Sulfur
Winning feels better when you take a little damage
I get the feeling that nobody uses it because Spec Ops and Hollywood outclass it.What's everyone's stance on brawler?
I get the feeling that nobody uses it because Spec Ops and Hollywood outclass it.What's everyone's stance on brawler?
Not much of a fan. Its good against players who dont know the mu though. Usually i run jnto people who dont punish the takedown on block when its -17What's everyone's stance on brawler?
You should not cancel anything into take down, why not just hit confirm or yolo back flip for a full combo instead?Not much of a fan. Its good against players who dont know the mu though. Usually i run jnto people who dont punish the takedown on block when its -17
Is it possible that you can react if Cassie goes for the 3rd hit of B124 so that you can throw out non reversal armors? Some TYM members keep saying that. I try that in the lab but never succeed. My armors always come out as reversal, it means that even if Cassie only do B12 my armors still come out and I'm dead.
Wow, bottom 10 confirmed. Thanks a lotsure you can
i purposely reversaled once just to see what the timing was
mileena's roll is a perfect combination of lowprofiling hurtbox and speed which is why faster meterless specials don't beat the string and slower meterless specials that also low profile won't eitherWow, bottom 10 confirmed. Thanks a lot
And can you do another test please? I know that Mileena can use her 8f normal roll to fuck the gap in B124, does it mean characters with 6f normals can do this too (with harder timing)?
Thanks very much. Now I should yolo roll even more oftenmileena's roll is a perfect combination of lowprofiling hurtbox and speed which is why faster meterless specials don't beat the string and slower specials that also low profile won't either
b124 trades with 6f normals and you can't for instance do a 6f normal xx armor move to os a cassie player staggering b12 or finishing the string
It shows that the window for armoring is huge and scouting for the only move that would come out after a blocked b12 with your finger on the trigger isn't difficult to confirm. I can't randomize the timing, but you could see Cassie's leg heave for almost a full second and armor if you focus on it.About brawler (though I haven't played her post patch). I second all of what @YoloRoll1stHit said. Plus she has a lot of tick setups, and 331/12b4 and takedown. But they are all high risk - low reward. So, I guess, brawler is for people whose reads are godlike and who are super confident. If one likes space control and neutral game - Hollywood. Or Mileena. Or - even better - Street Fighter.
About b124 - I would be really happy if someone proved me wrong, but I still believe that confirming and armoring the last hit is not something to be relied on. The video shows Cassie doing b12 once then b124. And there's no question that one can learn the timing of non reversal armor there. What it does not show is actual confirm though.
What I did to practice fuzzying Ermacs Low/Oh or Low/Low was to record me doing like maybe 20 of the mixups totally randomised. Then I turned the inputs off so I couldn't cheat, then I beat up the dummy for a while - just practiced some BnB's. Then I didn't know where about in the recording I was and the AI would do something I wouldn't expect.It shows that the window for armoring is huge and scouting for the only move that would come out after a blocked b12 with your finger on the trigger isn't difficult to confirm. I can't randomize the timing, but you could see Cassie's leg heave for almost a full second and armor if you focus on it.
listen that sounds like alot of time that i could be spending being the best nash player in north america. but you could do it and i'll take credit okI quite like Brawler for the midscreen damage and air to air damage. That's nice, and so is the mixups (which you don't have to do btw). But the tick throws are great. Cassies D4 is reaaaally good and even from max range it ticks into command grab.
What I did to practice fuzzying Ermacs Low/Oh or Low/Low was to record me doing like maybe 20 of the mixups totally randomised. Then I turned the inputs off so I couldn't cheat, then I beat up the dummy for a while - just practiced some BnB's. Then I didn't know where about in the recording I was and the AI would do something I wouldn't expect.
implying you aren't the best nash in NA?listen that sounds like alot of time that i could be spending being the best nash player in north america. but you could do it and i'll take credit ok
option 1: s1, 33, b12 flip, b12 into enderWhat's the optimal combo for s1 aa?
It's pretty even IMO. Her 8f d4 is very long so she can compete with Scorpion's d4. Everything else: pressure, damage, air control.... feels even to me. If you're new to her I recommend Brawler because instant air gun is very hard to do. Practice fuzzying Ninjutsu F2/F2 takedown, it's not that hard and you can full combo punish him without having to guess. Practice hitconfirming B12 and df1 into flip, they're very importantDoes Cassie still bodies Scorpion? Which variation(s) is (are) good to use against him (mainly Ninjutsu and Inferno). I'm thinking about learning her, cause i have such a hard time against him using Kitana.
I'll begin to try her tonight when i get home. I can pull Kitana's IAF, maybe it could help me trying Cassie's IAG. What do you think?It's pretty even IMO. Her 8f d4 is very long so she can compete with Scorpion's d4. Everything else: pressure, damage, air control.... feels even to me. If you're new to her I recommend Brawler because instant air gun is very hard to do. Practice fuzzying Ninjutsu F2/F2 takedown, it's not that hard and you can full combo punish him without having to guess. Practice hitconfirming B12 and df1 into flip, they're very important
I play both. The input for air gun is more annoying trust meI'll begin to try her tonight when i get home. I can pull Kitana's IAF, maybe it could help me trying Cassie's IAG. What do you think?