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We don't have this level of commitment
We don't have this level of commitment
Actually in the case of MKX, the two are not contradictory. Despite the amount of patches it's received, consensus is, and seemingly always has been, that the game is still mostly imbalanced. I think the issue NRS has faced with its patches is that they've never actually succeeded in balancing the game to a point where players felt the majority of the cast were viable in tournament. Instead they've only ever succeeded in shifting the landscape of top and bottom tiers. The best example of this being Tanya and Alien, to where alot of people feel the latter is just a re-skinned, pre-patched version of the former. Which begs the question; what's the point of continuously patching the game when the end result is ultimately the same?But which one is it?
On one hand, you have so many people complaining about broke stuff (mainly those who play the game), and you have those who claim they stopped playing it because of the patching.
Aren't these two directly contradictory? If you don't patch, there will be more broke stuff, and literally nobody wants that.
Is the concept really that complicated?Actually in the case of MKX, the two are not contradictory. Despite the amount of patches it's received, consensus is, and seemingly always has been, that the game is still mostly imbalanced. I think the issue NRS has faced with its patches is that they've never actually succeeded in balancing the game to a point where players felt the majority of the cast were viable in tournament. Instead they've only ever succeeded in shifting the landscape of top and bottom tiers. The best example of this being Tanya and Alien, to where alot of people feel the latter is just a re-skinned, pre-patched version of the former. Which begs the question; what's the point of continuously patching the game when the end result is ultimately the same?
So in essence, they're not really solving one problem as much as they're creating a new one.
Tbh i'm not sure if this is a good mentality. Patching definitely helps, but I think the main issue is that balance wise, these games aren't as far along as Capcom's games when they release. Yes Raiden was dumb. Still, if you're Justin Wong trying to qualify for Capcom Cup, play Marvel, etc, how annoying is it that when you do decide to pop in MKX, your character plays differently?Man, what a problem to have.
"Guys, the developer is trying to improve and support the game too much."
Especially when you consider all the old MK9 heads who wanted, "one more patch." You can't have it both ways.
Also, most of the Capcom guys' central argument for being against patching was the talk that they would have to "start over," which roughly translates to, "I can't treat this game as my side piece and do well without staying current, it's the developer's fault."
Baffling nonsense.
There's no spin.You're gonna have your Crimsonshadows of the world come in here and say opposite and try to spin this but the sauce is off the hot dog
1180 to 300 drop is what? 74% (I just woke up) ? That is extremely steep
This game day 1-now has had some of the most broken shit ever and it's infuriating and I think people are just overall frustrated w it.
Who Knows though, maybe 300-500 more will sign up in 3 weeks. I definitely expect 100 more between now and then
Estimating # at 418
I do agree our "evo" has become Esl
To me Esl > evo now and Mkx has succeeded heavily there. For Mkx I feel fine staying at home spending $0 money to compete w the coin flips but traveling I feel it's questionable
I'm sorry that Justin Wong, Viscant, and others can't treat NRS games as their side pieces and expect to stay relevant. How DARE they be expected to keep up like everyone else, right?Tbh i'm not sure if this is a good mentality. Patching definitely helps, but I think the main issue is that balance wise, these games aren't as far along as Capcom's games when they release. Yes Raiden was dumb. Still, if you're Justin Wong trying to qualify for Capcom Cup, play Marvel, etc, how annoying is it that when you do decide to pop in MKX, your character plays differently?
I think it's very telling that we're left with 200-400 people after every year, regardless of how popular the first year of each game was. We're left with the same people who really just play NRS games, and will play them through all of the patches. Players like Alucard, Justin Wong, etc, and a bunch of other people, just dropped it completely for SFV or another game.
The problem is that these games comes out so much faster than Capcom games, and they really try to change it up. This of course makes it a lot harder to get the game in a good state, balance wise, at release. It's just not really possible. The community and developers just have to decide if we're gonna let things rocks, in an attempt to keep offline regulars from signing up for Injustice 2/MK11, or are we just gonna drop patch after patch until only the hardcore boyz are left.
I think that's the reality atm. Just my 2 cents of course.
Usually it's a 30% maybe 40% dropThere's no spin.
We've always had major drop offs from the first year of any new game to the next,
I think this is also something to consider. A lot of people just aren't happy with this game. I know I've been upset with it a few times. There are just so many different things with or about this game that people get upset about. Things get patched, NRS forgot to fix a problem, or even patched the wrong thing altogether. New characters are announced, people aren't happy with the character choices. This character has X offense, it's too OP. This character has Y fundamentals, they're too weak. This character has Z game-breaking strategy or bug. The netcode isn't good enough. PC got screwed. Etc etc. Whatever it may be, I feel like in general I would RARELY see a thread that didn't involve people berating this game in some way like comparing characters, comparing games, comparing each other..I think what Mr. Aquaman is doing for the community with his events and his general attitude towards the game is what we need more of to keep community numbers stable at events.
So you do think it's fair when characters like Raiden and Tanya get nerfed and characters like Mileena, Takeda, Cage, etc are buffed significantly or left alone?I'm sorry that Justin Wong, Viscant, and others can't treat NRS games as their side pieces and expect to stay relevant. How DARE they be expected to keep up like everyone else, right?
I think the false narratives, agenda-pushing of the first few months by community voices didn't help, either. When your community leaders are trashing the game because they're not instantly dominant (something we saw with the beginning of Injustice) it won't make people inclined to stay.
If vanilla MKX were allowed to "let rock," how long would it have actually lasted?
This is just flat out not true. You have to learn how to apply some aspects of your characters game differently or adapt your strategies/tech. Which doesn't take that long.You have to damn near relearn your character every other month.