What's new

My current Top 10 in Mortal Kombat XL

Status
Not open for further replies.

x TeeJay o

Canary Cry Gapless Pressure
Decided to do a tier list for this version of MKX. Enjoy.

*Top 5 is in Order*

1. Shinnok (Imposter)

2. Triborg (Smoke)

3. Jason (Relentless/ Unstoppable)

4. Jacqui Briggs (Full Auto)

5. Raiden (Displacer)

*Not in Order*

6. Ermac

7. Tanya

8. Scorpion

9. Mileena

10. Sub Zero
How Is Tanya and Jacqui in here over Cassie & Sonya? I see you put variations so I assume this isn't for characters as a whole but variations. Do tell
 

RevetLeafing

Tanya, Tanqui, and Kaprisun Specialist
How Is Tanya and Jacqui in here over Cassie & Sonya? I see you put variations so I assume this isn't for characters as a whole but variations. Do tell
What does Sonya have that Jacqui and Tanya doesn't? Jacqui is demolition with unlimited grenades. Think about it Sonya is only able to do 2 grenades now, they even slowed down her overhead. They kept jacqui's overhead the same, and she can do 2 rockets in one combo, causing damage that Sonya wishes she could get. Not only that, Jacqui has better mix than Sonya now and She's safe, Tanya is in a league of her own outshining Cassie with her mobility, and zoning "which is a key factor in this meta of the game"
 

SaSSolino

Soul Stealing Loyalist
Do you know the option select for the tick throws? The command grab risk/reward will never be in Sub-Zero's favor regardless of it launching or not. The damage is nothing out of the ordinary. Ji1 is fucked up admittedly. His neutral and footsies outside of D4 is mediocre at best. Sub relies on the klone to take neutral out of the equation because that's his biggest flaw. He's a good character don't take this the wrong way but he's definitely not top tier.
To be honest with you, I didn't know about the option select as I don't follow the game as I used to. In which case it really depends on how good and viable this option select is.

ps: let's not forget about that EB armor option select to block up command grabs which didn't stop anyone for getting thrown

Anyway, without option select, I still think that he is top tier. Not Jason tier, but still top tier.

You can d2, armor, backdash (some characters can low profile or low poke) any tele cancel minus 42 tele and 421 tele. 42 and 421 u can armor and backdash and some characters can still low profile it. How is it broken? Lab man.
You talk like you have no option to cancel strings in besides teleport.
 
Last edited:

Dankster Morgan

It is better this way
To be honest with you, I didn't know about the option select as I don't follow the game as I used to. In which case it really depends on how good and viable this option select is.

ps: let's not forget about that EB armor option select to block up command grabs which didn't stop anyone for getting thrown

Anyway, without option select, I still think that he is top tier. Not Jason tier, but still top tier.
Ok I could try and explain the option select but I know I'd to a shitty job and make it too convoluted. The "why Cryomancer sub zero isn't top 5" thread explains the option select and I'm sure @Gilbagz or @Lokheit could explain it better than I could.

But anyhow tiers are based on matchups not tools and I don't see Cryo having that great of matchups. At least not good enough matchups to signify a top tier character. Imo Grandmaster loses to 10-12 (2 of them might be even) characters, Cryo has to be worse than that.
 

Wigy

There it is...
What does Sonya have that Jacqui and Tanya doesn't? Jacqui is demolition with unlimited grenades. Think about it Sonya is only able to do 2 grenades now, they even slowed down her overhead. They kept jacqui's overhead the same, and she can do 2 rockets in one combo, causing damage that Sonya wishes she could get. Not only that, Jacqui has better mix than Sonya now and She's safe, Tanya is in a league of her own outshining Cassie with her mobility, and zoning "which is a key factor in this meta of the game"
The grenades cover her ass on mixups, her low has better range also?

All the patch did was lower demolitions damage, shes still essentially the same stupidness.

I dont get how you'd rank her above here.

You play vs scar much?
 

RevetLeafing

Tanya, Tanqui, and Kaprisun Specialist
The grenades cover her ass on mixups, her low has better range also?

All the patch did was lower demolitions damage, shes still essentially the same stupidness.

I dont get how you'd rank her above here.

You play vs scar much?
Demolition is not even close to the mess she was before october. The upplaying is annoying, she sucks now.
 

RevetLeafing

Tanya, Tanqui, and Kaprisun Specialist
The grenades cover her ass on mixups, her low has better range also?

All the patch did was lower demolitions damage, shes still essentially the same stupidness.

I dont get how you'd rank her above here.

You play vs scar much?
Would you take more range on low? Or safe low with more damage?
 

SaSSolino

Soul Stealing Loyalist
This is wrong on so many levels.

Nobody is even talking about Balanced Kenshi zoning anymore, coz there is nothing to talk about. Its bad, situational at best.

The problem with Balanced Kenshi is the fact his core tools are mediocre at best and that variations adds to it almost nothing beside EX Push.

His 4,2(1) string is slow as fuck and starts with high in a game where many characters have advancing strings (with gaps but nobody cares about them anymore) as fast as 7-9 frames. B1 is okish coz its -1 on block, other then that nothing to write home about, pretty slow (13f) and there is no way anybody gonna hit confirm it, not to mention its not a true mid (althou thats a common thing).

His poking game is just abysmal (Kenshi in general) and his backdash... what backdash?

There is no mind games vs Balanced Kenshi, block low, tech throws and bully him on oki usually baiting EX Push which is easy to jump over and even if blocked does nothing for him.

Balanced Kenshi is like Kenshi without any variation really, the only thing worth mentioning that it adds is again EX Push.

There is pletora of characters/variations in the game which are better by miles in mid range / neutral then Balanced Kenshi that's the reality.

I agree with you thou that Possessed is vastly overrated but i disagree with the statement that Balanced Kenshi is almost as good as Possessed. The last one at least has usable overhead and godlike armor + teleport gimmick. Balanced only have mediocre / bad core Kenshi moves (which all variation have obviously) + EX Push.
Now I know that I'm going to sound very presumptous, but I feel like you guys should credit Kenshi's air normals a little more than you do.

That ji1 is great to jump back and do that crazy stuff that f0xy used to do with Lao a while ago and his ji4 has a mad hitbox.

Ok I could try and explain the option select but I know I'd to a shitty job and make it too convoluted. The "why Cryomancer sub zero isn't top 5" thread explains the option select and I'm sure @Gilbagz or @Lokheit could explain it better than I could.

But anyhow tiers are based on matchups not tools and I don't see Cryo having that great of matchups. At least not good enough matchups to signify a top tier character. Imo Grandmaster loses to 10-12 (2 of them might be even) characters, Cryo has to be worse than that.
I might look it up later on.
 

Wigy

There it is...
Demolition is not even close to the mess she was before october. The upplaying is annoying, she sucks now.
Whys that?

I thought she just for her grenades nerfed a bit and OH slower?

Not saying you're wrong i'm just not convinced yet.

Call it PTSD
 

SylverRye

Official Loop Kang Main
To be honest with you, I didn't know about the option select as I don't follow the game as I used to. In which case it really depends on how good and viable this option select is.

ps: let's not forget about that EB armor option select to block up command grabs which didn't stop anyone for getting thrown

Anyway, without option select, I still think that he is top tier. Not Jason tier, but still top tier.



You talk like you have no option to cancel strings in besides teleport.
You can, but none of them are safe unless its from those 2 strings. Its a lot to look out for but it can be done
 

D7X

EMPEROR | D7X
also, am i the only one that thinks Mileena as a whole character could be top 5? What does she not have? Dont all her variations cover every MU?
 

SaSSolino

Soul Stealing Loyalist
You can, but none of them are safe unless its from those 2 strings. Its a lot to look out for but it can be done
How are low and oh demons unsafe? You mean gaps? Because Smoke has gaps too, huge ones. I still see him in top 5 lists though.

I wish I could play Jacqui.. execution to stronk for me.

I'll stick to Boneshaper and Sektor with a small mix of GM and Ninjitsu. Anyone see a pattern in the characters I play? lol.
Yep. BS (well, Shinnok in general actually) is my main and Sektor is my best pocket.

B A D E X E C U T I O N B O Y S
 

SylverRye

Official Loop Kang Main
How are low and oh demons unsafe? You mean gaps? Because Smoke has gaps too, huge ones. I still see him in top 5 lists though.
Well I meant the tele cancels. They aren't safe off of random strings so if he teles you can d2 him or backdash or low profile or poke him out of the air (if you have normals that can do those). Low demon has a huge gap. I just jump over it when it see it used in any string minus 42 and 421 and if you jump it you get a full combo punish.

The overhead one is pretty much safe though unless you are like sub zero who can slide punish. I just think the character is getting away with stuff now because many people dont really see their options


Yep. BS is my main and Sektor is my pocket.

B A D E X E C U T I O N B O Y S
 

RevetLeafing

Tanya, Tanqui, and Kaprisun Specialist
Whys that?

I thought she just for her grenades nerfed a bit and OH slower?

Not saying you're wrong i'm just not convinced yet.

Call it PTSD
She can't use 6 grenades in combo now, only 2, how is that " a bit " that's a heavy blow towards her play style if you ask me, the oh got slowed down wasn't that much if a big hit but It still matters
 
Last edited:

SaSSolino

Soul Stealing Loyalist
*you wrote the reply wrong* :DOGE
Well, that's already a lot of stuff to think about.

Let's say that you are good and can react to the low/oh mixup and so you are concentrated on that, suddenly the teleport becomes very much viable.

Besides Possessed does have some decent zoning and space control, because of that the pushback on his oh demon makes it so that often Kenshi still feels in a favorable position even on block.

He is in my top 10 free, not sure about top 5 as so many chars are insane at this point, but he sure as hell fights for it.
 

SylverRye

Official Loop Kang Main
Well, that's already a lot of stuff to think about.

Let's say that you are good and can react to the low/oh mixup and so you are concentrated on that, suddenly the teleport becomes very much viable.

Besides Possessed does have some decent zoning and space control, because of that the pushback on his oh demon makes it so that often Kenshi still feels in a favorable position even on block.

He is in my top 10 free, not sure about top 5 as so many chars are insane at this point, but he sure as hell fights for it.
I dont know if you saw my previous reply about the gaps and such after you replied but yeah man its a lot to look for tbh. On the zoning i sometimes take a risk and run in because the worst you'll get is pushed, but the worst kenshi gets is a comboed. I can respect the top 10 talk though. He can be tough to get around depending on what mixes the player throws out. Wether staggers, overhead, low, tele gimmick, grab, armor. And on knockdown you basically have to let him get up unless you use someone with a forward advancing move. And he can counter it with his other safe armor move
 
Status
Not open for further replies.