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Killer Instinct Discussion Thread

freerf245

11 11 11 11
I'm not. Here's why...

If you don't continue building on the lore of a series, then the world portrayed by it becomes stagnant. What if instead of new characters in MK2, we got Shadow Raiden and Evil Johnny Cage? How about in SF2 if we got Evil Ken, Ryu, Guile, and Chun Li instead of Cammy, Fei Long, T. Hawk, and Dee Jay? I don't like posing hypotheticals, but its the only way to illustrate the long term effects of lazy character models. The series needs new characters to progress its world. Its OK in the short term, but its a killer in the long term.
I don't understand your arguement. You're saying Ki has copy paste characters and then you compared it to mk2. Didn't MK2 have the same ninja in like 4 different colors?
 

GAV

Resolution through knowledge and resolve.
I don't understand your arguement. You're saying Ki has copy paste characters and then you compared it to mk2. Didn't MK2 have the same ninja in like 4 different colors?
There was some of that, but also new characters.

Since KI has changed developers, the creativity in their newer characters have fallen off significantly.
 

Harlequin969

Always press buttons
There was some of that, but also new characters.

Since KI has changed developers, the creativity in their newer characters have fallen off significantly.
Maya, KanRa, Aganos, and Aria are some of the most creative characters I've seen.

In season 3 we got some interesting spints on old classics with Raam and Mira. And then we got more new stuff with Tusk, Gargos, and Eyedol.

Hell the three remix characters are even drastically different from the ones who spawn them Jago/Shago, Fulgore/Kilgore, Hisako/Shinsako.

I honestly can't see where you're getting the idea that IG has fallen off creatively.
 

freerf245

11 11 11 11
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Maya, KanRa, Aganos, and Aria are some of the most creative characters I've seen.

In season 3 we got some interesting spints on old classics with Raam and Mira. And then we got more new stuff with Tusk, Gargos, and Eyedol.

Hell the three remix characters are even drastically different from the ones who spawn them Jago/Shago, Fulgore/Kilgore, Hisako/Shinsako.

I honestly can't see where you're getting the idea that IG has fallen off creatively.
Raams a guest character and Mira is a new character. Not classics. But other then that yea
 
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Harlequin969

Always press buttons
\

Raams a guest character and Mira is a new character. Not classics. But other then that yea
The fact that Raam's a guest from Gears, takes the typical grapple archetype and is able to give it a cool spin, while translating what made Raam cool in Gears to a fighting game, is creative as hell.
 
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freerf245

11 11 11 11
I know I've said it already but there is nothing in the history of fighting games that pisses me off more then being successfully random broken every. fucking. time. "Ok I'll just counterbreak! He always breaks my first linker!" Then they decide they won't break. I swear to god these people are psychic. I can't stand it. It's what made me delete the game before and I wouldn't be surprised if I did it again. It's just terrible luck on my part and there is nothing I hate more then losing because of luck.
 

ShotgunInsanity

Kombatant
I know I've said it already but there is nothing in the history of fighting games that pisses me off more then being successfully random broken every. fucking. time. "Ok I'll just counterbreak! He always breaks my first linker!" Then they decide they won't break. I swear to god these people are psychic. I can't stand it. It's what made me delete the game before and I wouldn't be surprised if I did it again. It's just terrible luck on my part and there is nothing I hate more then losing because of luck.
It seems you didn't read the replies to your previous complaint on guess breakers
 

The PantyChrist

Rest in Pantiez
This ish made me quit in the first place. The risk reward is too great imo to cb.

My advice is learn manuals and mixup your opener ad's. Or even some chars you can do a follow up linker that will cause them to timing lockout
 
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ShotgunInsanity

Kombatant
I know I've said it already but there is nothing in the history of fighting games that pisses me off more then being successfully random broken every. fucking. time. "Ok I'll just counterbreak! He always breaks my first linker!" Then they decide they won't break. I swear to god these people are psychic. I can't stand it. It's what made me delete the game before and I wouldn't be surprised if I did it again. It's just terrible luck on my part and there is nothing I hate more then losing because of luck.
Try to use heavy autos guess breakers will usually lock out on those
 
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The PantyChrist

Rest in Pantiez
What are you guys doing if you get a successful crossup swipe? My shot is inconsistent and timing seems to be strict for some things but I'm doing cr hp or f mp into l/m slice into a rekka then shadow dp. I'm still experimenting with it but I got 40%
 

The PantyChrist

Rest in Pantiez
An easy one is slice then either normal into light slice cancelled into shadow slice, then ender. Might be able to fit an auto double in there but it could blow out before the ender
 

freerf245

11 11 11 11
I think it's something I'm gonna just have to deal with. There are times where I'm flat out unlucky. Either that or stop playing shitty ranked.