Lord Beef
Death Metal and Trance
13fThat's cool, didn't even think about the armour breaking properties. How fast is it?
edit - also its safe now. used to be like -14, now -4
13fThat's cool, didn't even think about the armour breaking properties. How fast is it?
Nice, does he have any HDK's that'll let him get the armour breaking setups going?
yes, all day.Nice, does he have any HDK's that'll let him get the armour breaking setups going?
Delicious! I'll add him to my 'to learn' listyes, all day.
combos ending in b32f2
212 close to the corner
ending combos in sweep after spear (lol).
Thats his jam. lol
He's so fun dude.I'll add him to my to learn list
F2~Slide is an unblockable lol. It's like Reptiles F4~Slide, who blocks dat1?He's so fun dude.
21 is now +2
214 is now +2
f2 mixups are dope AF (f2 vs f2~slide)
b4 shenanigans are the hotness (b4~exSpear)
so he can get some decent backdash/counterpoke setups in there and some pressure/conditioning as well.
He was kinda scary before (until you got in), but hes pretty terrifying now.
Foxy said he can fuzzy f2 takedown vs f2 10 times out of 10F2~Slide is an unblockable lol. It's like Reptiles F4~Slide, who blocks dat1?
I was joking, but I yeah I don't have the beta I wouldn't know. Hope it is THAT fuzzyable.Foxy said he can fuzzy f2 takedown vs f2 10 times out of 10
I hope its not!I was joking, but I yeah I don't have the beta I wouldn't know. Hope it is THAT fuzzyable.
you should get some members on here, of like skill. and search and play with them... cuz those randoms are just bad. and will give you know MU XP, in my experience, all the randoms on BETA are FT1 ers. and that doesnt give either player to learn from mistakes and adjust to eachothers tendencies.scorpion is looking more badass, We play against a scorpion and talk about the buffs/ nerfs in our video
Do you know of anything we could punish with f3 before that we cant punish now since they nerfed the range in the beta? I imagine standing 3 can get some of those things but it won't reach as far as old f3Scorpion is definitely better, I think people are exaggerating the buffs a little though. His biggest weakness was bad armor, and it's still pretty bad, just not horrible.
Having bad armor is apparently a fairly big weakness. > D'Vorah, Quan, Jacqui
His offense isn't as good as D'Vorah or Quan, so at best he'll be upper mid tier. Probably mid.
Nobody mentioned standing 3? I think it's his biggest buff outside his f2 in Ninjutsu easily.
Did f3 really get a range nerf? Idk I thought it looked the same. I've been able to punish Sub's b2 with standing 3 even more efficiently than old f3. Scorpion's f2 in Ninjutsu is very easy to punish now with standing 3. Raiden's EX Shocker as well...that's just so far. I'm sure it'll make a ton of things that were tough to punish much easier to punish now.Do you know of anything we could punish with f3 before that we cant punish now since they nerfed the range in the beta? I imagine standing 3 can get some of those things but it won't reach as far as old f3
Yeah I've seen you mention st3 and I agree. You brought a few things to my attention when you talked about it. I just wish I had a training mode to really experiment.Scorpion is definitely better, I think people are exaggerating the buffs a little though. His biggest weakness was bad armor, and it's still pretty bad, just not horrible.
Having bad armor is apparently a fairly big weakness. > D'Vorah, Quan, Jacqui
His offense isn't as good as D'Vorah or Quan, so at best he'll be upper mid tier. Probably mid.
Nobody mentioned standing 3? I think it's his biggest buff outside his f2 in Ninjutsu easily.
I have not been using s3 for anti air or anti cross up. I will have to add that to my gameDid f3 really get a range nerf? Idk I thought it looked the same. I've been able to punish Sub's b2 with standing 3 even more efficiently than old f3. Scorpion's f2 in Ninjutsu is very easy to punish now with standing 3. Raiden's EX Shocker as well...that's just so far. I'm sure it'll make a ton of things that were tough to punish much easier to punish now.
Standing 3 is also very good AA. It's very good for anti-crossups with characters that have longer jump arcs too where uppercut or standing 1 fails. Jumping at Scorpion is scarier than ever now.
Standing 3 is now 7 frame startup and now has +20 something hitstun, but does 5% initial damage to probably compensate.I must have missed something, that have they done to his S3? Range or start up buff I'm assuming?
Damn that's quite a nice buff. I dont remember the range being that great on S3 but you can get some very good damage from S3-FBC punishes so I'm eager to test that.Standing 3 is now 7 frame startup and now has +20 something hitstun, but does 5% initial damage to probably compensate.
Also I was watching Mitsu use F3 to punish some things on his stream and to be honest the reach didnt look nerfed at all....
Don't forget he has good frames now so his neutral may not be the greatest atleast when he gets in he doesn't give away his turn after one string like he used tooIf he is top 10 after all of the beta changes he will probably be floating around the 9-10 spot, and that's IF he ends up top 10. He is better and I like the changes but I highly doubt you will see a scorpion player win a major after the final kp2 patching