C88 Zombieekiler
Up and coming sub zero
is that constantine in your pic?Is the f12 walk back clone b2 need to be tight timing? Because I tried the set up on WG kotal and most of the time I only got a trade
is that constantine in your pic?Is the f12 walk back clone b2 need to be tight timing? Because I tried the set up on WG kotal and most of the time I only got a trade
yesis that constantine in your pic?
ayy thats cool af bro
If i hit the f12 lower will it effect the advantage on knock downYou could either be doing the Klone late which doesn't give you enough frame advantage to break armor or putting the Klone too far back and the Klone doesn't break armor. It's hard to say if we don't see a replay.
I've been experimenting with doing JBP instead of JIP to get some more space after F12. This way less time is wasted backing up and you get more frame advantage.
I don't think it matters. What normal/string cancels are you referring to?Can we discuss some of the normal/ string cancels that set up a similar clone distance (such that b2 won't cause clone freeze on hit)? Or is that better saved for another thread?
Without getting too into it, it matters because you have more damaging options while retaining all the defensive options a closer clone gives you. And I'm referring to any normals/ strings that, when canceled into clone, place clone in a similar position as in the video(s). I'd need some lab time to find them.I don't think it matters. What normal/string cancels are you referring to?
Oh now I get what you're saying. Well I'd guess f4 or f42 would be the best for getting the right spacing for the clone after a knockdown.Without getting too into it, it matters because you have more damaging options while retaining all the defensive options a closer clone gives you. And I'm referring to any normals/ strings that, when canceled into clone, place clone in a similar position as in the video(s). I'd need some lab time to find them.
So if f4 or f42 get the perfect spacing for the clone after a knockdown in the corner, are you suggesting that Sub Zero players should end their combos with slide instead of f12 when they don't have a bar to wakeup attack so we can get extra damage along with a safe clone setup?F4 xx clone is safe/ ex clone frame trapable too, all the more reason to use it. I know for sure 123 and f33 aren't viable.
I guess I was more curious as to if this thread was the best place to list those (maybe in GM discussion?) or if it justifies a separate thread.
That shouldn't really be necessary. After using the clone, the spacing between Sub Zero and the opponent should be the max range of b2. Just go into training mode, put the CPU in the corner, then find the max range of b2, then practice setting the clone up every time so that Sub Zero will land right at the edge of that range. It should be pretty easy to do every time once you know where that spot is.can @Tom Brady or someone upload the combo and spacing in the training stage? i think the blue lines would really help out my spacing and learning this important setup.
Easy way is to condition the opponent into thinking you're gonna clone after a string. Then when They have a bar do the string and block.Now if there was a way to blow up ex spin from Lao.