EX moves=/=Meter Burn moves. Every character has EX moves. Only certain ones have Meter Burn moves. Sure, you technically "burn meter" for both, but they're called different things within the terminology of the game.Lol every character has meter burn moves... You just have to press block as the same time you press the last button of the move... So if a move is Back, Forward X
To meter burn it u would do Back, Forward X+Block.... That's all
That's what happens when you see NRS's netcode. What works online usually doesn't work offline.I was trolling online trying to get this princess skin but ran into a reptile, nothing good but i did a wake up armor move and got bopped by him doing d1 f412 (i think that's what he did) so even if you do an armored wake up it can be beat out by an set up like reptile doing that set up to blow up my wake up? Was that actually legit or is that what i get for taking online seriously for a split sec?
1+2 I believei heard there is a second way to use stage interactions i cant find it out
what is the input?
Oh! Yes it is down+interactable.it looks like you have to press down+R1 and it only works if the opponent is close to it
(test it at the refugees stage with the barrel)
R1=barrel throw
down+R1=faster "hit" throw (with the hand or the foot, character depended)
ps: finding this info with google/yt is impossible
The only exemptions to the rule of 1 hit of armor are X-rays to my knowledge. Maybe a glitch?Now that this thread has been necroed, armor has always confused me because it seems so inconsistent. I see armor breaks that shouldn't be happening (e.g, Jason getting knocked out of his xray by a single Cutthroat Kano knife) pretty much all the time. I assume the general rule of thumb is most armored moves absorb one hit with exceptions that absorb multiple?
Doesn't ex punch walk have multiple armor hits?There are others that take multiple hits as well, confirmed through testing. I figured it was a glitch but the frequency I see it happen is kinda concerning.
Coming out of block with a Reversal and with Normal Attacks:Coming out of Block with Normal Attacks - It takes at least one frame to come out of block with a normal attack. This means that even if you input an 8 frame normal on the first frame out of block, the attack will actually come out in 9 frames.