The Slaj Jazz
TIckle my sweet salty nips
I'm doing the same thing lolOnce the Battlefield 1 Beta is over Ill probably be playing KI a lot more
I'm doing the same thing lolOnce the Battlefield 1 Beta is over Ill probably be playing KI a lot more
Ill be on for a bitSo its been a long time and our thread has died off a bit. Who's willing to play some games with me later tonight so I can work on my Mira? I've been wanting to play her again since I dropped her after release.
That Aganos armor wrecked my shit lol. BHP worked to open you up but it never got rid of chunks so it was a consistent problem throughout.Ill be on for a bit
Add me if you ever wanna play. I haven't been playing too much recently, mostly just Rocket League but I'm always down for some KI gamesSo its been a long time and our thread has died off a bit. Who's willing to play some games with me later tonight so I can work on my Mira? I've been wanting to play her again since I dropped her after release.
I dont know Miras inputs so I have no idea what B1 is but jt seemed like the heavy you were using had decent range and she has a lot of multihit moves including jump in, Id focus more on those than the teleport shenanigans that cost all your health. Also if I have a wall behind you and meter or even just meter with no wall do not start playing the bat projectile game because I will flying punch you, save that for when i have no meterThat Aganos armor wrecked my shit lol. BHP worked to open you up but it never got rid of chunks so it was a consistent problem throughout.
When it comes to the health thing I'm still getting used to how much everything cost. I was getting shocked at how much I lost for some of it.I dont know Miras inputs so I have no idea what B1 is but jt seemed like the heavy you were using had decent range and she has a lot of multihit moves including jump in, Id focus more on those than the teleport shenanigans that cost all your health. Also if I have a wall behind you and meter or even just meter with no wall do not start playing the bat projectile game because I will flying punch you, save that for when i have no meter
One good shadow move/counter is all it takes to remove all my chunks into full combo though since they are 5 hits or more but getting rid of my chunks cant be free, double hit moves are still very good as most of the time im going to be at 2 chunks or less. The flying punch is really good but its -80 or something on block so you can punish with multihitting moves to clear all my chunks and still have time to get a full punish with the follow ups or just punish with a heavy if you dont want to take that time. Also the roll is -80 or something too I got away with blocked yolo roll a few timesWhen it comes to the health thing I'm still getting used to how much everything cost. I was getting shocked at how much I lost for some of it.
Her multi hits are on all of her MP/HP normals but the problem is they only multi hit twice. Still good but when you had 3 chunks or more it became harder, especially trying to guage the range my normals would nor get beat by yours.
After getting punched in the jaw a few games I started trying to respect that move. It's fast as hell though.
You should try using mira's HK, it has a lot of range and can be used in kara cancel setups, also try instant jumping overhead glitch (j.mp) to get rid of armor.When it comes to the health thing I'm still getting used to how much everything cost. I was getting shocked at how much I lost for some of it.
Her multi hits are on all of her MP/HP normals but the problem is they only multi hit twice. Still good but when you had 3 chunks or more it became harder, especially trying to guage the range my normals would nor get beat by yours.
After getting punched in the jaw a few games I started trying to respect that move. It's fast as hell though.
She has an instant air multihitting overhead? This match up just got funYou should try using mira's HK, it has a lot of range and can be used in kara cancel setups, also try instant jumping overhead glitch (j.mp) to get rid of armor.
I wasn't ready for the yolo rolls and when I blocked them I tried to punish with sMp and shoulda gone for my drill move. I need to work on shadow countering as a whole.I
One good shadow move/counter is all it takes to remove all my chunks into full combo though since they are 5 hits or more but getting rid of my chunks cant be free, double hit moves are still very good as most of the time im going to be at 2 chunks or less. The flying punch is really good but its -80 or something on block so you can punish with multihitting moves to clear all my chunks and still have time to get a full punish with the follow ups or just punish with a heavy if you dont want to take that time. Also the roll is -80 or something too I got away with blocked yolo roll a few times
Does sHK out range stand sMP? And how's the IA jMP work? Is the recover super low if I IA it?You should try using mira's HK, it has a lot of range and can be used in kara cancel setups, also try instant jumping overhead glitch (j.mp) to get rid of armor.
I think s.mp out ranges s.hk by a little bit but I still prefer s.hk because it moves you forward and like I said the Kara cancel setups. To do the glitch just do a grounded mist, towards the end of the animation you're airborne so air dash (any direction) into any jump button, the next jump button you do can come almost instantly, it's best if you do the prerequisite defensively.Does sHK out range stand sMP? And how's the IA jMP work? Is the recover super low if I IA it?
Wulf mirror?I might be on in a little bit too. Anyone want to fight my shitty sabrewulf?
AddI did not know tym had a killer instinct thread but anyway I'm trying to learn ki and definitely need more people to play against so if anyone ever wants to play add me on Xbox. ADM Riddles