IrishMantis
Most humble shit talker ever!!!
Let's live ,love and let loose a little
Just bare with me for a sec.(or 30)
Okay so I've being asking people lately what is the 5 most important elements you look for in a character (and 2 least elements) that suits you the most.
It interests me more than it should as I love how we all differ.
So basically I have a list of 18 most common elements that people look for and tools characters have.
Although this is vague I don't want it to be too vague by just saying "Offence, Defence or Space control"
If you want any of those aspect then make them with the tools I have given. That's the fun.
Before you start here are 5 things to note
1.Just assume your character looks perfectly how you would want him/her to look
2.This list will be prioritised.
Meaning what you have list as number 1 will be most important and will be strongest tool
So for example if you pick "Anti Airs" as your No 1 that AA would be like Mileenas Roll where it will AA almost everything, lead to a combo and not cost any resource. When if you have as No 5 it will just be a decent AA.
3.Don't just look at these elements as singular choices but look at how they compliment each other depending on your choices.
For example 1 you have "Pressure" and "Mobility" in your top choices then that means that mobility is focused on getting you in as opposed to Example 2 if you have "Zone" and "Mobility" then the mobility will be focused on keeping you out this depending on what number each is placed.
Of course you can have all 3 of these but just keep in mind of note number 1.
4.You can only list an element once!
Listing Mix ups 5 time won't do shit
5.Keep it just within the elements I mention below. So just 5 most important and 2 least important.
Don't add in your own choices, if anything get creative and try use the tools to replicate your own choices.
Plus for the love of god I don't want to be seeing shit like:
1.Wake ups
2.Okizeme
3.Pressure/AA
Sigh. That just ruins the fun
Also there are obviously things missing from
the list that I don't feel are as important or make other choices redundant like DOT, Meter drrain, Parries etc
I will add a spoiler below for the ones that may need clarification.
Okay thanks for going through the boring stuff now the fun stuff
How to lay it out
Remember pick 5 in order that are most important as in
1._____ = strongest aspect
2._____
3._____
4._____
5._____ = decent / solid
And then 2 of the least important.
Does not matter the order of these 2 you list
1._____
2._____
I'll give my list as example below if interested
Best thing about this is to see how different your list is from others, you may get the same elements as someone else but getting exact same order is more rare than you would think.
Try not to make the most OP character but to make the most appealing character to you. So have fun. No tension or picking on peoples choices in here or I'll ban Storm again.
Here are your choices
See it kind of as Subway for your perfect fighting style
..............................................................................
1.Damage . . . . 2..Wake up . . . . 3.Armour
4.Pressure . . .. .5.Mobility . . . . . 6.Anti Air
7.Meterbuild . . .8.Zone. . . ...9.Counterzone
10.Mids . . . . . . .11.Range . . . . . .12.Safety
13.Mix ups . . . . 14.Set ups . . 15.Cmd grabs
16.Okizeme . . .17.Aerial. . .18.Fast normals
..............................................................................
Some elements clarified if interested
My list
Most
1.Mids
2.Damage
3.Mobility
4.Range
5.Anti Airs
Least
1.Aerial
2.Armour
Shit man that was tough lol
Go ahead and try it
I'm honestly hype to see what people come up with.
I know this thread was long as fuck but it's just how I roll .
But most importantly TL;DRs are for bitches XD
Just bare with me for a sec.(or 30)
Okay so I've being asking people lately what is the 5 most important elements you look for in a character (and 2 least elements) that suits you the most.
It interests me more than it should as I love how we all differ.
So basically I have a list of 18 most common elements that people look for and tools characters have.
Although this is vague I don't want it to be too vague by just saying "Offence, Defence or Space control"
If you want any of those aspect then make them with the tools I have given. That's the fun.
Before you start here are 5 things to note
1.Just assume your character looks perfectly how you would want him/her to look
2.This list will be prioritised.
Meaning what you have list as number 1 will be most important and will be strongest tool
So for example if you pick "Anti Airs" as your No 1 that AA would be like Mileenas Roll where it will AA almost everything, lead to a combo and not cost any resource. When if you have as No 5 it will just be a decent AA.
3.Don't just look at these elements as singular choices but look at how they compliment each other depending on your choices.
For example 1 you have "Pressure" and "Mobility" in your top choices then that means that mobility is focused on getting you in as opposed to Example 2 if you have "Zone" and "Mobility" then the mobility will be focused on keeping you out this depending on what number each is placed.
Of course you can have all 3 of these but just keep in mind of note number 1.
4.You can only list an element once!
Listing Mix ups 5 time won't do shit
5.Keep it just within the elements I mention below. So just 5 most important and 2 least important.
Don't add in your own choices, if anything get creative and try use the tools to replicate your own choices.
Plus for the love of god I don't want to be seeing shit like:
1.Wake ups
2.Okizeme
3.Pressure/AA
Sigh. That just ruins the fun
Also there are obviously things missing from
the list that I don't feel are as important or make other choices redundant like DOT, Meter drrain, Parries etc
I will add a spoiler below for the ones that may need clarification.
Okay thanks for going through the boring stuff now the fun stuff
How to lay it out
Remember pick 5 in order that are most important as in
1._____ = strongest aspect
2._____
3._____
4._____
5._____ = decent / solid
And then 2 of the least important.
Does not matter the order of these 2 you list
1._____
2._____
I'll give my list as example below if interested
Best thing about this is to see how different your list is from others, you may get the same elements as someone else but getting exact same order is more rare than you would think.
Try not to make the most OP character but to make the most appealing character to you. So have fun. No tension or picking on peoples choices in here or I'll ban Storm again.
Here are your choices
See it kind of as Subway for your perfect fighting style
..............................................................................
1.Damage . . . . 2..Wake up . . . . 3.Armour
4.Pressure . . .. .5.Mobility . . . . . 6.Anti Air
7.Meterbuild . . .8.Zone. . . ...9.Counterzone
10.Mids . . . . . . .11.Range . . . . . .12.Safety
13.Mix ups . . . . 14.Set ups . . 15.Cmd grabs
16.Okizeme . . .17.Aerial. . .18.Fast normals
..............................................................................
Some elements clarified if interested
Damage - Does not count chip Dmg
Pressure - frametraps/staggers
Safety - Will compliment the other options
you chosen and how high you placed it but generally special moves and launchers
Mix ups - does not include Cmd grabs for this thread
Sets ups -think of Ice clones, mines, orbs, traits, etc
Okizeme - knockdown pressure
Wake ups and armour - I know in MKX they are the same thing but in most games they are not so don't judge them just from an MKX perspective
Aerial -can consist of good jump attacks, air dashes and air specials
Pressure - frametraps/staggers
Safety - Will compliment the other options
you chosen and how high you placed it but generally special moves and launchers
Mix ups - does not include Cmd grabs for this thread
Sets ups -think of Ice clones, mines, orbs, traits, etc
Okizeme - knockdown pressure
Wake ups and armour - I know in MKX they are the same thing but in most games they are not so don't judge them just from an MKX perspective
Aerial -can consist of good jump attacks, air dashes and air specials
My list
Most
1.Mids
2.Damage
3.Mobility
4.Range
5.Anti Airs
Least
1.Aerial
2.Armour
Shit man that was tough lol
Go ahead and try it
I'm honestly hype to see what people come up with.
I know this thread was long as fuck but it's just how I roll .
But most importantly TL;DRs are for bitches XD
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