HuttonMD
ADM Riddles
feels good, eh...
feels good, eh...
Shadeeeeeeeeeeeeeeeee Uprise shadeeeeeee ohboysonya: "I'm pretty sure my divekick plus on whiff"
@MyronJ
As a scorpion player, I can confirm this to be completely true. My footsies are godlike
Guess you've never played our very own @XxRh_BeastXx using Sonya. He'll show you the TRUE meaning of + on whiff.sonya: "I'm pretty sure my divekick plus on whiff"
@MyronJ
there's a special place in hell for people like youGuess you've never played our very own @XxRh_BeastXx using Sonya. He'll show you the TRUE meaning of + on whiff.
Not me . I only ever out-stupid my opponents to win.Literally everyone after a win: "yeah, I totally outsmarted that guy"
Not me . I only ever out-stupid my opponents to win.
If the other guy isn't screaming "WHO DOES THAT?! WHY WOULD YOU EVEN DO THAT?!" Then I don't consider it a win.
Punished roll into wakeup roll, boys.
there's a special place in hell for people like you
Don't do this!!!!!A-List Players: "This is some fair stuff."
A-List: My goodness, am I the god of throws? My opponent just never sees it coming."Don't do this!!!!!
Stunt Double: "C'mon guys, the mimic stuff is just a gimmick!"Don't do this!!!!!
"I'm taking a huge risk waking up with exSK, if they duck it they can full combo punish me"A-List: My goodness, am I the god of throws? My opponent just never sees it coming."
JOHNNY PLAYERS: "Why does 113 have a gap? (rolls eyes)"Don't do this!!!!!
you are something else....JOHNNY PLAYERS: "Why does 113 have a gap? (rolls eyes)"
'Slightly'. You've been insanely salty lately man.Going slightly off topic. This why its all NRS's fault for making so many characters with limited mixup move sets and giving 5-6 characters all the dynamic move sets and options in the world. Those players who use characters that only have one or two moves to open up a blocking opponent or one or two moves to pressure an opponent use those few tactics exclusively because that's the only way they can survive a game against a much stronger/OP-top tier character if at all. So the rest of the community that uses other characters look at those players as "they all do the same thing-booooring". Guess what, we all have to do the same thing or always lose because your character has 6-7 low-OH, low-mid-OH, OH-low-mid moves that are all fast and safe and can be canceled into specials and pressure. While our character has like one single hit slow starting OH that only cancels into a special and the generic low-into a special. So how many options do you think we who play those characters have against a character like Sonya, Reptile, Kitana, Erron Black, Kung Lao, Jacqui, Tanya, Kung lao, Kung Lao, Kung Lao, Cassie, Cassie, Kung Lao, Cassie, Sonya, Sonya, Kung Lao, Cassie.
Funny thing: Kung Lao is the exact opposite of what you've listedGoing slightly off topic. This why its all NRS's fault for making so many characters with limited mixup move sets and giving 5-6 characters all the dynamic move sets and options in the world. Those players who use characters that only have one or two moves to open up a blocking opponent or one or two moves to pressure an opponent use those few tactics exclusively because that's the only way they can survive a game against a much stronger/OP-top tier character if at all. So the rest of the community that uses other characters look at those players as "they all do the same thing-booooring". Guess what, we all have to do the same thing or always lose because your character has 6-7 low-OH, low-mid-OH, OH-low-mid moves that are all fast and safe and can be canceled into specials and pressure. While our character has like one single hit slow starting OH that only cancels into a special and the generic low-into a special. So how many options do you think we who play those characters have against a character like Sonya, Reptile, Kitana, Erron Black, Kung Lao, Jacqui, Tanya, Kung lao, Kung Lao, Kung Lao, Cassie, Cassie, Kung Lao, Cassie, Sonya, Sonya, Kung Lao, Cassie. lol