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Killer Instinct Discussion Thread

NHDR

Kombatant
Not sure how you mean. A lot of his grabs are like 3-4 frames so you may not be able to traditionally tick off anything. But lab it out. The character is fun but not very good ultimately
I guess what I mean is: how do you typically setup tick throws in KI? Do you, for example, throw out a blocked poke and then do the special grab after block stun ends? Is the execution behind it the same as it would be in SF? I'm basically asking if I can apply SF principles to setting up RAAM's command grab. Thanks!
 

ProudDisciple

Average at Best
ggs @ProudDisciple
Am I wrong in thinking that Orchid is a bad MU for Gargos?
GGs
I'm honestly don't ever talk match up numbers since I don't play or pay attention enough.

I know that once I get in its tough for Gargos to get her off of him.

Gargos can only use Instinct or Diagnol flying thingy attack on wakeup which Can be baited out.
 

Wetdoba

All too easy...
GGs
I'm honestly don't ever talk match up numbers since I don't play or pay attention enough.

I know that once I get in its tough for Gargos to get her off of him.

Gargos can only use Instinct or Diagnol flying thingy attack on wakeup which Can be baited out.
Diagonal flying thing also isnt invincible at all
 

Harlequin969

Always press buttons
GGs
I'm honestly don't ever talk match up numbers since I don't play or pay attention enough.

I know that once I get in its tough for Gargos to get her off of him.

Gargos can only use Instinct or Diagnol flying thingy attack on wakeup which Can be baited out.
Yeah that slide bows up gargos's zoning in all forms and mid range he has to hard commit to things where Orchid kinda controls. And once on top of him rip. The upward m Reckoning is upper body invincible I think but that only gets me so far.

Kan-Ra was doing a lot better thankfully which also surprised me a bit.
 

ProudDisciple

Average at Best
Yeah that slide bows up gargos's zoning in all forms and mid range he has to hard commit to things where Orchid kinda controls. And once on top of him rip. The upward m Reckoning is upper body invincible I think but that only gets me so far.

Kan-Ra was doing a lot better thankfully which also surprised me a bit.
Your Kan-Ra has gotten a lot better
 
Just got mine mailed in. I'm digging it so far though the computer is frauding me slowly but surely.
It's pretty fun, I already played through it with a glitch earlier this week but I have an extra code to giveaway if anyone wants it. I'll play it some more tonight though, are you on normal or challenging? Normal was hella easy for me although I did have Riptor/Jago on my team.

@ProudDisciple @The Slaj Jazz either of you guys want the code?
 

Harlequin969

Always press buttons
It's pretty fun, I already played through it with a glitch earlier this week but I have an extra code to giveaway if anyone wants it. I'll play it some more tonight though, are you on normal or challenging? Normal was hella easy for me although I did have Riptor/Jago on my team.

@ProudDisciple @The Slaj Jazz either of you guys want the code?
Normal. I got anti aired by Spinals Shadowport at least 3-4 times which was hilarious as it was frustrating
 

ProudDisciple

Average at Best
It's pretty fun, I already played through it with a glitch earlier this week but I have an extra code to giveaway if anyone wants it. I'll play it some more tonight though, are you on normal or challenging? Normal was hella easy for me although I did have Riptor/Jago on my team.

@ProudDisciple @The Slaj Jazz either of you guys want the code?
Sure man, if it is still available I'll take it.

Thanks for the offer!
 

Harlequin969

Always press buttons
What is Shadow Lords about?
It's essentially KI's story mode. Gargos is invading the earth and the cast of characters has to band together to stop him. You pick a team of three, with one being the captain, to stop him There's lore sprinkled throughout the game, you uncover lore based on your team captain so it encourages multiple play throughs, culminating in a climatic battle with Gargos.