enter tournaments.
 

Pig Of The Hut

Day 0 Phenomenal Dr. Fate and Darkseid player
That is true, but things were a bit different at the time. Players are quicker to recognize what makes a character cheap nowadays and exploit brokeness. I don't remember what state Kenshi or Freddie were in upon release in MK9, but if it's anything like their final state, imagine what would have happened if we had players catch on to how broke they were right away and we watched a tournament infested with Kenshis running wild.
Kenshi day 1 was kenshi. Never changed

Freddy was super OP. Had 2 and 3 bar 78% combos into resets
 

Jeremy KO

*insert kotal kahn gibberish here*
There seems to be a first "wave" of DLC characters NRS puts out in between may-july of whatever year the game releases. Ban the characters during that "tournament season" time period and have them make their tournament debut at Summer Jam. I'd say it's reasonable.
 

SneakyTortoise

Official Master of Salt
Well I guess a better question is wtf did we allow them day 1 to be legal at tournaments during mkxl
I don't know, I completely agree with you that they shouldn't be allowed in day 1 tournaments.

I just felt like it was something that would be worth pointing out now, because people will need to start thinking about it.

I absolutely think that time bans for dlc will be a huge leap in the right direction, but it does open up the slight dilemma that I pointed out, and I'm curious to see what people's solutions to it are
 

big j gleez

Mains: Not Sure Right Now ...
I think it really depends on how close to the event the characters are released. For instance, Darkseid will be DLC but he is available on release... so he would be no different than any other character in the game.

It really depends on the release schedule for the characters.

To keep it simple, would banning new DLC be a good move? Most likely.

But then you have to define "New". Like what is the cut off?

I think if characters are released within a few weeks of the event a ban might be best. If you just lump all DLC into the ban category though I think that could be problematic. If NRS was smart (and I think they are) they would release their DLC with this in mind and would not release any DLC after the second week of June. That would give everyone a month to play with the characters and prepare. Also if there are any bugs they can hot fix them before EVO and if they cant fix the problem then a proper determination of whether to ban or not can be made.
 

omooba

fear the moobs
until after evo is waaaay too long. maybe after a major but to say lets wait like 6 months to see a new character at a single major is kinda ridiculous.

edit: oh you mean wait till the first evo and then 1-2 months after each dlc update right? oh that makes sense that i agree with
 

REO

Undead
During MK9 we as a community temporarily banned DLC a month or so before any majors and I don't understand why we dropped that ruling going into Injustice 1. I understand stream monsters want to see DLC right off the bat at major tourneys because it's "hype" to them. But this isn't fair to competitors spending around $600 a trip to lose to something that didn't even exist a week or so prior to the tournament, long after they already signed up and booked their flight...

It also doesn't help that NRS games have an extrememly bad rep to outsiders for releasing uber broken DLC characters more often than not. Which has been the case since MK9, and is currently six years in the making.



For example:

Skarlet, Kenshi, Freddy Krueger, Scorpion, Batgirl, Martian Manhunter, Zod, Tremor, Tanya, Predator, Alien, and Triborg were all overpowered at their respective release dates prior to any nerfs or normalizations.

Jason Voorhees and Lobo were severely underpowered on their release dates.

Rain, Zatanna, Leatherface, and Bo' Rai Cho were the only characters that came out relatively "balanced" and not absurdly titled on either side of the spectrum, which is an abnormally low percent when you compare it to all of the other problematic DLC.


Here's to hoping Injustice 2 DLC will be balanced and not so polarizing. It would be an awesome experience and a breath of fresh air. But for now I think we should play it safe for Injustice 2. I don't think a soft ban on DLC characters is going to ruin the hype of a major tournament or the game.
 

juicepouch

blink-182 enthusiast
I don't really care one way or the other, but it made CEO(?) really hype when KDZ made PL switch off of broken scorpion, so I voted for letting it rock. If it bugs people that travel that much though, ban 'em. It's their thing, after all
 

Kooron Nation

More Ass and Tits for MK11
But what do we do if after the ban is up the DLC characters are just bullshit still? Batgirl, Zodd, MMH, Triborg, Jason :(
 

xMEECH

Dyslexic
No idea if people will like or hate this idea but here goes

I would say temp ban all DLC characters until the patch that normalizes them drops. I don't think "adjusting to a new meta dominated by the DLC characters" is as good as "forcing NRS to normalize them or release them balanced in the first place if they want DLC characters shown/used in major tournaments".

Come @ me
 

xMEECH

Dyslexic
I don't really care one way or the other, but it made CEO(?) really hype when KDZ made PL switch off of broken scorpion, so I voted for letting it rock. If it bugs people that travel that much though, ban 'em. It's their thing, after all
Scorpion has never been broke lol
 

ATP2014

The best mediocre Batman
Voted yes, but I still hold to my opinion that the ban time should be 2 weeks from the public release of the character. If Season Pass holders get the character a week early, then you have to tack on an extra week.

However, that scenario would only apply to single character releases. If something like KP2 happened, then all the characters should be banned for at least a month. Impossible to learn how to fight 4 brand new characters AND adjust to game-wide changes AND learn how the buffs/nerfs have affected the roster.
 

Shaka

Tier Whore.
I don't understand how there could be an argument against a time ban for DLC. Like what's the only downside, you have to wait an extra month before you can use/watch your desired dlc character in tournament?

One thing I'm not sure people are considering though, is will all dlc characters be automatically unbanned after their respective 1 month bans?

What I mean by that is, say Spawn is released as DLC, he's banned for a month, the community is fairly unanimously agreed he's low tier and so when the 1 month ban is up, no issue in unbanning him.

But let's say Sub Zero is released as DLC and is stupidly strong. Nothing "broken" like block infinites or 100% combos, but is widely recognised as easily being the best in the game. Is he then also unbanned after his one month? If not, who's going to decide it?
lol LBSH Subz will never be top tier and if he was he would get nerfed to the ground week one, just ask Sonicfox.