OFIDYAN
F3
Bro best idea I've seen all dayJust remove acid puddle and give me acid spray from mk9
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Bro best idea I've seen all dayJust remove acid puddle and give me acid spray from mk9
No chip at all is a big deal to me. Thats like taking away the damage from the noxious passive all together. It only does .20% but its still important to have the ability to chip.Guys, reptile has always done less chip with basilisk up. F412 xx Klaw just goes from like 3% chip to 0.80 chip with basilisk up.
LBSH, what's a -5 restand going to do for Reptile especially in this game?This.
I'll take it over that useless acid puddle in a heartbeat. Biggest piece of shit move ever.LBSH, what's a -5 restand going to do for Reptile especially in this game?
You'll take the opponent's offense at the expense of a bar over a DoT move with a sick brutal? Wat deeeeeeeI'll take it over that useless acid puddle in a heartbeat. Biggest piece of shit move ever.
Yes, I would as it's nowhere near as good as erron black's. They could of easily of given him an ex acid spray brutality. What brutality off of acid puddle?You'll take the opponent's offense at the expense of a bar over a DoT move with a sick brutal? Wat deeeeeee
Deceptive brutal. Also you do know that MB grab exists right? At least that restand leaves you +Yes, I would as it's nowhere near as good as erron black's. They could of easily of given him an ex acid spray brutality. What brutality off of acid puddle?
The only time I could imagine it as a defensive tool would be in the corner so they take damage so long as they are pressuring you. But you won't get it out cause its slow and unarmored.Am i the only one who thinks his acid puddle is good? Lol
Does anyone here use it defensively?
Sick brutal? The f2,1, grab brutal is arguably the worst brutal in the game. In fact - I'd insist it is.You'll take the opponent's offense at the expense of a bar over a DoT move with a sick brutal? Wat deeeeeee
You're telling me you like B1 and non-secret Spit Brutals better?The only time I could imagine it as a defensive tool would be in the corner so they take damage so long as they are pressuring you. But you won't get it out cause its slow and unarmored.
Sick brutal? The f2,1, grab brutal is arguably the worst brutal in the game. In fact - I'd insist it is.
4) Noxious imo has always been the weaker/trolly variation but people like to use it, so idk.
That brutality is shit. I thought you meant an actual brutality using his acid puddle not his string f2, 1, grab. You aren't plus after a mb grab, you're both at 0.Deceptive brutal. Also you do know that MB grab exists right? At least that restand leaves you +
Its a very useless move cuz it hasnt been fixed. The more it continues to get overlooked shows that its intentional , imo. They're probably afraid of reptile being a threat...Dont give him he move then if it cant work like its suppose too...I'll take it over that useless acid puddle in a heartbeat. Biggest piece of shit move ever.
You may be the only one. Its compeletly useless in my opinion, because its a puddle but it doesnt work like a puddle. But erron Black can throw spikes and not only does it do damage overtime, even while they're laying there..it slows their movement. He can get hella damage off that just by throwing them on the ground, grabbing you...and stabbing you with the sword. Reptile, would be only able to really get max damage off it, if their laying there, and u throw them down in off of his f21 grab. but even that doesnt work. Its TrashAm i the only one who thinks his acid puddle is good? Lol
Lol i agree with what ur description on the brutality... first off, the brutality should be universal. Why is it deceptive only makes no sense. And i think once he slams them down he their head should explode or something like yea why doesnt his acid completely dissolve their head is beyond me. When i had figured out the secret brut on the acid bubble i was like 'this is sick! but lbsh...when will i ever get the brutality off anyway.'Sick brutal? The f2,1, grab brutal is arguably the worst brutal in the game. In fact - I'd insist it is.
yea get someone in here cuz we got some points we need to discuss lolMay be we need to tag someone from NRS here to point the bug?
.You may be the only one. Its compeletly useless in my opinion, because its a puddle but it doesnt work like a puddle. But erron Black can throw spikes and not only does it do damage overtime, even while they're laying there..it slows their movement. He can get hella damage off that just by throwing them on the ground, grabbing you...and stabbing you with the sword. Reptile, would be only able to really get max damage off it, if their laying there, and u throw them down in off of his f21 grab. but even that doesnt work. Its trash
I can only really use it in the corner.Am i the only one who thinks his acid puddle is good? Lol
Does anyone here use it defensively?
If they change it to be able to hit laying characters i guarantee you they will remove the ability to special cancel into it.I can only really use it in the corner.
Can't work it mid screen really.
Also, the opponent's hitbox needs to be active as they lay down, and it needs to still be active while Reptile is throwing them. The move itself needs totally reworked.
I understand waht u mean about the toolset... but i disagree with it working as intended..
They actually both function the same way. The only difference is the fact that caltrops stops you from running.
You may think they are different because of each individual characters tool set. The reason caltrops do damage while you're grounded is because erron blacks throw and command grab both keep your hitbox active so the caltrops do damage. Otherwise when you lay grounded you are invulnerable to caltrops just as you are to puddle.
Unfortunately reptile does not have any moves that keep your hitbox active while you are laying flat so it seems like the move is working incorrectly. His throw picks you up and over the hit box so throws dont absorb puddle damage.
Corner combos off of back 2 keep characters low enough to the point where they will proc the puddle damage while being combod.
One buff that would fix this issue would just be to simply raise the vertical hitbox of the puddle, that way it would still tick during throw even though reptile lifts you off the ground.
Otherwise the puddle works as intended, we have to think about the overall toolset the character has. If the puddle is buffed to impair movement then nimble would become too strong. When basilisk is activated there would be multiple debuffs activated.
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Only special unblockables hit grounded opponents. Mb shinnok, kotal, goro etc. Which are not special cancellable and are single hits which do not lead to more damage you're tremor)I understand waht u mean about the toolset... but i disagree with it working as intended.
If i end my combo with ex spit in the corner, they should be taking damage the entire time they are laying there (delayed wakeup) even if i slam them down with grab ending in f21. the fact that they have to be standing there the whole time makes it useless. They expect you to stagger strings the whole time? Now if this works this way, and say if u make the read on your opponent jumping out, i can then counter that, (say with like, j1) , each time i slam them on the ground they outta be taking damage. this is how it should work.
And they need to get creative, knowing that he cant really keep them standing, when they are in it, or run threw it, they need to be covered in it and take tic damage.
I have to disagree...on the part where u say 'Working as intended.'Only special unblockables hit grounded opponents. Mb shinnok, kotal, goro etc. Which are not special cancellable and are single hits which do not lead to more damage you're tremor)
Since you can go for moves while its active its not something that will be guaranteed.
The move is working as intended as it is supposed to compliment stagger pressure instead of giving you no defensive option whatsoever against it.
But erron blacks doesnt work that way. It doenst work as an unblockable against laying characters, it only works during the command grab and the throw since the hitbox is active. It doesnt function any differently other than stopping runs.I have to disagree...on the part where u say 'Working as intended.'
if the move is ONLY suppose to be benefical with them standing in it, its useless. So if it was only suppose to be benefical when their end of their life bar... then its useless. And the brutality requirments are also useless also. If this is the true meaning of the move..then its a worthless move.
They can change the properties on it to make it work like as i stated.
Again, if EB can do it...and those are just spikes, idont see how puddle of of acid, wont work the same. Just simple logic. it only makes sense.
Couldn't agree more. But what are your thoughts on Reptiles pounce? Cause from my experience it whiffs way to much when your opponents in the air. Sure i can throw a slow acid ball and hit my opponent into it when they jump foreward to get a full combo off. But it whiffs a lot in the air from my experience.Bro best idea I've seen all dayand make forceballs grow to a large size when you charge them!
that'd be so fun. Honestly though I think they don't want to mess with him too much. They don't want to break him and then just have more work to do or just remove their change like a waste of time.
eh... i have to have hope that its meant to do something else. Its a puddle....thats all i can say. If thats the case then HIS should be specifically different than EB. Such as...it taking damage as the opponent is laying there and each time he runs into it, he takes tic damage. His needs to be better so they need to make his more unique then.But erron blacks doesnt work that way. It doenst work as an unblockable against laying characters, it only works during the command grab and the throw since the hitbox is active. It doesnt function any differently other than stopping runs.
It may not work as alot of you want it to but it does work as intended. Trust me on that one.