Rampage254
Ayy Lmao
......Looks like your timing is just a bit too late.
......Looks like your timing is just a bit too late.
ya im outYour timing is terrible on reversals, your blocking is wrong
I am on psnSeriously, I wish this guy was on PSN
I'm not entirely sure what you're trying to do, but try timing your moves to when he does his forward scoot.tell me what im doing wrong oh great lab master
Ok then. Try not to scare people anymore, Red.ya im out
lol calm down.You fucking suck at reversal timing. Even if the word reversal comes out your timing is still very bad. Your labbing is worse than redraptors. Filthy plebians
Actually its funny because honestly, I find its more consistent when I don't do my grab as a reversal. Stepping forward opens the frame, doing the grab as a raw rather than as a block buffer gives me better results.lol calm down.
don't know why his grab isn't coming out though cus mine does every time. does the same move reversed have different speeds depending on how fast the reversal is inputted
yeah no, ive been sitting here for 10 minutes trying to trade or grab and i havent done so once. im also not sure what doing d1 at the same time is supposed to change anything.I am on psn
I'm not entirely sure what you're trying to do, but try timing your moves to when he does his forward scoot.
Also try to do the inputs as a collective, not separate. Don't do down and then 1 or 2, d.1 or d.2 should be one whole thing.
If you're still having trouble with it, I would recommend making sure your timing is right so you don't get your inputs eaten.
Keep at it.
Ok then. Try not to scare people anymore, Red.
Shit really? Coulda swore you were on Xbone, must be someone else.I am on psn
Homies post completely went over your head. You do realize him and Inflames are brothers that just troll each other all the time, right?lol calm down.
don't know why his grab isn't coming out though cus mine does every time. does the same move reversed have different speeds depending on how fast the reversal is inputted
Hello. As a lab monster, it sickens me to see everyone cling to this idea of a "block infinite" that isn't even close to one.
So I extend to the community a challenge. Find me any character you believe CANNOT get out of this blockstring and I will post for you two videos: One at point blank and one at optimal/peak distance to show you that every character can get out of this with ease.
I challenge you, community, to prove that you aren't just shitting the bed out of your own lack of knowledge.
I challenge you to prove your grievance. I plan to expose every single person who dares assume they know my character better than we, the mains, do.
Show me your shame, community. Allow me to show you why you haven't learned a thing since Bane.
Takeda:
Short and sweet. b.121xxOH toss has a delay inbetween strings to get Ferra back. Low blocking the third hit of b.121 will push Torr too far back to hit mid with his next b.121. Also throw works.
Please note, this is an even more crisp and precise timing than Raptor's video, meaning this is AS CLOSE as its going to get to the real thing. I grinded the timing of b.121xxOH to b.121xxOH to a frame at the most.
Summoner Quan Chi.
this one was done using the forward step method. Had to re-do the timing, but same results. 9 frames beats it out, meaning you're neutral at best. Throw still works, so on.
Red stand blocks the entire time.So how come in your video with takeda, d2 comes out when MASHED (void of any strict just frame timing) and Raptors gets stuffed when MASHED? Keep in mind, ferra is on torrs back in time to make the next toss.
If anything @Red Raptor has the more crisp timing in his video than yours because he's actually unable to escape.
I could go into specifics, but you can take my word that the input of down and 2 is slower than d.2 as an input.yeah
yeah no, ive been sitting here for 10 minutes trying to trade or grab and i havent done so once. im also not sure what doing d1 at the same time is supposed to change anything.
makes so much more senseHomies post completely went over your head. You do realize him and Inflames are brothers that just troll each other all the time, right?
i crouched block, yet ur arguement is my execution even tho I timed my attacksRed stand blocks the entire time.
I duck block the third hit.
Spacing differences, he does his inputs separately while mine usually go together. So on, so forth.
I could list a lot of differences between my process and his, since apparently his can't be replicated or something.
However, even given the same timings and spacing I could still produce the same result. d.2 still trades or beats, d.1 still beats, so on.
Red stand blocks the entire time.
I duck block the third hit.
Spacing differences, he does his inputs separately while mine usually go together. So on, so forth.
I could list a lot of differences between my process and his, since apparently his can't be replicated or something.
However, even given the same timings and spacing I could still produce the same result. d.2 still trades or beats, d.1 still beats, so on.
Too bad Doombawkz can't even apply all the stuff he finds, in a real match.I guess doombawks is the king of 1F links now.
I saw your inputs. That didn't look very timed or precise to me.i crouched block, yet ur arguement is my execution even tho I timed my attacks
Lots of stuff F/T do have variable blockstun depending on when Ferra hits you. Crouch blocking makes it even more positive on block but protects you from b.12xxOH, b.121 low girl stuff as well. If I just stand block the whole thing its only about +1.What difference does it make if u stand or duck block the third hit? Your still forced to stand block the ferra toss. Unless there's variable block stun on the string that causes ferra toss to hit on the earlier active frames rather than later then that wouldn't make a difference.
Oh man, you sure got me there Rampage. Pat yourself on the back. Two claps.Too bad Doombawkz can't even apply all the stuff he finds, in a real match.
I saw your inputs. That didn't look very timed or precise to me.
Lots of stuff F/T do have variable blockstun depending on when Ferra hits you. Crouch blocking makes it even more positive on block but protects you from b.12xxOH, b.121 low girl stuff as well. If I just stand block the whole thing its only about +1.
Oh man, you sure got me there Rampage. Pat yourself on the back. Two claps.
Cool, man that stings about as much as it did when people said it a year or two ago. Which is like... not at all.
If I understand right, the pushback is different depending on if you stand or crouch block the third hit.What difference does it make if u stand or duck block the third hit? Your still forced to stand block the ferra toss. Unless there's variable block stun on the string that causes ferra toss to hit on the earlier active frames rather than later then that wouldn't make a difference.
Cuckbawks is probably still feeling himself for finding all the tech for bane that no one bothered to useToo bad Doombawkz can't even apply all the stuff he finds, in a real match.