Personally, I think all D2s should be standardized and should AA all blatant, scrubby jump-ins and crossovers. They don't do much damage and for the most part can't combo unless cornered. Jump-in's, in theory, are there to be able to get around defensive or zoning options of your opponent on a good read. They should NOT be a free offense starter in neutral like with many characters currently.
Sure, a lot of characters DO have options for AAing, but when you have a game full of unique air normals with WIDELY varying hitboxes, there should at minimum be a light damage, non-combo starter option and universally good D2s would fill that role.